Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DemonTE650
Ne Zha
Level 83
God Stats
2W - 1L
1,741 SR
Queue Stats
82W - 99L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
EterNity-Ghost7
Cthulhu
Level 66
God Stats
10W - 6L
1,500 SR
Queue Stats
234W - 244L
1,428 Elo+
Party 2
Hel
Hel
IamGroot234
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,830 Elo+
Solo
Anhur
Anhur
Zilva95
Anhur
Level 66
God Stats
11W - 11L
1,874 SR
Queue Stats
344W - 369L
1,453 Elo+
Party 2
Team Averages
Level 66
1,623 SR
1,528 Elo+

VS

Team Averages
Level 104
1,438 SR
1,414 Elo+
Kukulkan
Kukulkan
GuallarTherion
Kukulkan
Level 61
God Stats
4W - 7L
1,322 SR
Queue Stats
57W - 79L
1,369 Elo+
Solo
Sol
Sol
Meditrinna
Sol
Level 67
God Stats
26W - 34L
1,423 SR
Queue Stats
236W - 280L
1,376 Elo+
Party 1
Achilles
Achilles
Stay-G99
Achilles
Level 87
God Stats
12W - 15L
1,381 SR
Queue Stats
525W - 544L
1,562 Elo+
Solo
Camazotz
Camazotz
Stygian_666
Camazotz
Level 144
God Stats
13W - 15L
1,588 SR
Queue Stats
672W - 721L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
bluestorm666
Cthulhu
Level 159
God Stats
36W - 50L
1,474 SR
Queue Stats
984W - 1,038L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 0
4,484
641
1,263
3,749
1,410
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
DemonTE650
Ne Zha
6
1 / 3 / 3
4,145
592
1,563
4,480
1,227
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 6
4,470
639
3,472
4,507
1,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
3,883
555
1,071
3,141
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Zilva95
Anhur
7
7 / 0 / 2
4,906
701
4,112
4,099
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 0 / 2
4,424
632
2,601
2,321
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 2
3,647
521
953
3,664
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Stay-G99
Achilles
7
0 / 1 / 2
3,714
531
2,038
3,490
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
Stygian_666
Camazotz
7
4 / 2 / 0
4,474
639
1,641
6,139
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
bluestorm666
Cthulhu
3
0 / 4 / 2
3,416
488
1,774
3,954
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
5
8
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
0
0
W
Ne Zha
DemonTE650
Ne Zha
1
3
3
0.83
W
2
1
6
5
L
Kukulkan
1
0
2
2
W
0
3
0
0
L
0
3
2
0.33
L
Achilles
Stay-G99
Achilles
0
1
2
1
L
Camazotz
Stygian_666
Camazotz
4
2
0
2
W
Anhur
Zilva95
Anhur
7
0
2
8
L
Cthulhu
bluestorm666
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
9,007
19,976
Taken
19,568
6,701
Mitigated
5,207
5,656
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,263
188
0
1,069
3,749
1,410
0
0
3,524
0
19,453
W
Ne Zha
DemonTE650
Ne Zha
1,563
452
0
518
4,480
1,227
0
575
3,905
0
17,568
W
3,472
659
431
1,536
4,507
1,994
0
1,596
2,911
10,506
0
L
Kukulkan
2,601
443
0
500
2,321
703
117
1,009
1,312
19,229
0
W
1,071
185
39
911
3,141
1,041
547
2,110
1,031
11,581
0
L
953
307
0
554
3,664
613
0
1,071
2,593
9,273
0
L
Achilles
Stay-G99
Achilles
2,038
585
0
1,261
3,490
1,629
0
0
3,490
0
9,027
L
Camazotz
Stygian_666
Camazotz
1,641
766
0
2,577
6,139
1,154
0
1,147
4,992
0
14,820
W
Anhur
Zilva95
Anhur
4,112
2,198
0
1,152
4,099
1,029
50
1,047
3,052
0
13,629
L
Cthulhu
bluestorm666
Cthulhu
1,774
405
0
295
3,954
1,108
0
1,316
2,638
6,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
19,675
131
Minions Killed
109
0
Camps Cleared
0
648,623
Distance Traveled
631,806
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,484
641
42
6
0
110,365
3
W
Ne Zha
4,145
592
37
5
0
142,485
0
W
Cthulhu
4,470
639
15
2
0
144,761
3
L
Kukulkan
4,424
632
32
5
0
132,401
0
W
Hel
3,883
555
18
3
0
116,095
0
L
Sol
3,647
521
20
3
0
129,399
1
L
Achilles
3,714
531
17
2
0
118,734
3
L
Camazotz
4,474
639
34
5
0
153,032
2
W
Anhur
4,906
701
19
3
0
134,917
0
L
Cthulhu
3,416
488
6
1
0
98,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role