Player Matchup

Cthulhu
Cthulhu
DepressQin
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 169L
1,666 Elo+
Party 2
Neith
Neith
Ploeg
Neith
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
454W - 405L
1,664 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Staheazy
Cu Chulainn
Level 54
God Stats
10W - 3L
1,727 SR
Queue Stats
604W - 485L
1,647 Elo+
Solo
Fenrir
Fenrir
Topher6360
Fenrir
Level 119
God Stats
29W - 17L
1,756 SR
Queue Stats
204W - 177L
1,612 Elo+
Party 2
He Bo
He Bo
miseryskull
He Bo
Level 137
God Stats
2W - 2L
1,430 SR
Queue Stats
418W - 369L
1,603 Elo+
Party 2
Team Averages
Level 116
1,583 SR
1,638 Elo+

VS

Team Averages
Level 126
1,626 SR
1,613 Elo+
Poseidon
Poseidon
EssionBlue
Poseidon
Level 88
God Stats
0W - 2L
1,792 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fuzion KFC Zx2
Cerberus
Level 152
God Stats
7W - 8L
1,401 SR
Queue Stats
281W - 246L
1,598 Elo+
Solo
Izanami
Izanami
GioGamez0654
Izanami
Level 101
God Stats
37W - 24L
1,716 SR
Queue Stats
62W - 54L
1,668 Elo+
Party 1
Nemesis
Nemesis
VileAngel
Nemesis
Level 149
God Stats
1W - 3L
1,499 SR
Queue Stats
79W - 73L
1,641 Elo+
Party 1
Pele
Pele
Vzysu
Pele
Level 141
God Stats
0W - 1L
1,720 SR
Queue Stats
40W - 39L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DepressQin
Cthulhu
14
0 / 2 / 4
7,648
588
5,136
8,740
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ploeg
Neith
14
5 / 2 / 3
7,972
613
9,097
7,913
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Staheazy
Cu Chulainn
11
1 / 2 / 5
7,036
541
7,348
11,063
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Topher6360
Fenrir
15
6 / 0 / 1
8,593
661
4,948
7,037
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 2
7,894
607
6,035
4,830
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EssionBlue
Poseidon
11
1 / 4 / 0
6,575
506
3,038
7,380
2,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
0 / 3 / 4
5,898
454
4,732
11,107
3,641
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GioGamez0654
Izanami
10
1 / 3 / 2
6,365
490
3,557
8,331
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
VileAngel
Nemesis
13
3 / 1 / 1
7,455
573
5,421
8,584
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Vzysu
Pele
14
2 / 4 / 0
7,926
610
6,468
11,867
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DepressQin
Cthulhu
0
2
4
1
L
Poseidon
EssionBlue
Poseidon
1
4
0
0.25
L
Cerberus
0
3
4
0.67
L
Izanami
GioGamez0654
Izanami
1
3
2
0.67
W
Neith
Ploeg
Neith
5
2
3
3.25
W
Cu Chulainn
Staheazy
Cu Chulainn
1
2
5
1.75
W
Fenrir
Topher6360
Fenrir
6
0
1
6.5
L
Nemesis
VileAngel
Nemesis
3
1
1
3.5
L
Pele
Vzysu
Pele
2
4
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
23,216
39,583
Taken
47,269
17,506
Mitigated
16,495
14,640
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DepressQin
Cthulhu
5,136
267
0
3,039
8,740
5,847
326
0
8,740
46,606
0
L
Poseidon
EssionBlue
Poseidon
3,038
380
0
2,242
7,380
2,869
0
2,589
4,605
39,900
0
L
Cerberus
4,732
457
325
2,587
11,107
3,641
0
1,605
9,430
18,238
0
L
Izanami
GioGamez0654
Izanami
3,557
3,039
0
1,892
8,331
1,969
0
0
8,331
0
42,546
W
Neith
Ploeg
Neith
9,097
5,570
0
3,383
7,913
2,546
215
1,367
6,546
0
57,395
W
Cu Chulainn
Staheazy
Cu Chulainn
7,348
1,690
0
3,252
11,063
4,547
0
3,074
7,989
0
30,342
W
Fenrir
Topher6360
Fenrir
4,948
811
0
4,116
7,037
3,225
0
1,625
5,412
0
48,600
L
Nemesis
VileAngel
Nemesis
5,421
1,855
0
4,318
8,584
3,626
0
1,509
6,931
0
43,694
L
Pele
Vzysu
Pele
6,468
1,775
0
3,995
11,867
4,390
0
4,616
6,801
0
53,024
W
6,035
452
0
850
4,830
1,341
0
1,704
3,126
40,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
34,219
442
Minions Killed
392
0
Camps Cleared
0
1,291,152
Distance Traveled
1,262,257
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,648
588
96
7
0
252,887
1
L
Poseidon
6,575
506
86
7
0
256,963
4
L
Cerberus
5,898
454
41
3
0
250,006
0
L
Izanami
6,365
490
83
6
0
207,083
3
W
Neith
7,972
613
121
9
0
215,614
2
W
Cu Chulainn
7,036
541
34
3
0
272,814
1
W
Fenrir
8,593
661
106
8
0
304,119
0
L
Nemesis
7,455
573
81
6
0
313,031
3
L
Pele
7,926
610
101
8
0
235,174
4
W
He Bo
7,894
607
85
7
0
245,718
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role