Player Matchup

He Bo
He Bo
BigBoy07
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,359 Elo+
Party 1
Artio
Artio
FrankTheTankSR
Artio
Level 159
God Stats
1W - 2L
1,556 SR
Queue Stats
197W - 177L
1,552 Elo+
Party 1
Janus
Janus
SKYzLIMIT
Janus
Level 155
God Stats
9W - 5L
1,867 SR
Queue Stats
209W - 174L
1,625 Elo+
Party 1
Tyr
Tyr
Xxdelta00xX
Tyr
Level 160
God Stats
12W - 22L
1,313 SR
Queue Stats
476W - 379L
1,579 Elo+
Party 1
Ullr
Ullr
stevieeee
Ullr
Level 159
God Stats
31W - 31L
1,694 SR
Queue Stats
365W - 308L
1,612 Elo+
Party 1
Team Averages
Level 138
1,586 SR
1,545 Elo+

VS

Team Averages
Level 108
1,647 SR
1,585 Elo+
Merlin
Merlin
BoatsNGnomes
Merlin
Level 118
God Stats
6W - 0L
1,917 SR
Queue Stats
121W - 106L
1,649 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haristotle
Tsukuyomi
Level 103
God Stats
50W - 26L
1,753 SR
Queue Stats
132W - 118L
1,605 Elo+
Solo
Danzaburou
Danzaburou
NoSA00
Danzaburou
Level 127
God Stats
3W - 3L
1,456 SR
Queue Stats
56W - 67L
1,321 Elo+
Solo
Cerberus
Cerberus
sauceman123
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
sheng7788jing
Scylla
Level 66
God Stats
12W - 15L
1,609 SR
Queue Stats
369W - 343L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBoy07
He Bo
14
3 / 10 / 6
8,723
727
6,839
11,222
3,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 9 / 11
9,212
768
8,491
19,458
17,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
SKYzLIMIT
Janus
15
1 / 4 / 7
8,412
701
10,545
8,679
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 8
11,001
917
8,841
13,618
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ullr
15
3 / 6 / 7
9,290
774
7,921
15,478
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 2 / 14
12,670
1,056
16,726
7,177
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Haristotle
Tsukuyomi
17
5 / 5 / 14
11,252
938
12,561
14,609
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NoSA00
Danzaburou
16
2 / 2 / 10
9,558
797
7,739
9,811
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
sauceman123
Cerberus
17
6 / 3 / 17
11,873
989
12,819
15,824
15,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 4 / 9
11,906
992
11,199
10,064
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
16
Kills
31
31
Deaths
16
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
He Bo
BigBoy07
He Bo
3
10
6
0.6
W
Merlin
9
2
14
8
L
2
9
11
0.83
W
Tsukuyomi
Haristotle
Tsukuyomi
5
5
14
2.4
W
Danzaburou
NoSA00
Danzaburou
2
2
10
3.5
L
Janus
SKYzLIMIT
Janus
1
4
7
1.13
L
7
2
8
5.5
W
Cerberus
sauceman123
Cerberus
6
3
17
4.83
W
9
4
9
3.38
L
Ullr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
61,044
68,455
Taken
57,485
43,823
Mitigated
34,330
9,062
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BigBoy07
He Bo
6,839
288
0
183
11,222
3,889
0
6,724
4,423
12,315
0
W
Merlin
16,726
1,263
473
1,204
7,177
2,731
1,398
3,161
3,909
50,089
0
L
8,491
769
1,109
3,168
19,458
17,498
0
10,957
8,301
23,862
0
W
Tsukuyomi
Haristotle
Tsukuyomi
12,561
3,658
0
3,111
14,609
8,313
1,956
6,304
8,009
0
37,902
W
Danzaburou
NoSA00
Danzaburou
7,739
2,935
0
3,604
9,811
3,807
2,243
3,316
6,390
0
31,857
L
Janus
SKYzLIMIT
Janus
10,545
121
0
548
8,679
2,625
0
5,103
3,451
35,886
0
L
8,841
659
0
3,690
13,618
14,802
0
8,266
5,327
0
18,214
W
Cerberus
sauceman123
Cerberus
12,819
171
0
5,377
15,824
15,070
435
7,154
8,242
27,139
0
W
11,199
737
0
1,932
10,064
4,409
170
5,731
4,139
25,760
0
L
Ullr
7,921
2,230
0
364
15,478
5,009
0
9,694
5,559
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
57,259
212
Minions Killed
285
5
Camps Cleared
9
1,123,627
Distance Traveled
1,147,683
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,723
727
22
2
2
198,442
0
W
Merlin
12,670
1,056
75
6
1
239,481
0
L
Artio
9,212
768
25
2
0
223,649
2
W
Tsukuyomi
11,252
938
61
5
5
249,017
3
W
Danzaburou
9,558
797
69
6
1
224,342
3
L
Janus
8,412
701
73
6
0
229,193
2
L
Tyr
11,001
917
27
2
1
252,543
3
W
Cerberus
11,873
989
33
3
1
244,692
4
W
Scylla
11,906
992
47
4
1
190,151
0
L
Ullr
9,290
774
65
5
2
219,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role