Player Matchup

Danzaburou
Danzaburou
Bimguss
Danzaburou
Level 25
God Stats
16W - 20L
1,462 SR
Queue Stats
98W - 115L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Crazyace1832
Cthulhu
Level 28
God Stats
36W - 27L
1,617 SR
Queue Stats
210W - 221L
1,532 Elo+
Party 1
Chaac
Chaac
Klause045
Chaac
Level 28
God Stats
179W - 176L
1,546 SR
Queue Stats
220W - 235L
1,509 Elo+
Party 1
Anubis
Anubis
SweetBunny33149
Anubis
Level 20
God Stats
36W - 22L
1,585 SR
Queue Stats
128W - 129L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
privacy1739
Tsukuyomi
Level 28
God Stats
10W - 9L
1,299 SR
Queue Stats
219W - 235L
1,516 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,510 Elo+

VS

Team Averages
Level 18
1,683 SR
1,457 Elo+
Izanami
Izanami
JJScxtt
Izanami
Level 27
God Stats
40W - 23L
1,689 SR
Queue Stats
213W - 184L
1,462 Elo+
Solo
Bellona
Bellona
Notor-_-
Bellona
Level 24
God Stats
22W - 11L
1,654 SR
Queue Stats
69W - 60L
1,541 Elo+
Solo
Ganesha
Ganesha
ZeusKingOG
Ganesha
Level 4
God Stats
4W - 3L
1,854 SR
Queue Stats
120W - 127L
1,383 Elo+
Solo
Zeus
Zeus
freddytheyeti
Zeus
Level 24
God Stats
14W - 14L
1,719 SR
Queue Stats
799W - 737L
1,521 Elo+
Solo
Fenrir
Fenrir
micaza1969
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bimguss
Danzaburou
6
2 / 0 / 2
3,800
760
2,260
1,027
212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Crazyace1832
Cthulhu
5
2 / 0 / 2
3,972
794
1,883
3,968
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Klause045
Chaac
7
1 / 0 / 0
3,798
760
2,667
2,857
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,744
749
850
1,767
752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
privacy1739
Tsukuyomi
4
0 / 0 / 0
3,132
626
706
2,699
600
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JJScxtt
Izanami
4
0 / 2 / 0
2,999
600
1,396
2,623
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Notor-_-
Bellona
6
0 / 1 / 0
3,655
731
1,561
4,530
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
ZeusKingOG
Ganesha
4
0 / 2 / 0
3,226
645
1,025
3,875
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,661
732
1,436
2,179
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
micaza1969
Fenrir
1
0 / 0 / 0
975
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bimguss
Danzaburou
2
0
2
3
W
Cthulhu
Crazyace1832
Cthulhu
2
0
2
3
L
Izanami
JJScxtt
Izanami
0
2
0
0
W
Chaac
Klause045
Chaac
1
0
0
1
L
Bellona
Notor-_-
Bellona
0
1
0
0
W
1
0
0
1
L
Ganesha
ZeusKingOG
Ganesha
0
2
0
0
L
0
1
0
0
L
Fenrir
micaza1969
Fenrir
0
0
0
0
W
Tsukuyomi
privacy1739
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,366
Damage
5,418
12,318
Taken
13,207
4,276
Mitigated
4,251
6,343
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bimguss
Danzaburou
2,260
1,049
222
676
1,027
212
572
141
886
0
10,647
W
Cthulhu
Crazyace1832
Cthulhu
1,883
881
0
1,648
3,968
1,232
260
884
3,084
8,357
0
L
Izanami
JJScxtt
Izanami
1,396
1,207
0
875
2,623
594
0
641
1,982
0
9,769
W
Chaac
Klause045
Chaac
2,667
1,096
0
1,586
2,857
1,480
0
0
2,857
0
13,874
L
Bellona
Notor-_-
Bellona
1,561
805
0
2,527
4,530
1,965
0
0
4,230
0
13,731
W
850
40
0
931
1,767
752
0
831
758
15,675
0
L
Ganesha
ZeusKingOG
Ganesha
1,025
410
0
1,102
3,875
1,359
0
1,242
2,633
5,999
0
L
1,436
151
0
894
2,179
333
0
850
1,329
13,447
0
L
Fenrir
micaza1969
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
privacy1739
Tsukuyomi
706
303
0
1,280
2,699
600
0
377
2,272
0
9,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
14,516
124
Minions Killed
119
0
Camps Cleared
0
499,146
Distance Traveled
362,389
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,800
760
19
4
0
88,161
1
W
Cthulhu
3,972
794
12
2
0
106,384
0
L
Izanami
2,999
600
32
6
0
80,989
0
W
Chaac
3,798
760
30
6
0
99,815
2
L
Bellona
3,655
731
39
8
0
102,814
1
W
Anubis
3,744
749
36
7
0
92,669
0
L
Ganesha
3,226
645
2
0
0
90,712
0
L
Zeus
3,661
732
46
9
0
87,874
0
L
Fenrir
975
195
0
0
0
0
0
W
Tsukuyomi
3,132
626
27
5
0
112,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role