Player Matchup

Nemesis
Nemesis
Platinum II
Cªrs
Nemesis
Platinum II
Level 157
God Stats
29W - 24L
1,744 SR
Queue Stats
587W - 564L
1,936 MMR
Solo
Khepri
Khepri
Platinum I
TheAl3xand3r
Khepri
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
TwitchBrienza15
Cernunnos
Platinum I
Level 139
God Stats
16W - 9L
1,747 SR
Queue Stats
177W - 159L
1,995 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
gingasnapz
Cabrakan
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
jorgehdez0
Janus
Diamond V
Level 156
God Stats
27W - 20L
1,559 SR
Queue Stats
402W - 392L
2,118 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,610 SR
1,810 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,535 SR
1,907 MMR
Bacchus
Bacchus
Diamond IV
Druidry
Bacchus
Diamond IV
Level 140
God Stats
39W - 29L
1,694 SR
Queue Stats
428W - 412L
2,090 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Dwonzis
Kuzenbo
Platinum II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,874 MMR
Solo
Merlin
Merlin
Diamond V
Genuine1
Merlin
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
JESUS64655
Mercury
Diamond V
Level 141
God Stats
10W - 6L
1,656 SR
Queue Stats
408W - 387L
2,066 MMR
Solo
Freya
Freya
Platinum V
Sábritas
Freya
Platinum V
Level 87
God Stats
4W - 4L
1,323 SR
Queue Stats
101W - 71L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cªrs
Nemesis
20
7 / 2 / 9
13,482
674
11,404
12,573
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
3 / 2 / 10
11,547
577
5,208
11,159
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TwitchBrienza15
Cernunnos
19
6 / 2 / 8
12,882
644
16,749
21,184
9,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
gingasnapz
Cabrakan
18
9 / 0 / 8
13,167
658
14,601
15,364
19,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
19
5 / 1 / 11
13,164
658
11,384
12,441
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuSetScyllaPersephoneDanzaburou

VS

Bans
ApolloAnhurKing ArthurCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Druidry
Bacchus
14
1 / 4 / 4
9,044
452
6,877
16,982
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Dwonzis
Kuzenbo
14
0 / 7 / 2
8,405
420
5,825
19,110
17,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Genuine1
Merlin
16
2 / 2 / 4
9,821
491
9,724
6,995
2,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
JESUS64655
Mercury
15
1 / 7 / 4
9,387
469
6,686
15,281
6,238
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Sábritas
Freya
15
3 / 10 / 2
10,177
509
7,720
17,890
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
30
Kills
7
7
Deaths
30
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cªrs
Nemesis
7
2
9
5.75
L
Bacchus
Druidry
Bacchus
1
4
4
0.75
L
Kuzenbo
Dwonzis
Kuzenbo
0
7
2
0.14
L
Merlin
Genuine1
Merlin
2
2
4
2
L
Mercury
JESUS64655
Mercury
1
7
4
0.43
L
Freya
Sábritas
Freya
3
10
2
0.4
W
Khepri
3
2
10
4
W
Cernunnos
TwitchBrienza15
Cernunnos
6
2
8
5
W
Cabrakan
gingasnapz
Cabrakan
9
0
8
13
W
Janus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,346
Damage
36,832
72,721
Taken
76,258
54,867
Mitigated
46,424
32,831
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cªrs
Nemesis
11,404
6,168
0
3,823
12,573
7,506
6,464
3,007
9,566
0
97,424
L
Bacchus
Druidry
Bacchus
6,877
523
0
4,014
16,982
14,273
0
8,694
8,121
24,134
0
L
Kuzenbo
Dwonzis
Kuzenbo
5,825
1,368
0
3,923
19,110
17,079
0
8,614
10,485
40,921
0
L
Merlin
Genuine1
Merlin
9,724
395
0
584
6,995
2,625
0
4,299
2,592
89,054
0
L
Mercury
JESUS64655
Mercury
6,686
2,950
0
410
15,281
6,238
0
3,424
11,817
0
63,495
L
Freya
Sábritas
Freya
7,720
2,235
0
2,759
17,890
6,209
0
5,786
12,050
64,643
0
W
Khepri
5,208
417
0
2,449
11,159
12,477
194
6,192
4,967
21,245
0
W
Cernunnos
TwitchBrienza15
Cernunnos
16,749
10,406
0
11,224
21,184
9,276
7,224
9,569
11,615
0
118,961
W
Cabrakan
gingasnapz
Cabrakan
14,601
1,896
0
8,332
15,364
19,822
209
6,693
8,268
65,789
0
W
Janus
11,384
1,245
183
6,820
12,441
5,786
2,389
5,728
6,713
98,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,242
Gold Earned
46,834
624
Minions Killed
504
0
Camps Cleared
0
2,084,008
Distance Traveled
1,886,108
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,482
674
136
7
0
456,571
2
L
Bacchus
9,044
452
38
2
0
414,685
6
L
Kuzenbo
8,405
420
75
4
0
348,840
3
L
Merlin
9,821
491
167
8
0
394,497
4
L
Mercury
9,387
469
113
6
0
408,069
1
L
Freya
10,177
509
111
6
0
320,017
4
W
Khepri
11,547
577
19
1
0
404,623
5
W
Cernunnos
12,882
644
149
7
0
350,902
2
W
Cabrakan
13,167
658
124
6
0
414,598
6
W
Janus
13,164
658
196
10
0
457,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role