Player Matchup

Tsukuyomi
Tsukuyomi
DyslexicMyan
Tsukuyomi
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 32L
1,384 Elo+
Party 1
King Arthur
King Arthur
Lnowak9
King Arthur
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 25L
996 Elo+
Party 1
He Bo
He Bo
Timebender68
He Bo
Level 19
God Stats
2W - 6L
1,547 SR
Queue Stats
99W - 95L
1,389 Elo+
Solo
Anhur
Anhur
Toremynt
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 3
Sylvanus
Sylvanus
Whilli
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 3
Team Averages
Level 31
1,509 SR
1,246 Elo+

VS

Team Averages
Level 20
1,467 SR
1,338 Elo+
Sylvanus
Sylvanus
BlackBlizzard31
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,744 Elo+
Party 4
Nemesis
Nemesis
CheeseCake93
Nemesis
Level 21
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 4L
1,192 Elo+
Party 2
Nox
Nox
Grossoverdose
Nox
Level 18
God Stats
5W - 4L
1,672 SR
Queue Stats
25W - 15L
1,147 Elo+
Party 2
Artemis
Artemis
Xipony
Artemis
Level 19
God Stats
11W - 11L
1,288 SR
Queue Stats
19W - 18L
1,288 Elo+
Solo
Mulan
Mulan
metye7
Mulan
Level 18
God Stats
6W - 13L
1,150 SR
Queue Stats
45W - 53L
1,320 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyslexicMyan
Tsukuyomi
16
3 / 7 / 11
11,165
1,015
14,360
19,042
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Lnowak9
King Arthur
17
2 / 9 / 11
10,344
940
8,659
26,293
26,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 15 / 7
11,641
1,058
20,868
24,259
9,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Toremynt
Anhur
16
3 / 12 / 10
10,244
931
11,376
21,259
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Whilli
Sylvanus
17
2 / 5 / 11
10,424
948
14,176
20,795
26,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

13

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
2 / 4 / 38
12,503
1,137
13,369
20,560
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
CheeseCake93
Nemesis
20
16 / 2 / 21
14,341
1,304
24,751
17,696
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 1 / 28
14,753
1,341
32,007
8,263
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Xipony
Artemis
19
14 / 4 / 19
13,707
1,246
25,301
10,902
4,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
metye7
Mulan
18
1 / 8 / 27
10,810
983
9,486
19,868
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
181
19
Kills
48
48
Deaths
19
50
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
4
38
5.25
W
Nemesis
CheeseCake93
Nemesis
16
2
21
13.25
L
Tsukuyomi
DyslexicMyan
Tsukuyomi
3
7
11
1.21
W
15
1
28
29
L
King Arthur
Lnowak9
King Arthur
2
9
11
0.83
L
9
15
7
0.83
L
Anhur
Toremynt
Anhur
3
12
10
0.67
L
Sylvanus
Whilli
Sylvanus
2
5
11
1.5
W
Artemis
Xipony
Artemis
14
4
19
5.88
W
Mulan
metye7
Mulan
1
8
27
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,439
Damage
104,914
111,648
Taken
77,289
77,994
Mitigated
49,865
12,343
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,369
3,257
5,345
6,714
20,560
17,576
0
8,659
11,776
22,294
0
W
Nemesis
CheeseCake93
Nemesis
24,751
16,101
0
4,167
17,696
10,211
0
6,540
11,006
0
38,418
L
Tsukuyomi
DyslexicMyan
Tsukuyomi
14,360
4,386
0
1,627
19,042
7,777
0
7,492
11,500
0
38,251
W
32,007
581
0
280
8,263
3,790
0
4,156
4,082
47,604
0
L
King Arthur
Lnowak9
King Arthur
8,659
1,815
0
440
26,293
26,107
0
12,392
13,728
0
19,391
L
20,868
2,084
0
2,542
24,259
9,569
0
8,619
15,490
35,684
0
L
Anhur
Toremynt
Anhur
11,376
6,122
0
1,147
21,259
8,539
0
8,902
12,232
0
26,271
L
Sylvanus
Whilli
Sylvanus
14,176
4,622
3,301
3,286
20,795
26,002
0
8,387
12,333
27,586
0
W
Artemis
Xipony
Artemis
25,301
17,356
0
1,897
10,902
4,817
0
5,955
4,922
0
49,503
W
Mulan
metye7
Mulan
9,486
2,154
0
2,520
19,868
13,471
0
9,734
9,884
431
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
66,114
157
Minions Killed
191
4
Camps Cleared
6
848,176
Distance Traveled
892,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,503
1,137
13
1
0
163,961
0
W
Nemesis
14,341
1,304
37
3
5
202,409
0
L
Tsukuyomi
11,165
1,015
53
5
1
191,513
0
W
Nox
14,753
1,341
43
4
1
203,808
0
L
King Arthur
10,344
940
18
2
1
187,037
1
L
He Bo
11,641
1,058
29
3
1
144,121
0
L
Anhur
10,244
931
30
3
1
154,943
0
L
Sylvanus
10,424
948
27
2
0
170,562
0
W
Artemis
13,707
1,246
63
6
0
153,331
0
W
Mulan
10,810
983
35
3
0
168,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role