Player Matchup

Hel
Hel
FlawedMentality
Hel
Level 29
God Stats
5W - 2L
1,332 SR
Queue Stats
25W - 20L
1,414 Elo+
Solo
Jormungandr
Jormungandr
Highshaggyroger
Jormungandr
Level 17
God Stats
6W - 2L
1,497 SR
Queue Stats
57W - 78L
1,366 Elo+
Party 2
Olorun
Olorun
Ki11Kyro
Olorun
Level 18
God Stats
19W - 21L
1,452 SR
Queue Stats
71W - 92L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
Snowy0112
Danzaburou
Level 18
God Stats
189W - 182L
1,423 SR
Queue Stats
318W - 339L
1,382 Elo+
Solo
Chang'e
Chang'e
dankang
Chang'e
Level 28
God Stats
39W - 46L
1,366 SR
Queue Stats
141W - 181L
1,425 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,396 Elo+

VS

Team Averages
Level 16
1,357 SR
1,346 Elo+
Cerberus
Cerberus
Dat wet neck
Cerberus
Level 10
God Stats
15W - 8L
1,284 SR
Queue Stats
35W - 34L
1,403 Elo+
Party 1
Ra
Ra
OffDuty Dean
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,156 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
Level 18
God Stats
24W - 16L
1,391 SR
Queue Stats
49W - 43L
1,491 Elo+
Party 1
Osiris
Osiris
incogn11to
Osiris
Level 26
God Stats
1W - 7L
1,305 SR
Queue Stats
32W - 31L
1,432 Elo+
Solo
Izanami
Izanami
yamishikun2
Izanami
Level 6
God Stats
2W - 9L
1,303 SR
Queue Stats
6W - 9L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 24
15,537
1,110
22,068
26,868
18,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Highshaggyroger
Jormungandr
20
5 / 10 / 26
15,058
1,076
20,053
39,999
41,661
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Ki11Kyro
Olorun
20
4 / 8 / 31
14,934
1,067
23,063
34,757
21,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Snowy0112
Danzaburou
20
14 / 9 / 20
16,641
1,189
41,905
29,288
16,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
dankang
Chang'e
20
9 / 8 / 21
15,123
1,080
26,649
39,563
28,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dat wet neck
Cerberus
20
6 / 5 / 29
15,143
1,082
29,811
38,072
49,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 12 / 22
14,206
1,015
19,402
21,780
15,913
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
20
19 / 7 / 20
18,754
1,340
63,255
31,034
14,452
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
incogn11to
Osiris
20
7 / 8 / 31
15,795
1,128
26,385
27,912
29,988
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
yamishikun2
Izanami
20
2 / 7 / 26
13,742
982
23,986
21,843
10,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
167
39
Kills
39
39
Deaths
39
122
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dat wet neck
Cerberus
6
5
29
4.1
W
7
4
24
4.75
W
Jormungandr
Highshaggyroger
Jormungandr
5
10
26
1.8
W
Olorun
Ki11Kyro
Olorun
4
8
31
2.44
L
5
12
22
1.33
L
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
19
7
20
4.14
W
Danzaburou
Snowy0112
Danzaburou
14
9
20
2.67
W
Chang'e
dankang
Chang'e
9
8
21
2.44
L
Osiris
incogn11to
Osiris
7
8
31
2.81
L
Izanami
yamishikun2
Izanami
2
7
26
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,738
Damage
162,839
170,475
Taken
140,641
125,501
Mitigated
120,764
80,767
Healing
42,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dat wet neck
Cerberus
29,811
1,967
0
18,117
38,072
49,710
0
26,610
11,462
60,099
0
W
22,068
604
28,618
13,325
26,868
18,056
0
9,812
17,056
39,933
0
W
Jormungandr
Highshaggyroger
Jormungandr
20,053
7,042
0
307
39,999
41,661
0
9,324
30,675
38,540
0
W
Olorun
Ki11Kyro
Olorun
23,063
18,263
4,908
7,921
34,757
21,003
0
9,746
25,011
46,070
0
L
19,402
5,328
2,644
1,748
21,780
15,913
0
13,458
8,322
31,447
0
L
Ah Muzen Cab
SaltyFoal10909
Ah Muzen Cab
63,255
38,022
0
14,100
31,034
14,452
0
21,775
9,259
0
102,879
W
Danzaburou
Snowy0112
Danzaburou
41,905
20,306
0
801
29,288
16,004
0
8,043
21,245
0
67,132
W
Chang'e
dankang
Chang'e
26,649
5,683
13,570
11,317
39,563
28,777
0
12,288
27,275
48,845
0
L
Osiris
incogn11to
Osiris
26,385
10,027
0
3,640
27,912
29,988
0
19,388
8,524
0
49,404
L
Izanami
yamishikun2
Izanami
23,986
15,530
0
1,766
21,843
10,701
0
10,602
11,241
0
39,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,293
Gold Earned
77,640
245
Minions Killed
296
3
Camps Cleared
5
1,078,955
Distance Traveled
1,260,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,143
1,082
70
5
1
277,119
0
W
Hel
15,537
1,110
53
4
0
264,676
0
W
Jormungandr
15,058
1,076
38
3
0
208,519
0
W
Olorun
14,934
1,067
49
4
3
188,260
1
L
Ra
14,206
1,015
32
2
0
192,911
0
L
Ah Muzen Cab
18,754
1,340
81
6
3
265,588
0
W
Danzaburou
16,641
1,189
51
4
0
193,489
0
W
Chang'e
15,123
1,080
54
4
0
224,011
0
L
Osiris
15,795
1,128
65
5
0
261,002
0
L
Izanami
13,742
982
48
3
1
263,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role