Player Matchup

Bellona
Bellona
CADOwamp
Bellona
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 31L
1,422 Elo+
Solo
Neith
Neith
Kakof12
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 2
Scylla
Scylla
LordAkronk
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,353 Elo+
Party 2
Set
Set
elfritangas
Set
Level 28
God Stats
2W - 2L
1,734 SR
Queue Stats
24W - 34L
1,372 Elo+
Party 2
Ares
Ares
iLexous7
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,388 Elo+

VS

Team Averages
Level 27
1,538 SR
1,561 Elo+
Bellona
Bellona
ArtemisSimp
Bellona
Level 7
God Stats
6W - 3L
1,653 SR
Queue Stats
12W - 7L
1,716 Elo+
Party 1
Discordia
Discordia
ItsMePogChamp
Discordia
Level 81
God Stats
14W - 15L
1,472 SR
Queue Stats
290W - 333L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Oc34ndvst
Danzaburou
Level 25
God Stats
34W - 34L
1,567 SR
Queue Stats
297W - 359L
1,498 Elo+
Party 1
Kali
Kali
Renji1030
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TrashandIILoveIt
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CADOwamp
Bellona
8
1 / 8 / 0
5,411
416
7,412
14,336
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kakof12
Neith
8
0 / 6 / 1
4,660
358
1,955
7,953
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
LordAkronk
Scylla
7
0 / 3 / 1
4,838
372
517
6,760
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

8
3 / 3 / 2
6,164
474
4,709
9,278
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
7
1 / 8 / 2
5,295
407
3,368
11,389
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtemisSimp
Bellona
15
9 / 0 / 1
8,759
674
10,743
10,244
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ItsMePogChamp
Discordia
13
5 / 1 / 5
7,964
613
10,441
6,291
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Oc34ndvst
Danzaburou
11
3 / 1 / 7
7,116
547
4,365
6,156
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
11
2 / 2 / 6
6,734
518
2,240
6,778
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 1 / 7
7,772
598
9,848
6,191
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
28
28
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArtemisSimp
Bellona
9
0
1
9.5
L
Bellona
CADOwamp
Bellona
1
8
0
0.13
W
Discordia
ItsMePogChamp
Discordia
5
1
5
7.5
L
Neith
Kakof12
Neith
0
6
1
0.08
L
Scylla
LordAkronk
Scylla
0
3
1
0.17
W
Danzaburou
Oc34ndvst
Danzaburou
3
1
7
6.5
W
Kali
2
2
6
2.5
W
9
1
7
12.5
L
3
3
2
1.33
L
Ares
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
37,637
49,716
Taken
35,660
23,528
Mitigated
16,686
8,966
Healing
19,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArtemisSimp
Bellona
10,743
3,340
0
7,293
10,244
6,518
0
410
9,359
0
56,092
L
Bellona
CADOwamp
Bellona
7,412
2,610
0
2,432
14,336
10,257
0
4,396
9,940
518
24,499
W
Discordia
ItsMePogChamp
Discordia
10,441
501
0
789
6,291
2,106
513
126
6,090
52,691
0
L
Neith
Kakof12
Neith
1,955
882
0
1,832
7,953
2,440
0
5,183
2,770
0
15,631
L
Scylla
LordAkronk
Scylla
517
246
0
1,862
6,760
1,944
0
3,702
3,058
13,632
0
W
Danzaburou
Oc34ndvst
Danzaburou
4,365
2,030
0
3,075
6,156
1,916
129
1,817
4,339
0
33,407
W
Kali
2,240
652
0
947
6,778
3,871
0
452
6,288
0
33,538
W
9,848
434
3,102
4,213
6,191
2,275
421
1,097
5,069
31,756
0
L
4,709
1,491
0
2,362
9,278
3,464
0
3,110
6,168
0
17,895
L
Ares
3,368
498
0
478
11,389
5,423
0
3,898
7,491
7,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
38,345
118
Minions Killed
369
0
Camps Cleared
0
1,159,881
Distance Traveled
1,269,949
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,759
674
119
9
0
275,868
1
L
Bellona
5,411
416
37
3
0
230,783
0
W
Discordia
7,964
613
84
6
0
253,816
5
L
Neith
4,660
358
18
1
0
185,220
0
L
Scylla
4,838
372
25
2
0
231,167
1
W
Danzaburou
7,116
547
51
4
0
228,525
1
W
Kali
6,734
518
62
5
0
258,487
4
W
Hel
7,772
598
53
4
0
253,253
0
L
Set
6,164
474
28
2
0
267,255
4
L
Ares
5,295
407
10
1
0
245,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role