Player Matchup

Aphrodite
Aphrodite
BirdtheBirdy
Aphrodite
Level 26
God Stats
58W - 58L
1,643 SR
Queue Stats
194W - 220L
1,509 Elo+
Party 1
Nemesis
Nemesis
Gooner15
Nemesis
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
265W - 296L
1,502 Elo+
Party 1
Ra
Ra
GsingleOD
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 103L
1,500 Elo+
Solo
Thoth
Thoth
NickChubb
Thoth
Level 24
God Stats
3W - 1L
1,730 SR
Queue Stats
135W - 133L
1,706 Elo+
Solo
Hou Yi
Hou Yi
Stevenot3
Hou Yi
Level 29
God Stats
7W - 5L
1,520 SR
Queue Stats
97W - 116L
1,450 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,533 Elo+

VS

Team Averages
Level 13
1,485 SR
1,549 Elo+
Ymir
Ymir
BaronGeek98
Ymir
Level 16
God Stats
7W - 5L
1,503 SR
Queue Stats
206W - 203L
1,606 Elo+
Solo
Thanatos
Thanatos
Binjan
Thanatos
Level 18
God Stats
7W - 5L
1,732 SR
Queue Stats
112W - 93L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
ISLANDMAGIC10
Tsukuyomi
Level 4
God Stats
1W - 3L
1,190 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo
Artemis
Artemis
dwtdan
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,791 Elo+
Solo
Cthulhu
Cthulhu
jfizzle328
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 306L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BirdtheBirdy
Aphrodite
11
0 / 4 / 5
6,771
521
2,716
11,383
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Gooner15
Nemesis
14
6 / 3 / 1
8,301
639
5,920
9,383
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 3 / 1
7,426
571
5,185
7,600
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
NickChubb
Thoth
13
1 / 1 / 0
7,443
573
4,202
5,334
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Stevenot3
Hou Yi
10
1 / 5 / 4
6,325
487
6,317
10,834
2,174
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,828
525
4,849
11,934
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Binjan
Thanatos
15
7 / 3 / 2
8,201
631
6,449
8,990
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ISLANDMAGIC10
Tsukuyomi
3
0 / 0 / 0
4,057
312
113
690
92
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
dwtdan
Artemis
13
6 / 2 / 3
7,359
566
15,264
10,526
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jfizzle328
Cthulhu
10
1 / 1 / 1
5,846
450
2,669
6,274
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
16
16
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Thanatos
Binjan
Thanatos
7
3
2
2.67
W
Aphrodite
BirdtheBirdy
Aphrodite
0
4
5
0.63
W
Nemesis
Gooner15
Nemesis
6
3
1
2.17
W
1
3
1
0.5
L
Tsukuyomi
ISLANDMAGIC10
Tsukuyomi
0
0
0
0
W
Thoth
NickChubb
Thoth
1
1
0
1
W
Hou Yi
Stevenot3
Hou Yi
1
5
4
0.6
L
Artemis
dwtdan
Artemis
6
2
3
3.75
L
Cthulhu
jfizzle328
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
29,344
44,534
Taken
38,414
15,289
Mitigated
15,744
18,567
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,849
658
0
2,167
11,934
5,612
0
4,413
7,312
29,780
0
L
Thanatos
Binjan
Thanatos
6,449
2,894
0
6,098
8,990
3,335
0
1,901
6,924
0
54,625
W
Aphrodite
BirdtheBirdy
Aphrodite
2,716
1,221
2,584
6,700
11,383
4,827
743
752
10,631
28,050
0
W
Nemesis
Gooner15
Nemesis
5,920
4,646
0
897
9,383
3,459
1,259
628
8,730
0
37,898
W
5,185
645
744
1,989
7,600
2,794
522
2,919
4,681
46,940
0
L
Tsukuyomi
ISLANDMAGIC10
Tsukuyomi
113
35
0
0
690
92
0
21
629
0
553
W
Thoth
NickChubb
Thoth
4,202
130
0
3,128
5,334
2,035
0
2,142
2,892
51,305
0
W
Hou Yi
Stevenot3
Hou Yi
6,317
4,217
0
2,525
10,834
2,174
878
752
10,082
0
29,425
L
Artemis
dwtdan
Artemis
15,264
7,168
0
5,224
10,526
3,289
1,346
1,583
8,941
0
51,657
L
Cthulhu
jfizzle328
Cthulhu
2,669
42
0
1,344
6,274
3,416
0
3,474
2,505
27,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
32,291
380
Minions Killed
263
0
Camps Cleared
0
1,169,184
Distance Traveled
920,016
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,828
525
46
4
0
193,503
5
L
Thanatos
8,201
631
101
8
0
279,985
1
W
Aphrodite
6,771
521
55
4
0
211,945
1
W
Nemesis
8,301
639
69
5
0
277,273
2
W
Ra
7,426
571
97
7
0
223,533
0
L
Tsukuyomi
4,057
312
1
0
0
38,036
0
W
Thoth
7,443
573
102
8
0
242,534
1
W
Hou Yi
6,325
487
57
4
0
213,899
0
L
Artemis
7,359
566
71
5
0
208,814
1
L
Cthulhu
5,846
450
44
3
0
199,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role