Player Matchup

Danzaburou
Danzaburou
BigNosedBanditYT
Danzaburou
Level 28
God Stats
52W - 35L
1,591 SR
Queue Stats
224W - 201L
1,537 Elo+
Party 1
Odin
Odin
QUAKE Over
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tsterg22
Cthulhu
Level 86
God Stats
12W - 9L
1,225 SR
Queue Stats
1,153W - 1,193L
1,549 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,529 Elo+

VS

Team Averages
Level 47
1,545 SR
1,514 Elo+
Fenrir
Fenrir
Chikenmanoodle42
Fenrir
Level 24
God Stats
4W - 2L
1,698 SR
Queue Stats
5W - 3L
1,571 Elo+
Solo
Mercury
Mercury
ItsReallyIcy
Mercury
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
475W - 382L
1,448 Elo+
Party 2
Janus
Janus
WorkOGxKILLER
Janus
Level 88
God Stats
5W - 7L
1,438 SR
Queue Stats
402W - 323L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigNosedBanditYT
Danzaburou
18
10 / 6 / 3
13,555
753
16,765
22,624
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 5
9,694
539
1,108
3,736
1,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Tsterg22
Cthulhu
15
2 / 8 / 10
11,647
647
14,760
20,982
20,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
11,687
649
9,697
18,183
16,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ItsReallyIcy
Mercury
13
0 / 8 / 10
10,574
587
6,196
14,377
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 3 / 4
13,825
768
20,317
14,658
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
16
16
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigNosedBanditYT
Danzaburou
10
6
3
1.92
W
4
4
9
2.13
W
Mercury
ItsReallyIcy
Mercury
0
8
10
0.63
L
1
2
5
1.75
L
Cthulhu
Tsterg22
Cthulhu
2
8
10
0.88
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
36,210
47,342
Taken
47,218
31,631
Mitigated
26,911
8,392
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigNosedBanditYT
Danzaburou
16,765
6,123
0
6,763
22,624
9,110
1,499
12,492
9,750
0
58,129
W
9,697
1,720
0
1,922
18,183
16,645
571
3,525
14,332
10,815
22,265
W
Mercury
ItsReallyIcy
Mercury
6,196
1,981
1,181
1,719
14,377
5,052
1,086
5,459
8,504
0
20,091
L
1,108
140
0
0
3,736
1,571
0
2,120
1,439
0
4,273
L
Cthulhu
Tsterg22
Cthulhu
14,760
141
524
1,105
20,982
20,950
0
7,874
12,759
46,860
0
W
20,317
979
464
2,912
14,658
5,214
1,400
4,902
9,298
77,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
36,086
133
Minions Killed
169
0
Camps Cleared
0
719,427
Distance Traveled
993,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,555
753
68
4
0
294,826
0
W
Fenrir
11,687
649
33
2
0
324,628
0
W
Mercury
10,574
587
27
2
0
323,641
0
L
Odin
9,694
539
9
1
0
128,164
1
L
Cthulhu
11,647
647
56
3
0
296,437
1
W
Janus
13,825
768
109
6
0
345,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role