Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Angelitho-_-PR
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,441 Elo+
Solo
Ymir
Ymir
FILOSOFO_PITOM
Ymir
Level 16
God Stats
2W - 4L
1,282 SR
Queue Stats
17W - 23L
1,279 Elo+
Party 1
Fenrir
Fenrir
JaafarayB
Fenrir
Level 23
God Stats
10W - 13L
1,445 SR
Queue Stats
17W - 23L
1,282 Elo+
Party 1
Izanami
Izanami
Sad Turtle7513
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,400 Elo+

VS

Team Averages
Level 20
1,437 SR
1,324 Elo+
Janus
Janus
FINESSE101101
Janus
Level 18
God Stats
2W - 6L
1,092 SR
Queue Stats
118W - 154L
1,145 Elo+
Solo
Nu Wa
Nu Wa
KpopKim
Nu Wa
Level 25
God Stats
9W - 10L
1,509 SR
Queue Stats
192W - 212L
1,399 Elo+
Solo
Ares
Ares
TheYoSheBop
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,417 Elo+
Party 2
Thor
Thor
idealistic_sap9
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 40L
1,281 Elo+
Solo
Neith
Neith
madmouse892
Neith
Level 25
God Stats
4W - 4L
1,587 SR
Queue Stats
50W - 55L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 5 / 8
8,373
441
4,284
12,324
6,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 3 / 7
11,721
617
12,469
12,283
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 7
8,733
460
5,697
13,475
12,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
JaafarayB
Fenrir
14
12 / 4 / 15
10,383
546
12,716
13,944
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 2 / 11
10,866
572
20,578
16,849
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
6,563
345
6,292
12,220
3,590
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nu Wa
KpopKim
Nu Wa
13
3 / 6 / 0
8,517
448
6,395
10,009
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 4
8,307
437
8,683
20,688
18,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 16 / 1
5,837
307
2,106
13,402
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 7 / 4
9,160
482
13,895
14,246
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
43
Kills
13
17
Deaths
45
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
5
8
1.8
W
10
3
7
4.5
W
5
3
7
2.83
L
0
9
3
0.17
W
Fenrir
JaafarayB
Fenrir
12
4
15
4.88
L
Nu Wa
KpopKim
Nu Wa
3
6
0
0.5
W
11
2
11
8.25
L
4
7
4
0.86
L
0
16
1
0.03
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,744
Damage
37,371
68,875
Taken
70,565
35,973
Mitigated
34,634
22,716
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,284
1,119
0
2,668
12,324
6,124
1,048
5,175
7,149
26,237
0
W
12,469
1,073
0
5,032
12,283
4,758
2,779
4,509
7,774
82,031
0
W
5,697
1,024
0
0
13,475
12,367
219
4,342
9,133
26,905
0
L
6,292
1,609
0
214
12,220
3,590
0
3,173
9,047
22,560
0
W
Fenrir
JaafarayB
Fenrir
12,716
4,321
0
4,334
13,944
6,569
2,444
4,602
9,342
0
26,718
L
Nu Wa
KpopKim
Nu Wa
6,395
1,079
0
2,336
10,009
3,083
878
4,194
5,815
40,986
0
W
20,578
14,402
0
10,682
16,849
6,155
5,326
2,742
14,107
0
85,874
L
8,683
521
0
952
20,688
18,454
0
7,022
13,666
14,142
0
L
2,106
1,130
0
0
13,402
4,113
0
4,910
8,492
0
7,260
L
13,895
5,978
0
3,129
14,246
5,394
168
3,151
11,095
0
42,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
38,384
408
Minions Killed
187
0
Camps Cleared
0
1,588,741
Distance Traveled
1,425,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,373
441
42
2
0
248,532
2
W
He Bo
11,721
617
153
8
0
311,450
0
W
Ymir
8,733
460
45
2
0
338,798
0
L
Janus
6,563
345
38
2
0
269,672
0
W
Fenrir
10,383
546
36
2
0
386,801
0
L
Nu Wa
8,517
448
68
4
0
279,726
1
W
Izanami
10,866
572
132
7
0
303,160
1
L
Ares
8,307
437
12
1
0
318,349
0
L
Thor
5,837
307
15
1
0
267,714
1
L
Neith
9,160
482
54
3
0
290,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role