Player Matchup

Kukulkan
Kukulkan
LA_PAPITA_122
Kukulkan
Level 17
God Stats
1W - 1L
1,665 SR
Queue Stats
93W - 52L
1,716 Elo+
Party 1
Nike
Nike
TheOrangutangu
Nike
Level 25
God Stats
11W - 5L
1,805 SR
Queue Stats
136W - 84L
1,596 Elo+
Solo
Anhur
Anhur
Tominte
Anhur
Level 28
God Stats
9W - 6L
1,624 SR
Queue Stats
123W - 87L
1,598 Elo+
Party 1
Fenrir
Fenrir
Tongas_98
Fenrir
Level 18
God Stats
5W - 3L
1,646 SR
Queue Stats
87W - 70L
1,563 Elo+
Party 1
Ymir
Ymir
fear0909bbx
Ymir
Level 29
God Stats
9W - 10L
1,375 SR
Queue Stats
561W - 578L
1,549 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,604 Elo+

VS

Team Averages
Level 23
1,558 SR
1,526 Elo+
Aphrodite
Aphrodite
Luizinho137
Aphrodite
Level 17
God Stats
29W - 16L
1,908 SR
Queue Stats
123W - 113L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Massageless
Cthulhu
Level 22
God Stats
11W - 8L
1,499 SR
Queue Stats
167W - 163L
1,533 Elo+
Solo
Nemesis
Nemesis
Procazt
Nemesis
Level 25
God Stats
8W - 9L
1,580 SR
Queue Stats
111W - 88L
1,573 Elo+
Solo
Vulcan
Vulcan
ThePandaSpider
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 84L
1,570 Elo+
Solo
Medusa
Medusa
kardashianz
Medusa
Level 25
God Stats
2W - 2L
1,304 SR
Queue Stats
53W - 56L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LA_PAPITA_122
Kukulkan
16
3 / 6 / 1
9,674
509
10,865
11,873
4,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 2
8,967
472
8,821
15,366
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Tominte
Anhur
16
4 / 3 / 1
9,546
502
8,420
13,747
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Tongas_98
Fenrir
14
4 / 6 / 1
8,771
462
6,589
13,639
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 6
8,144
429
4,299
13,998
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Luizinho137
Aphrodite
14
3 / 5 / 7
9,303
490
8,790
15,363
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Massageless
Cthulhu
17
3 / 3 / 2
10,333
544
6,146
11,202
9,722
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Procazt
Nemesis
17
9 / 2 / 6
10,776
567
14,829
13,825
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 4
10,676
562
11,838
8,328
4,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 3 / 3
9,844
518
4,147
11,779
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
20
21
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LA_PAPITA_122
Kukulkan
3
6
1
0.58
W
Aphrodite
Luizinho137
Aphrodite
3
5
7
1.3
W
Cthulhu
Massageless
Cthulhu
3
3
2
1.33
W
Nemesis
Procazt
Nemesis
9
2
6
6
L
1
2
2
1
W
4
1
4
6
L
Anhur
Tominte
Anhur
4
3
1
1.5
L
Fenrir
Tongas_98
Fenrir
4
6
1
0.75
L
1
4
6
1
W
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
45,750
68,623
Taken
60,497
28,940
Mitigated
28,562
18,735
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LA_PAPITA_122
Kukulkan
10,865
1,367
0
1,146
11,873
4,600
0
6,409
5,332
73,083
0
W
Aphrodite
Luizinho137
Aphrodite
8,790
1,022
1,490
9,224
15,363
5,779
452
7,729
7,584
41,132
0
W
Cthulhu
Massageless
Cthulhu
6,146
199
113
2,079
11,202
9,722
356
2,056
8,691
54,283
0
W
Nemesis
Procazt
Nemesis
14,829
7,563
0
2,611
13,825
5,589
0
2,333
11,417
0
71,991
L
8,821
1,712
0
4,480
15,366
8,150
0
6,893
8,361
0
54,673
W
11,838
4,004
0
3,909
8,328
4,341
598
2,504
5,749
87,643
0
L
Anhur
Tominte
Anhur
8,420
3,665
0
6,617
13,747
4,189
696
3,696
9,965
0
72,143
L
Fenrir
Tongas_98
Fenrir
6,589
551
0
3,547
13,639
5,689
0
3,731
9,832
0
51,898
L
4,299
693
0
2,945
13,998
6,312
0
5,384
8,359
36,327
0
W
Medusa
4,147
1,976
0
5,298
11,779
3,131
24
542
11,237
0
70,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
50,932
516
Minions Killed
568
0
Camps Cleared
0
1,663,914
Distance Traveled
1,800,477
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,674
509
145
8
0
335,468
6
W
Aphrodite
9,303
490
69
4
0
322,370
2
W
Cthulhu
10,333
544
127
7
0
330,939
0
W
Nemesis
10,776
567
91
5
0
413,098
3
L
Nike
8,967
472
120
6
0
353,229
0
W
Vulcan
10,676
562
143
8
0
403,362
9
L
Anhur
9,546
502
117
6
0
326,076
4
L
Fenrir
8,771
462
81
4
0
328,994
2
L
Ymir
8,144
429
53
3
0
320,147
3
W
Medusa
9,844
518
138
7
0
330,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role