Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nellyious
Arachne
Level 105
God Stats
49W - 28L
1,788 SR
Queue Stats
163W - 174L
1,586 Elo+
Solo
Thanatos
Thanatos
UC_Sim
Thanatos
Level 155
God Stats
14W - 10L
1,500 SR
Queue Stats
1,017W - 980L
1,586 Elo+
Solo
Chaac
Chaac
Vv_zNinjaz_vV
Chaac
Level 120
God Stats
19W - 10L
1,686 SR
Queue Stats
510W - 533L
1,539 Elo+
Solo
Scylla
Scylla
Winterberg_3
Scylla
Level 101
God Stats
30W - 24L
1,703 SR
Queue Stats
393W - 373L
1,651 Elo+
Solo
Team Averages
Level 117
1,635 SR
1,572 Elo+

VS

Team Averages
Level 101
1,508 SR
1,562 Elo+
Cupid
Cupid
I Mikasa x
Cupid
Level 95
God Stats
1W - 2L
1,477 SR
Queue Stats
216W - 193L
1,650 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuperFufu34
Kumbhakarna
Level 116
God Stats
7W - 3L
1,639 SR
Queue Stats
245W - 192L
1,634 Elo+
Party 1
Hercules
Hercules
ThePymo
Hercules
Level 81
God Stats
2W - 5L
1,354 SR
Queue Stats
272W - 213L
1,601 Elo+
Party 1
Tiamat
Tiamat
beltrando
Tiamat
Level 126
God Stats
8W - 16L
1,530 SR
Queue Stats
295W - 297L
1,474 Elo+
Solo
Osiris
Osiris
dkeszei
Osiris
Level 86
God Stats
101W - 105L
1,543 SR
Queue Stats
907W - 945L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 2
9,827
546
9,737
10,069
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Nellyious
Arachne
16
5 / 2 / 5
9,645
536
10,332
14,370
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
UC_Sim
Thanatos
11
0 / 4 / 6
7,862
437
7,362
11,861
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 1
10,358
575
14,243
13,667
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
3 / 0 / 1
10,082
560
7,242
8,315
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 4 / 2
7,065
393
5,238
9,951
2,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
SuperFufu34
Kumbhakarna
11
1 / 4 / 4
7,611
423
2,662
14,566
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ThePymo
Hercules
12
3 / 5 / 2
7,757
431
9,629
13,893
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
beltrando
Tiamat
17
5 / 2 / 1
10,166
565
11,431
10,610
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
dkeszei
Osiris
14
1 / 4 / 1
8,167
454
5,778
15,266
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
10
10
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
2
1.67
L
Cupid
0
4
2
0.25
W
Arachne
Nellyious
Arachne
5
2
5
3.75
L
Kumbhakarna
SuperFufu34
Kumbhakarna
1
4
4
0.75
L
Hercules
ThePymo
Hercules
3
5
2
0.8
W
Thanatos
UC_Sim
Thanatos
0
4
6
0.75
W
7
1
1
7.5
W
Scylla
3
0
1
3.5
L
Tiamat
beltrando
Tiamat
5
2
1
2.75
L
Osiris
dkeszei
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,916
Damage
34,738
58,282
Taken
64,286
31,964
Mitigated
35,489
22,409
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,737
7,505
0
1,102
10,069
3,885
1,309
2,214
7,855
0
74,694
L
Cupid
5,238
2,426
110
3,709
9,951
2,829
487
0
9,951
0
39,196
W
Arachne
Nellyious
Arachne
10,332
7,652
0
2,513
14,370
5,859
85
3,385
10,985
0
83,474
L
Kumbhakarna
SuperFufu34
Kumbhakarna
2,662
608
0
1,776
14,566
11,645
369
1,204
13,296
14,427
0
L
Hercules
ThePymo
Hercules
9,629
4,527
0
4,436
13,893
6,203
0
948
12,905
0
50,797
W
Thanatos
UC_Sim
Thanatos
7,362
1,481
0
7,297
11,861
8,838
0
3,467
8,394
0
22,014
W
14,243
4,904
0
8,639
13,667
10,681
42
1,162
12,505
0
66,370
W
Scylla
7,242
674
0
2,858
8,315
2,701
0
3,865
4,450
82,445
0
L
Tiamat
beltrando
Tiamat
11,431
1,464
0
4,079
10,610
5,963
504
3,839
6,551
73,671
0
L
Osiris
dkeszei
Osiris
5,778
2,360
0
5,141
15,266
8,849
0
885
14,341
0
40,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
40,766
625
Minions Killed
429
0
Camps Cleared
0
1,706,909
Distance Traveled
1,577,682
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,827
546
152
8
0
298,625
2
L
Cupid
7,065
393
72
4
0
273,364
3
W
Arachne
9,645
536
132
7
0
412,569
0
L
Kumbhakarna
7,611
423
19
1
0
329,737
4
L
Hercules
7,757
431
85
5
0
371,034
3
W
Thanatos
7,862
437
40
2
0
333,586
8
W
Chaac
10,358
575
122
7
0
308,877
5
W
Scylla
10,082
560
179
10
0
353,252
5
L
Tiamat
10,166
565
155
9
0
330,788
2
L
Osiris
8,167
454
98
5
0
272,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role