Player Matchup

Danzaburou
Danzaburou
AMOSC-Jaylyn2320
Danzaburou
Level 15
God Stats
1W - 1L
1,293 SR
Queue Stats
41W - 25L
1,648 Elo+
Solo
Cthulhu
Cthulhu
Acidic116114
Cthulhu
Level 29
God Stats
3W - 2L
1,297 SR
Queue Stats
143W - 131L
1,544 Elo+
Solo
Cupid
Cupid
KNB UrDaddy
Cupid
Level 4
God Stats
3W - 1L
1,676 SR
Queue Stats
16W - 9L
1,772 Elo+
Party 2
Janus
Janus
SSDD dante
Janus
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
275W - 249L
1,549 Elo+
Party 2
King Arthur
King Arthur
sweruppoo
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,889 Elo+
Solo
Team Averages
Level 44
1,453 SR
1,681 Elo+

VS

Team Averages
Level 23
1,512 SR
1,588 Elo+
Janus
Janus
ArchangelGarrus
Janus
Level 27
God Stats
15W - 20L
1,538 SR
Queue Stats
31W - 45L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
B1g K1nG 4L3x
Sylvanus
Level 28
God Stats
4W - 6L
1,911 SR
Queue Stats
144W - 148L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
Cwissspy213
Cernunnos
Level 27
God Stats
0W - 2L
1,207 SR
Queue Stats
82W - 77L
1,636 Elo+
Solo
Yemoja
Yemoja
TheAccordionist
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Ne Zha
Ne Zha
vrmjeanti
Ne Zha
Level 28
God Stats
3W - 13L
1,403 SR
Queue Stats
82W - 89L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMOSC-Jaylyn2320
Danzaburou
16
3 / 0 / 5
9,526
635
11,694
11,742
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Acidic116114
Cthulhu
12
6 / 5 / 6
8,149
543
8,988
14,341
10,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 7
8,841
589
9,670
10,507
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
13
3 / 4 / 2
7,849
523
7,051
9,064
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sweruppoo
King Arthur
13
5 / 3 / 4
8,277
552
8,113
9,221
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,928
462
5,944
7,233
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
B1g K1nG 4L3x
Sylvanus
10
1 / 5 / 6
6,942
463
6,251
15,565
13,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Cwissspy213
Cernunnos
12
4 / 5 / 1
7,701
513
9,596
12,360
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 3
6,424
428
3,681
9,541
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
vrmjeanti
Ne Zha
13
7 / 4 / 3
8,211
547
8,505
13,256
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
23
Kills
13
13
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AMOSC-Jaylyn2320
Danzaburou
3
0
5
5.5
W
Cthulhu
Acidic116114
Cthulhu
6
5
6
1.8
L
1
3
4
1
L
Sylvanus
B1g K1nG 4L3x
Sylvanus
1
5
6
0.8
L
Cernunnos
Cwissspy213
Cernunnos
4
5
1
0.9
W
6
1
7
9.5
W
Janus
3
4
2
1
L
0
6
3
0.25
W
King Arthur
sweruppoo
King Arthur
5
3
4
2.33
L
Ne Zha
vrmjeanti
Ne Zha
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
33,977
54,875
Taken
57,955
28,531
Mitigated
32,108
14,436
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AMOSC-Jaylyn2320
Danzaburou
11,694
5,265
0
2,441
11,742
4,238
1,036
2,156
9,508
0
81,651
W
Cthulhu
Acidic116114
Cthulhu
8,988
885
1,496
2,814
14,341
10,367
234
4,225
10,066
24,313
0
L
5,944
125
0
768
7,233
2,399
280
3,572
3,611
32,466
0
L
Sylvanus
B1g K1nG 4L3x
Sylvanus
6,251
2,254
645
3,181
15,565
13,043
186
3,063
12,427
17,404
0
L
Cernunnos
Cwissspy213
Cernunnos
9,596
4,097
0
3,574
12,360
5,094
46
3,217
9,093
0
47,451
W
9,670
6,674
308
5,736
10,507
4,256
3,142
3,737
6,768
0
51,767
W
Janus
7,051
339
180
1,036
9,064
2,029
786
2,582
6,342
40,788
0
L
3,681
758
736
484
9,541
6,454
115
3,064
6,227
28,594
0
W
King Arthur
sweruppoo
King Arthur
8,113
792
0
425
9,221
7,641
504
2,771
6,315
0
37,632
L
Ne Zha
vrmjeanti
Ne Zha
8,505
2,293
0
2,847
13,256
5,118
0
3,123
10,058
0
38,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
36,206
417
Minions Killed
283
0
Camps Cleared
0
1,381,537
Distance Traveled
1,317,743
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,526
635
129
9
0
282,496
1
W
Cthulhu
8,149
543
40
3
0
297,123
0
L
Janus
6,928
462
64
4
0
294,399
0
L
Sylvanus
6,942
463
20
1
0
240,426
2
L
Cernunnos
7,701
513
88
6
0
265,354
6
W
Cupid
8,841
589
99
7
0
258,362
0
W
Janus
7,849
523
83
6
0
261,999
2
L
Yemoja
6,424
428
37
2
0
242,318
0
W
King Arthur
8,277
552
66
4
0
281,557
2
L
Ne Zha
8,211
547
74
5
0
275,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role