Player Matchup

Ra
Ra
Eugeo98
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheCakePrince
Guan Yu
Level 27
God Stats
4W - 0L
1,739 SR
Queue Stats
48W - 31L
1,670 Elo+
Party 1
Bellona
Bellona
TruckLuck
Bellona
Level 13
God Stats
1W - 4L
1,337 SR
Queue Stats
79W - 55L
1,710 Elo+
Solo
Heimdallr
Heimdallr
Vireze
Heimdallr
Level 25
God Stats
6W - 0L
1,830 SR
Queue Stats
36W - 17L
1,724 Elo+
Party 1
Cthulhu
Cthulhu
dinmor12
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,707 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,662 Elo+

VS

Team Averages
Level 19
1,626 SR
1,680 Elo+
The Morrigan
The Morrigan
CtrlAltDеlеtе
The Morrigan
Level 18
God Stats
15W - 11L
1,672 SR
Queue Stats
118W - 94L
1,681 Elo+
Solo
Apollo
Apollo
Serexs
Apollo
Level 26
God Stats
3W - 2L
1,712 SR
Queue Stats
6W - 4L
1,809 Elo+
Party 2
Nemesis
Nemesis
TommyGat
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 21L
1,601 Elo+
Solo
Ares
Ares
vitazo69
Ares
Level 10
God Stats
1W - 1L
1,746 SR
Queue Stats
6W - 5L
1,809 Elo+
Party 2
Osiris
Osiris
yBMBy
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,256
603
5,885
6,897
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
18
1 / 1 / 7
10,547
620
8,386
11,859
9,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
TruckLuck
Bellona
20
11 / 0 / 1
11,757
692
10,557
13,249
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Vireze
Heimdallr
15
6 / 2 / 4
9,394
553
11,191
11,748
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
dinmor12
Cthulhu
15
4 / 2 / 6
9,526
560
7,788
10,324
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CtrlAltDеlеtе
The Morrigan
14
3 / 6 / 3
9,045
532
10,041
10,142
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Serexs
Apollo
12
2 / 8 / 2
7,435
437
6,121
12,996
4,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TommyGat
Nemesis
12
1 / 3 / 3
7,535
443
3,330
10,239
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
0 / 2 / 5
7,150
421
4,348
10,275
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
yBMBy
Osiris
13
1 / 4 / 0
8,075
475
8,574
14,731
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
7
7
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CtrlAltDеlеtе
The Morrigan
3
6
3
0.75
W
1
2
4
1.5
L
Apollo
Serexs
Apollo
2
8
2
0.38
W
Guan Yu
1
1
7
4.5
L
Nemesis
TommyGat
Nemesis
1
3
3
0.83
W
Bellona
TruckLuck
Bellona
11
0
1
11.5
W
Heimdallr
Vireze
Heimdallr
6
2
4
4
W
Cthulhu
dinmor12
Cthulhu
4
2
6
3.5
L
Ares
0
2
5
1.25
L
Osiris
yBMBy
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
32,414
54,077
Taken
58,383
34,461
Mitigated
26,211
17,645
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CtrlAltDеlеtе
The Morrigan
10,041
1,968
0
1,806
10,142
4,200
0
2,202
7,874
63,290
4,256
W
5,885
1,008
527
3,239
6,897
2,824
2,299
3,287
3,330
71,589
0
L
Apollo
Serexs
Apollo
6,121
3,244
0
2,548
12,996
4,380
0
4,277
8,625
0
37,731
W
Guan Yu
8,386
1,122
999
3,494
11,859
9,329
2,558
710
11,127
0
67,279
L
Nemesis
TommyGat
Nemesis
3,330
1,053
0
702
10,239
3,714
0
1,379
8,860
0
35,180
W
Bellona
TruckLuck
Bellona
10,557
5,516
0
1,559
13,249
9,772
188
809
12,378
0
108,824
W
Heimdallr
Vireze
Heimdallr
11,191
5,148
0
5,554
11,748
4,901
2,132
3,142
8,508
0
59,195
W
Cthulhu
dinmor12
Cthulhu
7,788
339
451
1,822
10,324
7,635
345
3,023
7,208
29,380
0
L
Ares
4,348
425
0
2,166
10,275
6,999
0
5,200
4,997
12,630
0
L
Osiris
yBMBy
Osiris
8,574
3,208
0
7,189
14,731
6,918
700
337
14,354
0
51,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
39,240
581
Minions Killed
387
0
Camps Cleared
0
1,628,162
Distance Traveled
1,727,164
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,045
532
133
8
0
300,832
7
W
Ra
10,256
603
144
8
0
300,504
5
L
Apollo
7,435
437
62
4
0
413,582
0
W
Guan Yu
10,547
620
130
8
0
296,099
3
L
Nemesis
7,535
443
73
4
0
384,782
4
W
Bellona
11,757
692
158
9
0
374,792
3
W
Heimdallr
9,394
553
103
6
0
315,812
0
W
Cthulhu
9,526
560
46
3
0
340,955
3
L
Ares
7,150
421
21
1
0
383,814
0
L
Osiris
8,075
475
98
6
0
244,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role