Player Matchup

Skadi
Skadi
Diamond V
JunkyxLon
Skadi
Diamond V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 109L
2,083 MMR
Solo
Set
Set
Diamond IV
Lunedoll
Set
Diamond IV
Level 94
God Stats
2W - 2L
1,298 SR
Queue Stats
166W - 154L
2,138 MMR
Party 1
Ares
Ares
Platinum III
Personplaysmite
Ares
Platinum III
Level 145
God Stats
3W - 1L
1,891 SR
Queue Stats
72W - 58L
1,997 MMR
Party 1
Sol
Sol
Platinum I
Prettybіrd
Sol
Platinum I
Level 160
God Stats
6W - 2L
1,636 SR
Queue Stats
116W - 100L
2,040 MMR
Solo
Janus
Janus
Diamond V
macomori
Janus
Diamond V
Level 159
God Stats
2W - 4L
1,348 SR
Queue Stats
154W - 145L
2,075 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,535 SR
2,067 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,751 SR
2,061 MMR
Nemesis
Nemesis
Diamond V
CrazyDavey
Nemesis
Diamond V
Level 85
God Stats
6W - 5L
1,768 SR
Queue Stats
168W - 149L
2,056 MMR
Party 2
He Bo
He Bo
Platinum I
HopeCWL
He Bo
Platinum I
Level 92
God Stats
0W - 1L
1,892 SR
Queue Stats
95W - 70L
2,018 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
SirGodCaradog
Sun Wukong
Platinum V
Level 148
God Stats
3W - 2L
1,928 SR
Queue Stats
37W - 21L
1,991 MMR
Party 3
Heimdallr
Heimdallr
Diamond V
turkfalso
Heimdallr
Diamond V
Level 65
God Stats
9W - 12L
1,667 SR
Queue Stats
80W - 61L
2,194 MMR
Party 3
Horus
Horus
Platinum I
xdachiefx
Horus
Platinum I
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JunkyxLon
Skadi
20
7 / 4 / 9
15,640
602
27,833
22,477
11,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 5 / 10
15,904
612
17,482
23,792
15,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 17
14,489
557
22,473
31,658
43,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 9
14,887
573
23,155
28,494
12,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
macomori
Janus
20
5 / 6 / 11
14,954
575
17,969
16,881
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaDanzaburouNu WaApolloHel

VS

Bans
AphroditeGuan YuGebCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyDavey
Nemesis
20
9 / 4 / 5
13,651
525
21,683
30,644
19,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
HopeCWL
He Bo
18
3 / 9 / 6
11,820
455
16,375
19,392
8,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
SirGodCaradog
Sun Wukong
20
5 / 6 / 6
13,047
502
22,389
35,057
45,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
turkfalso
Heimdallr
19
1 / 4 / 5
12,094
465
12,381
18,730
9,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
xdachiefx
Horus
17
3 / 6 / 12
11,529
443
9,561
31,595
44,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
29
Kills
21
21
Deaths
29
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrazyDavey
Nemesis
9
4
5
2.88
L
He Bo
HopeCWL
He Bo
3
9
6
0.67
W
Skadi
JunkyxLon
Skadi
7
4
9
2.88
W
8
5
10
2.6
W
5
2
17
6.75
W
4
4
9
2.13
L
Sun Wukong
SirGodCaradog
Sun Wukong
5
6
6
1.33
W
Janus
macomori
Janus
5
6
11
1.75
L
Heimdallr
turkfalso
Heimdallr
1
4
5
0.88
L
Horus
xdachiefx
Horus
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,912
Damage
82,389
123,302
Taken
135,418
89,766
Mitigated
126,904
52,238
Healing
37,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrazyDavey
Nemesis
21,683
11,007
0
8,621
30,644
19,947
0
16,069
14,575
0
98,615
L
He Bo
HopeCWL
He Bo
16,375
376
0
815
19,392
8,119
0
9,863
9,529
97,244
0
W
Skadi
JunkyxLon
Skadi
27,833
19,822
0
11,688
22,477
11,023
3,431
2,008
20,259
0
145,270
W
17,482
6,612
0
9,742
23,792
15,062
754
2,988
20,679
0
101,630
W
22,473
1,996
0
6,407
31,658
43,895
286
6,777
24,525
49,569
0
W
23,155
6,685
0
19,760
28,494
12,493
8,645
1,757
26,387
121,044
0
L
Sun Wukong
SirGodCaradog
Sun Wukong
22,389
3,292
0
12,449
35,057
45,421
0
16,892
18,165
1,419
92,137
W
Janus
macomori
Janus
17,969
638
574
4,067
16,881
7,293
241
5,334
11,447
113,044
0
L
Heimdallr
turkfalso
Heimdallr
12,381
6,762
0
6,150
18,730
9,282
0
7,077
11,653
0
112,394
L
Horus
xdachiefx
Horus
9,561
2,868
2,877
6,691
31,595
44,135
0
13,696
17,668
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,874
Gold Earned
62,141
712
Minions Killed
648
0
Camps Cleared
0
2,489,981
Distance Traveled
2,436,405
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,651
525
148
6
0
569,700
5
L
He Bo
11,820
455
134
5
0
438,312
5
W
Skadi
15,640
602
162
6
0
441,984
8
W
Set
15,904
612
144
6
0
549,541
1
W
Ares
14,489
557
31
1
0
504,770
6
W
Sol
14,887
573
185
7
0
438,122
6
L
Sun Wukong
13,047
502
167
6
0
472,910
1
W
Janus
14,954
575
190
7
0
555,564
8
L
Heimdallr
12,094
465
179
7
0
458,110
6
L
Horus
11,529
443
20
1
0
497,373
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role