Player Matchup

Ymir
Ymir
Gabejgc
Ymir
Level 21
God Stats
3W - 3L
1,538 SR
Queue Stats
49W - 55L
1,370 Elo+
Party 1
Ra
Ra
Jefry345
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,157 Elo+
Solo
Sun Wukong
Sun Wukong
MRODanib
Sun Wukong
Level 18
God Stats
6W - 3L
1,786 SR
Queue Stats
29W - 26L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
WilliamAfton929
Danzaburou
Level 26
God Stats
25W - 13L
1,609 SR
Queue Stats
111W - 92L
1,455 Elo+
Solo
Bastet
Bastet
juancho_lascano
Bastet
Level 29
God Stats
45W - 46L
1,527 SR
Queue Stats
235W - 270L
1,381 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,345 Elo+

VS

Team Averages
Level 32
1,504 SR
1,440 Elo+
Xing Tian
Xing Tian
BusinessZaddy
Xing Tian
Level 19
God Stats
1W - 2L
1,569 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
HeathnPete
Neith
Level 21
God Stats
0W - 1L
1,354 SR
Queue Stats
46W - 72L
1,500 Elo+
Party 2
Anhur
Anhur
LordDicaprio
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,289 Elo+
Solo
Chaac
Chaac
Scaggidy
Chaac
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 31L
1,500 Elo+
Party 2
Hades
Hades
Trustee420
Hades
Level 28
God Stats
11W - 10L
1,599 SR
Queue Stats
171W - 223L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gabejgc
Ymir
14
0 / 3 / 9
9,781
466
4,843
13,715
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 0 / 6
13,361
636
21,261
11,342
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MRODanib
Sun Wukong
16
2 / 3 / 1
10,071
480
5,457
11,507
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
WilliamAfton929
Danzaburou
14
5 / 6 / 6
9,760
465
14,603
13,693
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 7
10,795
514
15,788
15,609
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BusinessZaddy
Xing Tian
12
3 / 6 / 1
8,497
405
5,777
18,742
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
1 / 5 / 4
8,021
382
7,162
12,489
4,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 6 / 2
8,076
385
5,241
15,753
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Scaggidy
Chaac
15
7 / 3 / 3
9,627
458
15,134
21,421
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
14
1 / 4 / 4
8,491
404
8,354
14,035
6,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
14
15
Deaths
24
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BusinessZaddy
Xing Tian
3
6
1
0.58
W
Ymir
Gabejgc
Ymir
0
3
9
1.5
L
Neith
1
5
4
0.6
W
10
0
6
13
L
2
6
2
0.5
W
Sun Wukong
MRODanib
Sun Wukong
2
3
1
0.83
L
Chaac
Scaggidy
Chaac
7
3
3
2.83
L
Hades
1
4
4
0.75
W
Danzaburou
WilliamAfton929
Danzaburou
5
6
6
1.33
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,952
Damage
41,668
65,866
Taken
82,440
36,177
Mitigated
46,709
21,536
Healing
25,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BusinessZaddy
Xing Tian
5,777
189
0
2,720
18,742
15,971
240
6,405
12,115
20,103
0
W
Ymir
Gabejgc
Ymir
4,843
466
0
989
13,715
12,201
523
4,069
9,525
32,148
0
L
Neith
7,162
2,946
0
3,913
12,489
4,221
1,132
2,594
9,823
0
36,484
W
21,261
1,314
2,469
5,349
11,342
6,282
886
1,960
9,307
123,139
0
L
5,241
1,539
0
3,981
15,753
5,168
0
3,649
11,948
0
36,947
W
Sun Wukong
MRODanib
Sun Wukong
5,457
1,296
0
3,910
11,507
6,397
1,170
2,188
9,050
0
51,947
L
Chaac
Scaggidy
Chaac
15,134
3,466
0
10,368
21,421
14,496
0
5,676
15,546
0
57,276
L
Hades
8,354
179
91
4,671
14,035
6,853
0
6,797
6,904
43,766
0
W
Danzaburou
WilliamAfton929
Danzaburou
14,603
6,831
0
3,175
13,693
5,486
2,290
3,020
10,562
0
38,441
W
15,788
5,608
0
5,644
15,609
5,811
0
2,894
12,615
0
53,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
42,712
472
Minions Killed
336
0
Camps Cleared
0
2,071,467
Distance Traveled
1,840,554
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,497
405
25
1
0
360,928
2
W
Ymir
9,781
466
52
2
0
387,397
0
L
Neith
8,021
382
74
4
0
362,701
3
W
Ra
13,361
636
207
10
0
450,253
2
L
Anhur
8,076
385
72
3
0
336,340
1
W
Sun Wukong
10,071
480
110
5
0
433,915
5
L
Chaac
9,627
458
82
4
0
382,380
2
L
Hades
8,491
404
83
4
0
398,205
7
W
Danzaburou
9,760
465
44
2
0
332,573
2
W
Bastet
10,795
514
59
3
0
467,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role