Player Matchup

Artio
Artio
Silver V
BomdeBico
Artio
Silver V
Level 88
God Stats
1W - 1L
1,323 SR
Queue Stats
16W - 16L
1,278 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Carrifour
Sun Wukong
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
EonsαΩ
Thanatos
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ErvaVenenosaa
Nu Wa
Gold II
Level 158
God Stats
3W - 1L
1,757 SR
Queue Stats
31W - 28L
1,704 MMR
Party 2
Medusa
Medusa
Gold V
NicolasKHR
Medusa
Gold V
Level 155
God Stats
4W - 2L
1,279 SR
Queue Stats
64W - 54L
1,479 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,472 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,622 SR
1,499 MMR
Anubis
Anubis
Gold V
DamePlaySinG
Anubis
Gold V
Level 68
God Stats
10W - 9L
1,663 SR
Queue Stats
526W - 538L
1,472 MMR
Solo
Janus
Janus
Gold III
PSxTV
Janus
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,529 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
WisemanW
Ah Muzen Cab
Gold III
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 41L
1,505 MMR
Party 1
Ares
Ares
Gold III
Zick100
Ares
Gold III
Level 96
God Stats
13W - 7L
1,709 SR
Queue Stats
232W - 230L
1,471 MMR
Solo
Nemesis
Nemesis
Gold V
cursed1350
Nemesis
Gold V
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 146L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BomdeBico
Artio
17
3 / 1 / 12
11,931
597
5,649
16,669
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Carrifour
Sun Wukong
19
2 / 0 / 9
12,520
626
12,565
16,164
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
EonsαΩ
Thanatos
20
8 / 2 / 3
12,838
642
10,432
14,063
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 0 / 14
12,655
633
19,421
8,123
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NicolasKHR
Medusa
20
13 / 0 / 5
13,750
688
20,195
14,135
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiDanzaburouSetPersephoneGeb

VS

Bans
ApolloCu ChulainnCupidHou YiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 8 / 1
9,309
465
8,616
18,840
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
PSxTV
Janus
13
0 / 10 / 1
8,156
408
6,624
14,604
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
WisemanW
Ah Muzen Cab
15
0 / 4 / 1
8,786
439
9,400
22,395
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Zick100
Ares
9
0 / 7 / 0
6,949
347
1,975
15,298
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
cursed1350
Nemesis
14
3 / 4 / 0
8,646
432
4,197
12,785
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
33
Kills
3
3
Deaths
33
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
BomdeBico
Artio
3
1
12
9
W
Sun Wukong
Carrifour
Sun Wukong
2
0
9
6.5
L
Anubis
0
8
1
0.06
W
Thanatos
EonsαΩ
Thanatos
8
2
3
4.75
W
7
0
14
14
W
Medusa
NicolasKHR
Medusa
13
0
5
15.5
L
Janus
PSxTV
Janus
0
10
1
0.05
L
Ah Muzen Cab
WisemanW
Ah Muzen Cab
0
4
1
0.13
L
Ares
Zick100
Ares
0
7
0
0
L
Nemesis
cursed1350
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,262
Damage
30,812
69,154
Taken
83,922
43,456
Mitigated
29,512
49,439
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BomdeBico
Artio
5,649
859
545
9,310
16,669
17,930
566
3,410
13,259
37,652
0
W
Sun Wukong
Carrifour
Sun Wukong
12,565
2,892
0
7,498
16,164
10,635
2,738
7,286
7,526
0
73,014
L
Anubis
8,616
1,837
0
6,488
18,840
8,712
47
3,392
14,659
66,874
0
W
Thanatos
EonsαΩ
Thanatos
10,432
2,811
0
18,863
14,063
5,891
0
1,470
12,457
0
91,236
W
19,421
3,336
404
3,235
8,123
3,005
6,093
2,972
5,151
89,537
0
W
Medusa
NicolasKHR
Medusa
20,195
10,879
0
9,584
14,135
5,995
6,856
3,533
10,602
0
113,388
L
Janus
PSxTV
Janus
6,624
210
0
3,003
14,604
2,964
130
5,643
8,631
59,937
0
L
Ah Muzen Cab
WisemanW
Ah Muzen Cab
9,400
3,293
0
5,996
22,395
6,773
0
6,143
16,083
0
74,244
L
Ares
Zick100
Ares
1,975
68
0
1,293
15,298
7,156
0
4,634
10,401
20,242
0
L
Nemesis
cursed1350
Nemesis
4,197
1,603
0
3,384
12,785
3,907
0
4,170
8,428
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,694
Gold Earned
41,846
674
Minions Killed
500
0
Camps Cleared
0
2,063,714
Distance Traveled
1,724,093
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,931
597
54
3
0
445,848
10
W
Sun Wukong
12,520
626
144
7
0
401,239
6
L
Anubis
9,309
465
139
7
0
319,994
3
W
Thanatos
12,838
642
142
7
0
414,691
7
W
Nu Wa
12,655
633
151
8
0
405,037
3
W
Medusa
13,750
688
183
9
0
396,899
5
L
Janus
8,156
408
112
6
0
373,624
6
L
Ah Muzen Cab
8,786
439
129
6
0
395,198
4
L
Ares
6,949
347
28
1
0
349,708
5
L
Nemesis
8,646
432
92
5
0
285,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role