Player Matchup

Cerberus
Cerberus
Platinum I
DreamaIity
Cerberus
Platinum I
Level 126
God Stats
46W - 37L
1,555 SR
Queue Stats
278W - 275L
2,010 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
JWOP101
Erlang Shen
Diamond V
Level 160
God Stats
3W - 3L
1,654 SR
Queue Stats
118W - 104L
1,933 MMR
Party 4
Janus
Janus
Platinum I
TrollFanzy
Janus
Platinum I
Level 156
God Stats
11W - 8L
1,741 SR
Queue Stats
49W - 40L
2,122 MMR
Party 4
Artio
Artio
Diamond V
Why_You_SaltyBro
Artio
Diamond V
Level 106
God Stats
3W - 2L
1,808 SR
Queue Stats
224W - 229L
2,089 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
firmgansta17
Ah Muzen Cab
Platinum III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 324L
1,941 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,652 SR
2,019 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,593 SR
2,025 MMR
Sun Wukong
Sun Wukong
Platinum V
CMScarrow
Sun Wukong
Platinum V
Level 46
God Stats
10W - 1L
2,080 SR
Queue Stats
42W - 21L
1,947 MMR
Party 3
Apollo
Apollo
Platinum I
CloudedShadow
Apollo
Platinum I
Level 160
God Stats
13W - 14L
1,728 SR
Queue Stats
556W - 556L
2,059 MMR
Party 1
Hera
Hera
Diamond IV
ImaNeedU2Relax
Hera
Diamond IV
Level 160
God Stats
2W - 4L
1,253 SR
Queue Stats
166W - 130L
2,072 MMR
Party 1
Bakasura
Bakasura
Platinum III
bluecat3001
Bakasura
Platinum III
Level 126
God Stats
1W - 0L
1,424 SR
Queue Stats
43W - 28L
1,969 MMR
Solo
Athena
Athena
Platinum III
tuff Stingray38
Athena
Platinum III
Level 101
God Stats
2W - 2L
1,480 SR
Queue Stats
45W - 32L
2,079 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DreamaIity
Cerberus
13
0 / 4 / 2
8,274
435
6,963
13,386
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
JWOP101
Erlang Shen
15
0 / 3 / 2
8,550
450
6,272
11,821
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
14
2 / 5 / 1
8,612
453
4,244
10,623
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 0
9,023
475
4,670
15,387
10,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
firmgansta17
Ah Muzen Cab
16
4 / 5 / 0
9,770
514
9,668
15,464
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaSetTsukuyomiCthulhuDanzaburou

VS

Bans
NemesisHeimdallrCu ChulainnAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CMScarrow
Sun Wukong
19
5 / 0 / 8
12,345
650
11,532
14,380
10,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
2 / 3 / 6
10,924
575
9,619
18,409
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 6
11,663
614
16,652
7,437
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
bluecat3001
Bakasura
18
5 / 0 / 4
11,395
600
6,644
13,828
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 11
9,693
510
3,549
15,264
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
20
20
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CMScarrow
Sun Wukong
5
0
8
9
W
2
3
6
1.67
L
Cerberus
DreamaIity
Cerberus
0
4
2
0.25
W
7
2
6
5
L
Erlang Shen
JWOP101
Erlang Shen
0
3
2
0.33
L
Janus
2
5
1
0.5
L
0
3
0
0
W
Bakasura
bluecat3001
Bakasura
5
0
4
7
L
Ah Muzen Cab
firmgansta17
Ah Muzen Cab
4
5
0
0.8
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
47,996
66,681
Taken
69,318
35,924
Mitigated
35,118
19,068
Healing
30,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CMScarrow
Sun Wukong
11,532
3,684
0
6,984
14,380
10,102
963
4,841
9,463
0
84,504
W
9,619
6,135
0
10,856
18,409
7,130
2,498
2,516
15,803
0
87,322
L
Cerberus
DreamaIity
Cerberus
6,963
467
0
3,729
13,386
8,194
0
4,358
8,356
43,908
0
W
16,652
4,142
0
1,216
7,437
2,796
1,808
2,838
4,495
87,321
0
L
Erlang Shen
JWOP101
Erlang Shen
6,272
2,485
0
1,919
11,821
7,725
0
3,975
7,441
0
65,702
L
Janus
4,244
225
0
1,857
10,623
3,296
0
2,951
7,380
55,224
0
L
4,670
459
276
7,195
15,387
10,947
0
4,065
11,252
57,309
0
W
Bakasura
bluecat3001
Bakasura
6,644
4,911
0
6,886
13,828
5,556
1,416
1,979
11,759
0
67,419
L
Ah Muzen Cab
firmgansta17
Ah Muzen Cab
9,668
5,009
0
4,092
15,464
5,762
688
4,261
10,639
0
68,930
W
3,549
1,425
0
4,431
15,264
9,534
451
4,885
10,285
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
56,020
558
Minions Killed
652
0
Camps Cleared
0
1,829,561
Distance Traveled
1,989,589
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,345
650
172
9
0
419,964
1
W
Apollo
10,924
575
155
8
0
310,913
2
L
Cerberus
8,274
435
80
4
0
370,145
6
W
Hera
11,663
614
141
7
0
389,068
7
L
Erlang Shen
8,550
450
102
5
0
419,667
7
L
Janus
8,612
453
121
6
0
381,365
6
L
Artio
9,023
475
123
6
0
350,305
3
W
Bakasura
11,395
600
148
8
0
449,058
4
L
Ah Muzen Cab
9,770
514
132
7
0
308,079
3
W
Athena
9,693
510
36
2
0
420,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role