Player Matchup

Heimdallr
Heimdallr
DarkSundevils
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,617 Elo+
Party 1
Chernobog
Chernobog
Dredgen Xeno
Chernobog
Level 121
God Stats
1W - 2L
1,387 SR
Queue Stats
90W - 67L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Quinly21
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 149L
1,473 Elo+
Solo
Rama
Rama
Swainzilla209
Rama
Level 158
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 48L
1,581 Elo+
Party 1
Cupid
Cupid
stoptoxicpls
Cupid
Level 123
God Stats
5W - 1L
1,983 SR
Queue Stats
30W - 13L
1,681 Elo+
Solo
Team Averages
Level 131
1,541 SR
1,588 Elo+

VS

Team Averages
Level 143
1,553 SR
1,576 Elo+
Ganesha
Ganesha
A2trentet
Ganesha
Level 147
God Stats
5W - 4L
1,705 SR
Queue Stats
227W - 218L
1,557 Elo+
Solo
Odin
Odin
KingFame17
Odin
Level 154
God Stats
13W - 11L
1,666 SR
Queue Stats
278W - 277L
1,551 Elo+
Solo
Hercules
Hercules
Mightykingdave
Hercules
Level 146
God Stats
69W - 69L
1,261 SR
Queue Stats
222W - 194L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
pepperoooni
Cu Chulainn
Level 124
God Stats
4W - 2L
1,633 SR
Queue Stats
42W - 33L
1,587 Elo+
Solo
Yemoja
Yemoja
uncle_sam_939
Yemoja
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkSundevils
Heimdallr
15
0 / 7 / 1
8,683
543
9,794
14,639
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Dredgen Xeno
Chernobog
18
1 / 3 / 4
10,124
633
11,623
15,717
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Quinly21
Ah Muzen Cab
17
2 / 4 / 6
10,751
672
13,492
14,006
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 0
9,733
608
13,423
16,536
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 3
12,356
772
15,548
17,537
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A2trentet
Ganesha
19
0 / 3 / 18
11,232
702
13,018
17,068
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 17
12,652
791
13,193
16,569
27,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
19
9 / 1 / 5
12,996
812
15,164
25,605
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
pepperoooni
Cu Chulainn
20
8 / 2 / 7
13,340
834
16,532
16,720
23,712
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 0 / 12
12,287
768
7,555
15,646
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
10
Kills
27
28
Deaths
10
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A2trentet
Ganesha
0
3
18
3
L
Heimdallr
DarkSundevils
Heimdallr
0
7
1
0.07
L
Chernobog
Dredgen Xeno
Chernobog
1
3
4
1
W
5
4
17
3.38
W
Hercules
9
1
5
11.5
L
Ah Muzen Cab
Quinly21
Ah Muzen Cab
2
4
6
1.25
L
1
7
0
0.14
W
Cu Chulainn
pepperoooni
Cu Chulainn
8
2
7
5.75
L
6
7
3
1.07
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,880
Damage
65,462
78,435
Taken
91,608
34,043
Mitigated
92,244
12,920
Healing
34,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A2trentet
Ganesha
13,018
620
0
2,731
17,068
10,209
323
0
17,068
54,461
0
L
Heimdallr
DarkSundevils
Heimdallr
9,794
3,974
0
890
14,639
6,325
0
6,346
8,246
0
29,066
L
Chernobog
Dredgen Xeno
Chernobog
11,623
5,671
0
3,843
15,717
6,625
0
2,389
13,108
0
42,214
W
13,193
1,226
0
349
16,569
27,603
468
99
16,470
0
32,765
W
Hercules
15,164
4,814
0
10,323
25,605
20,239
2,739
0
25,605
0
43,063
L
Ah Muzen Cab
Quinly21
Ah Muzen Cab
13,492
5,755
0
4,944
14,006
7,610
180
3,859
10,047
0
39,067
L
13,423
11,401
0
310
16,536
6,662
63
5,130
11,326
0
47,015
W
Cu Chulainn
pepperoooni
Cu Chulainn
16,532
3,855
0
882
16,720
23,712
157
540
16,180
2,914
50,865
L
15,548
9,996
331
2,602
17,537
6,821
168
3,742
12,856
0
42,616
W
7,555
1,849
9,451
10,434
15,646
10,481
2,114
0
15,646
39,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
62,507
365
Minions Killed
392
8
Camps Cleared
8
1,301,219
Distance Traveled
1,675,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,232
702
33
2
2
352,242
4
L
Heimdallr
8,683
543
51
3
1
227,625
1
L
Chernobog
10,124
633
93
6
0
269,471
1
W
Odin
12,652
791
80
5
0
346,217
1
W
Hercules
12,996
812
68
4
1
388,653
2
L
Ah Muzen Cab
10,751
672
59
4
3
305,119
1
L
Rama
9,733
608
89
6
2
228,850
5
W
Cu Chulainn
13,340
834
123
8
4
325,576
1
L
Cupid
12,356
772
73
5
2
270,154
0
W
Yemoja
12,287
768
88
6
1
262,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role