Player Matchup

Fenrir
Fenrir
Mageortroll
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,950 Elo+
Party 1
Baba Yaga
Baba Yaga
PeachPopcorn464
Baba Yaga
Level 13
God Stats
2W - 1L
1,759 SR
Queue Stats
26W - 8L
1,828 Elo+
Party 1
Vulcan
Vulcan
PeakPaprika7367
Vulcan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
2,073 Elo+
Party 1
Team Averages
Level 9
1,586 SR
1,950 Elo+

VS

Team Averages
Level 77
1,557 SR
1,513 Elo+
Horus
Horus
Fortunato Son
Horus
Level 88
God Stats
10W - 14L
1,674 SR
Queue Stats
119W - 145L
1,511 Elo+
Party 2
Medusa
Medusa
LittleCity1918
Medusa
Level 14
God Stats
26W - 16L
1,435 SR
Queue Stats
569W - 523L
1,478 Elo+
Solo
Merlin
Merlin
MarcG1110
Merlin
Level 128
God Stats
5W - 8L
1,564 SR
Queue Stats
117W - 107L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 9
13,225
778
12,509
16,905
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
PeachPopcorn464
Baba Yaga
17
5 / 3 / 12
12,664
745
13,134
11,160
4,424
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 5 / 6
11,879
699
12,878
12,337
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
10,940
644
5,618
18,711
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 7 / 3
10,727
631
8,192
14,114
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
MarcG1110
Merlin
16
5 / 5 / 5
11,827
696
12,582
10,901
3,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
11
12
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
5
7
3
0.93
W
Fenrir
6
4
9
2.63
L
Merlin
MarcG1110
Merlin
5
5
5
1.5
W
Baba Yaga
PeachPopcorn464
Baba Yaga
5
3
12
3.67
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
26,392
40,402
Taken
43,726
25,789
Mitigated
25,091
8,675
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,618
3,239
1,677
4,147
18,711
15,913
97
10,342
8,033
0
14,180
L
8,192
2,761
668
1,082
14,114
5,263
210
8,522
5,264
0
29,819
W
Fenrir
12,509
4,038
0
3,952
16,905
16,733
1,083
4,226
12,679
0
54,985
L
Merlin
MarcG1110
Merlin
12,582
73
146
1,404
10,901
3,915
0
6,394
4,349
69,819
0
W
Baba Yaga
PeachPopcorn464
Baba Yaga
13,134
747
0
2,464
11,160
4,424
1,273
2,764
8,396
74,945
0
W
12,878
3,190
0
2,259
12,337
4,632
70
5,642
6,695
42,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
33,494
233
Minions Killed
180
0
Camps Cleared
0
959,848
Distance Traveled
846,207
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,940
644
17
1
0
296,831
2
L
Medusa
10,727
631
37
2
0
305,241
1
W
Fenrir
13,225
778
67
4
0
323,252
1
L
Merlin
11,827
696
126
7
0
244,135
5
W
Baba Yaga
12,664
745
107
6
0
318,521
2
W
Vulcan
11,879
699
59
3
0
318,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role