Player Matchup

Jing Wei
Jing Wei
Byiel
Jing Wei
Level 24
God Stats
0W - 1L
1,714 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 2
Fafnir
Fafnir
Darksp3ct3r
Fafnir
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
846W - 702L
1,560 Elo+
Party 2
Tiamat
Tiamat
DeusCrustulum
Tiamat
Level 143
God Stats
0W - 1L
1,693 SR
Queue Stats
21W - 13L
1,535 Elo+
Party 2
Osiris
Osiris
Peekerzgg
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Ymir
Ymir
jjsalo01
Ymir
Level 42
God Stats
0W - 1L
1,708 SR
Queue Stats
16W - 7L
1,617 Elo+
Party 2
Team Averages
Level 73
1,623 SR
1,502 Elo+

VS

Team Averages
Level 72
1,500 SR
1,560 Elo+
Chernobog
Chernobog
Fibbonachi
Chernobog
Level 139
God Stats
4W - 6L
1,500 SR
Queue Stats
400W - 389L
1,520 Elo+
Party 3
Xbalanque
Xbalanque
HazeLord347
Xbalanque
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 139L
1,560 Elo+
Party 3
Hel
Hel
JustHere2Kill_
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Lmkuuuu
Ne Zha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
MS16
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Byiel
Jing Wei
20
11 / 6 / 14
14,089
783
24,074
19,702
10,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
19
4 / 3 / 17
12,892
716
11,763
22,177
29,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
7 / 4 / 16
12,528
696
31,873
22,195
17,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Peekerzgg
Osiris
17
3 / 9 / 13
11,046
614
9,999
23,365
18,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
20
8 / 6 / 13
12,287
683
13,461
28,943
42,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fibbonachi
Chernobog
20
7 / 5 / 13
13,639
758
28,897
26,921
14,949
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
HazeLord347
Xbalanque
19
4 / 5 / 16
12,312
684
34,580
19,045
9,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 4 / 14
14,561
809
18,898
19,522
15,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Lmkuuuu
Ne Zha
19
6 / 10 / 9
12,928
718
8,538
19,107
8,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MS16
Kuzenbo
17
0 / 9 / 15
10,856
603
9,975
23,759
23,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
33
Kills
28
28
Deaths
33
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Byiel
Jing Wei
11
6
14
3
L
Fafnir
4
3
17
4.17
L
7
4
16
3.75
W
Chernobog
Fibbonachi
Chernobog
7
5
13
2.7
W
Xbalanque
HazeLord347
Xbalanque
4
5
16
2.4
W
11
4
14
4.5
W
Ne Zha
Lmkuuuu
Ne Zha
6
10
9
1.05
W
Kuzenbo
MS16
Kuzenbo
0
9
15
0.83
L
Osiris
Peekerzgg
Osiris
3
9
13
1.06
L
Ymir
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,170
Damage
100,888
116,382
Taken
108,354
119,540
Mitigated
72,535
32,809
Healing
48,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Byiel
Jing Wei
24,074
19,910
645
3,411
19,702
10,943
892
6,129
13,473
0
50,881
L
Fafnir
11,763
3,243
2,872
5,764
22,177
29,146
713
5,020
16,982
18,831
0
L
31,873
1,836
2,102
7,951
22,195
17,963
0
6,234
15,811
54,757
0
W
Chernobog
Fibbonachi
Chernobog
28,897
14,198
280
10,237
26,921
14,949
2,920
15,390
11,531
0
58,377
W
Xbalanque
HazeLord347
Xbalanque
34,580
15,805
1,562
1,858
19,045
9,472
2,664
10,069
8,976
0
56,708
W
18,898
1,096
16,935
11,783
19,522
15,870
203
11,248
8,274
34,669
0
W
Ne Zha
Lmkuuuu
Ne Zha
8,538
3,152
1,593
2,369
19,107
8,510
529
9,983
9,124
0
15,228
W
Kuzenbo
MS16
Kuzenbo
9,975
3,610
240
1,337
23,759
23,734
611
10,407
13,352
20,377
0
L
Osiris
Peekerzgg
Osiris
9,999
3,643
790
2,781
23,365
18,648
1,176
3,598
19,667
0
16,893
L
Ymir
13,461
1,203
3,216
3,277
28,943
42,840
160
7,112
21,576
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
64,296
182
Minions Killed
177
0
Camps Cleared
0
1,482,902
Distance Traveled
1,521,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,089
783
77
4
0
300,758
2
L
Fafnir
12,892
716
13
1
0
302,917
0
L
Tiamat
12,528
696
42
2
0
314,859
0
W
Chernobog
13,639
758
75
4
0
308,223
1
W
Xbalanque
12,312
684
53
3
0
289,188
1
W
Hel
14,561
809
27
2
0
315,406
0
W
Ne Zha
12,928
718
7
0
0
274,638
0
W
Kuzenbo
10,856
603
15
1
0
333,629
3
L
Osiris
11,046
614
19
1
0
275,947
1
L
Ymir
12,287
683
31
2
0
288,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role