Player Matchup

Hercules
Hercules
KakiiSevilla
Hercules
Level 148
God Stats
51W - 3L
1,500 SR
Queue Stats
1,672W - 171L
1,954 Elo+
Party 2
Janus
Janus
PU-TAllanes27
Janus
Level 23
God Stats
2W - 0L
1,628 SR
Queue Stats
6W - 1L
1,686 Elo+
Party 2
Ymir
Ymir
magallanes-27
Ymir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 55L
1,764 Elo+
Party 2
Team Averages
Level 98
1,543 SR
1,801 Elo+

VS

Team Averages
Level 17
1,500 SR
1,620 Elo+
Guan Yu
Guan Yu
Jass-V13
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,801 Elo+
Party 1
Kukulkan
Kukulkan
MasterBenza90
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 1
Anhur
Anhur
XXproskillzXX099
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KakiiSevilla
Hercules
12
5 / 1 / 3
8,679
789
8,259
7,698
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 4 / 5
8,032
730
6,535
4,725
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 8
7,446
677
4,023
7,543
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jass-V13
Guan Yu
11
3 / 1 / 3
8,085
735
5,981
8,607
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
MasterBenza90
Kukulkan
10
2 / 4 / 3
7,058
642
4,132
6,810
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
7,131
648
2,855
7,286
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Jass-V13
Guan Yu
3
1
3
4.5
W
Hercules
KakiiSevilla
Hercules
5
1
3
6.5
L
Kukulkan
MasterBenza90
Kukulkan
2
4
3
0.88
W
4
4
5
1.63
L
1
4
4
0.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
12,968
19,966
Taken
22,703
9,548
Mitigated
10,184
3,225
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Jass-V13
Guan Yu
5,981
1,068
764
3,999
8,607
5,631
0
2,989
5,458
0
15,092
W
Hercules
KakiiSevilla
Hercules
8,259
3,563
0
2,273
7,698
4,922
617
952
6,657
0
34,246
L
Kukulkan
MasterBenza90
Kukulkan
4,132
425
0
619
6,810
2,260
0
3,038
3,576
24,317
0
W
6,535
441
0
460
4,725
1,117
0
1,479
3,074
26,087
0
L
2,855
866
0
908
7,286
2,293
0
4,005
3,073
0
13,669
W
4,023
172
0
492
7,543
3,509
0
1,253
6,056
16,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
22,274
132
Minions Killed
98
0
Camps Cleared
0
583,347
Distance Traveled
570,920
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,085
735
13
1
0
215,642
2
W
Hercules
8,679
789
63
6
0
202,936
1
L
Kukulkan
7,058
642
49
4
0
169,623
4
W
Janus
8,032
730
46
4
0
190,017
1
L
Anhur
7,131
648
36
3
0
185,655
0
W
Ymir
7,446
677
23
2
0
190,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role