Player Matchup

Amaterasu
Amaterasu
BLaCKGaMMeR1
Amaterasu
Level 22
God Stats
1W - 3L
1,443 SR
Queue Stats
368W - 375L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
JOY-DK
Danzaburou
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
190W - 187L
1,541 Elo+
Party 1
Loki
Loki
JRdevastador
Loki
Level 28
God Stats
13W - 9L
1,634 SR
Queue Stats
102W - 145L
1,390 Elo+
Solo
Anubis
Anubis
Karyme420
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Venom935
Cthulhu
Level 15
God Stats
13W - 11L
1,355 SR
Queue Stats
170W - 170L
1,460 Elo+
Party 1
Team Averages
Level 37
1,486 SR
1,463 Elo+

VS

Team Averages
Level 14
1,523 SR
1,438 Elo+
Tiamat
Tiamat
Bapo_Take_Napo
Tiamat
Level 19
God Stats
23W - 32L
1,388 SR
Queue Stats
82W - 96L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaddyCuChu
Cu Chulainn
Level 3
God Stats
6W - 4L
1,728 SR
Queue Stats
6W - 4L
1,622 Elo+
Party 2
Poseidon
Poseidon
SwimJam87912936
Poseidon
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 45L
1,271 Elo+
Solo
Ymir
Ymir
WhyYmirCarry
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
brinicc
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 158L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLaCKGaMMeR1
Amaterasu
17
4 / 3 / 5
10,546
502
8,713
21,171
14,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JOY-DK
Danzaburou
20
21 / 1 / 2
15,520
739
31,506
25,323
11,926
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 5
10,932
521
7,994
17,057
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Karyme420
Anubis
17
3 / 6 / 3
11,098
528
11,605
19,244
10,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Venom935
Cthulhu
15
4 / 3 / 9
10,536
502
10,365
16,871
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,504
500
15,719
17,338
17,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
DaddyCuChu
Cu Chulainn
10
0 / 0 / 4
7,092
338
2,290
5,870
5,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
17
3 / 12 / 0
10,077
480
9,124
17,448
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
8 / 6 / 4
11,049
526
18,195
22,289
10,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
brinicc
Rama
14
1 / 13 / 2
9,021
430
9,669
18,420
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
35
Kills
16
17
Deaths
35
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BLaCKGaMMeR1
Amaterasu
4
3
5
2.17
L
4
4
4
1.5
L
Cu Chulainn
DaddyCuChu
Cu Chulainn
0
0
4
2
W
Danzaburou
JOY-DK
Danzaburou
21
1
2
22
W
3
4
5
1.38
W
Anubis
Karyme420
Anubis
3
6
3
0.75
L
Poseidon
3
12
0
0.25
W
Cthulhu
Venom935
Cthulhu
4
3
9
2.83
L
8
6
4
1.67
L
Rama
brinicc
Rama
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,183
Damage
54,997
99,666
Taken
81,365
59,842
Mitigated
44,503
49,974
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BLaCKGaMMeR1
Amaterasu
8,713
5,784
510
11,671
21,171
14,624
1,537
6,169
14,933
0
45,425
L
15,719
1,451
444
4,786
17,338
17,996
1,206
6,604
10,547
63,825
0
L
Cu Chulainn
DaddyCuChu
Cu Chulainn
2,290
235
0
388
5,870
5,154
0
1,388
4,482
0
10,197
W
Danzaburou
JOY-DK
Danzaburou
31,506
16,506
0
17,841
25,323
11,926
6,860
11,699
13,464
0
123,790
W
7,994
3,026
0
4,302
17,057
6,970
421
5,941
11,054
0
67,231
W
Anubis
Karyme420
Anubis
11,605
1,181
255
9,120
19,244
10,907
905
13,151
5,853
68,568
0
L
Poseidon
9,124
1,692
210
3,909
17,448
5,567
297
1,990
15,258
67,405
0
W
Cthulhu
Venom935
Cthulhu
10,365
1,393
1,454
4,821
16,871
15,415
932
5,451
11,324
42,844
0
L
18,195
3,286
0
4,274
22,289
10,570
0
6,947
15,123
54,683
0
L
Rama
brinicc
Rama
9,669
6,986
0
2,984
18,420
5,216
276
4,310
13,985
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
47,743
571
Minions Killed
373
0
Camps Cleared
0
1,883,807
Distance Traveled
1,470,586
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,546
502
89
4
0
408,487
0
L
Tiamat
10,504
500
99
5
0
382,577
0
L
Cu Chulainn
7,092
338
18
1
0
117,205
1
W
Danzaburou
15,520
739
190
9
0
388,534
1
W
Loki
10,932
521
112
5
0
385,955
1
W
Anubis
11,098
528
115
5
0
305,611
0
L
Poseidon
10,077
480
106
5
0
313,616
0
W
Cthulhu
10,536
502
65
3
0
395,220
1
L
Ymir
11,049
526
73
3
0
344,796
2
L
Rama
9,021
430
77
4
0
312,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role