Player Matchup

Skadi
Skadi
Mad Rash g
Skadi
Level 117
God Stats
3W - 8L
1,330 SR
Queue Stats
279W - 299L
1,536 Elo+
Solo
Hera
Hera
MiniGirl
Hera
Level 134
God Stats
9W - 3L
1,845 SR
Queue Stats
241W - 205L
1,522 Elo+
Party 2
Hercules
Hercules
Minimh
Hercules
Level 128
God Stats
1W - 4L
1,121 SR
Queue Stats
218W - 190L
1,539 Elo+
Party 2
Merlin
Merlin
Vipere
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,592 Elo+
Solo
Osiris
Osiris
xaxarux
Osiris
Level 109
God Stats
11W - 3L
1,731 SR
Queue Stats
279W - 255L
1,490 Elo+
Party 2
Team Averages
Level 118
1,506 SR
1,536 Elo+

VS

Team Averages
Level 103
1,580 SR
1,499 Elo+
He Bo
He Bo
DamianoLi
He Bo
Level 83
God Stats
2W - 2L
1,527 SR
Queue Stats
55W - 50L
1,554 Elo+
Solo
Xing Tian
Xing Tian
Parabellum_Redux
Xing Tian
Level 70
God Stats
2W - 1L
1,839 SR
Queue Stats
34W - 36L
1,498 Elo+
Party 1
Hachiman
Hachiman
ShadowWalk
Hachiman
Level 122
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 6L
1,414 Elo+
Solo
Nox
Nox
XGeneralDamageX
Nox
Level 100
God Stats
3W - 2L
1,608 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Chronos
Chronos
tom_tom0157
Chronos
Level 138
God Stats
4W - 3L
1,650 SR
Queue Stats
296W - 309L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 6 / 12
12,959
720
22,101
17,526
9,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
20
5 / 5 / 15
13,152
731
13,247
11,959
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Minimh
Hercules
20
3 / 2 / 16
12,491
694
12,434
31,357
40,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Vipere
Merlin
20
7 / 5 / 12
13,510
751
22,200
13,255
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
xaxarux
Osiris
20
8 / 4 / 15
12,782
710
19,346
32,860
28,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DamianoLi
He Bo
20
7 / 7 / 7
12,384
688
19,536
16,043
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
17
0 / 6 / 11
10,443
580
9,408
27,106
31,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ShadowWalk
Hachiman
17
1 / 8 / 9
10,702
595
16,977
19,870
8,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 12
13,049
725
15,492
15,860
9,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
tom_tom0157
Chronos
20
8 / 4 / 10
13,687
760
22,287
21,489
12,086
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
29
Kills
22
22
Deaths
29
70
Assists
49
Player
Kills
Deaths
Assists
KDA
L
He Bo
DamianoLi
He Bo
7
7
7
1.5
W
Skadi
6
6
12
2
W
Hera
5
5
15
2.5
W
Hercules
Minimh
Hercules
3
2
16
5.5
L
Xing Tian
0
6
11
0.92
L
Hachiman
ShadowWalk
Hachiman
1
8
9
0.69
W
Merlin
Vipere
Merlin
7
5
12
2.6
L
6
4
12
3
L
Chronos
tom_tom0157
Chronos
8
4
10
3.25
W
Osiris
xaxarux
Osiris
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,328
Damage
83,700
106,957
Taken
100,368
90,993
Mitigated
68,789
53,416
Healing
31,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DamianoLi
He Bo
19,536
1,016
785
2,094
16,043
7,293
74
4,982
10,886
35,876
0
W
Skadi
22,101
8,737
1,095
3,125
17,526
9,007
3,055
13,228
4,298
0
46,006
W
Hera
13,247
3,979
2,540
2,226
11,959
6,773
1,851
8,322
3,637
38,049
0
W
Hercules
Minimh
Hercules
12,434
2,241
4,133
18,881
31,357
40,311
162
16,643
14,714
0
28,626
L
Xing Tian
9,408
508
4,487
4,195
27,106
31,458
0
10,473
16,358
23,676
0
L
Hachiman
ShadowWalk
Hachiman
16,977
10,617
871
5,272
19,870
8,822
654
7,192
12,478
0
35,369
W
Merlin
Vipere
Merlin
22,200
1,761
2,094
2,829
13,255
6,752
1,154
10,599
2,656
45,802
0
L
15,492
1,545
3,006
2,127
15,860
9,130
58
4,814
10,803
37,115
0
L
Chronos
tom_tom0157
Chronos
22,287
2,988
2,374
6,569
21,489
12,086
1,180
7,986
13,353
50,242
0
W
Osiris
xaxarux
Osiris
19,346
5,426
2,763
13,730
32,860
28,150
1,953
17,931
14,929
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,894
Gold Earned
60,265
198
Minions Killed
179
0
Camps Cleared
0
1,455,595
Distance Traveled
1,587,702
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,384
688
29
2
0
311,771
3
W
Skadi
12,959
720
37
2
0
258,820
0
W
Hera
13,152
731
58
3
0
293,456
0
W
Hercules
12,491
694
39
2
0
316,494
6
L
Xing Tian
10,443
580
23
1
0
324,693
1
L
Hachiman
10,702
595
28
2
0
285,303
0
W
Merlin
13,510
751
49
3
0
288,161
1
L
Nox
13,049
725
47
3
0
325,962
0
L
Chronos
13,687
760
52
3
0
339,973
0
W
Osiris
12,782
710
15
1
0
298,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role