Player Matchup

Amaterasu
Amaterasu
Bjornss
Amaterasu
Level 16
God Stats
19W - 18L
1,343 SR
Queue Stats
80W - 76L
1,237 Elo+
Solo
Anubis
Anubis
KingProphecy101
Anubis
Level 28
God Stats
126W - 119L
1,498 SR
Queue Stats
163W - 174L
1,389 Elo+
Party 2
Hel
Hel
NibbaYeeterson
Hel
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 110L
1,326 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 29
God Stats
207W - 209L
1,507 SR
Queue Stats
209W - 221L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
some1sily
Hun Batz
Level 29
God Stats
21W - 10L
1,581 SR
Queue Stats
149W - 143L
1,509 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,373 Elo+

VS

Team Averages
Level 15
1,560 SR
1,366 Elo+
Heimdallr
Heimdallr
Bixzby
Heimdallr
Level 5
God Stats
13W - 7L
1,479 SR
Queue Stats
17W - 20L
1,110 Elo+
Party 1
Arachne
Arachne
DrGraves88
Arachne
Level 22
God Stats
3W - 2L
1,806 SR
Queue Stats
39W - 66L
1,293 Elo+
Solo
Tiamat
Tiamat
JaeshonPearson
Tiamat
Level 29
God Stats
5W - 7L
1,515 SR
Queue Stats
130W - 127L
1,409 Elo+
Solo
Scylla
Scylla
Jitsu
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
taterade
Ratatoskr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bjornss
Amaterasu
13
7 / 0 / 0
7,990
726
4,706
8,447
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 1
7,792
708
4,223
6,101
3,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 2
6,603
600
3,567
4,796
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
11
4 / 0 / 1
6,533
594
5,784
5,790
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
some1sily
Hun Batz
10
2 / 2 / 0
6,128
557
1,525
6,720
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bixzby
Heimdallr
7
0 / 5 / 0
4,418
402
1,748
7,148
2,015
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
DrGraves88
Arachne
7
0 / 4 / 0
4,812
437
1,962
8,601
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 0
5,747
522
2,784
6,086
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Jitsu
Scylla
7
0 / 2 / 0
4,279
389
2,921
4,504
1,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
taterade
Ratatoskr
7
0 / 5 / 0
4,404
400
1,280
6,151
1,473
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
19
Kills
1
2
Deaths
20
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bixzby
Heimdallr
0
5
0
0
W
Amaterasu
Bjornss
Amaterasu
7
0
0
7
L
Arachne
DrGraves88
Arachne
0
4
0
0
L
1
4
0
0.25
L
Scylla
Jitsu
Scylla
0
2
0
0
W
3
0
1
3.5
W
3
0
2
4
W
Medusa
4
0
1
4.5
W
Hun Batz
some1sily
Hun Batz
2
2
0
1
L
Ratatoskr
taterade
Ratatoskr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
10,695
31,854
Taken
32,490
14,257
Mitigated
9,174
18,845
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bixzby
Heimdallr
1,748
203
0
1,261
7,148
2,015
0
2,004
5,144
0
14,712
W
Amaterasu
Bjornss
Amaterasu
4,706
2,076
0
5,121
8,447
4,557
1,272
0
8,447
0
34,793
L
Arachne
DrGraves88
Arachne
1,962
1,383
0
1,252
8,601
2,116
0
424
8,177
0
21,044
L
2,784
110
0
1,038
6,086
2,457
0
2,951
3,135
27,009
0
L
Scylla
Jitsu
Scylla
2,921
853
0
1,102
4,504
1,113
0
2,279
2,225
11,867
0
W
4,223
201
0
4,003
6,101
3,345
812
2,293
3,740
45,955
0
W
3,567
987
1,527
2,471
4,796
2,542
1,391
955
3,841
18,994
0
W
Medusa
5,784
1,825
0
3,055
5,790
1,794
3,058
1,357
4,433
0
38,049
W
Hun Batz
some1sily
Hun Batz
1,525
491
0
2,668
6,720
2,019
944
918
5,688
0
26,844
L
Ratatoskr
taterade
Ratatoskr
1,280
354
0
1,012
6,151
1,473
0
132
6,019
0
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
23,660
325
Minions Killed
146
0
Camps Cleared
0
1,086,288
Distance Traveled
972,473
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,418
402
13
1
0
202,547
0
W
Amaterasu
7,990
726
66
6
0
233,285
2
L
Arachne
4,812
437
43
4
0
168,008
0
L
Tiamat
5,747
522
56
5
0
191,011
1
L
Scylla
4,279
389
13
1
0
189,095
1
W
Anubis
7,792
708
100
9
0
206,241
3
W
Hel
6,603
600
42
4
0
189,212
0
W
Medusa
6,533
594
55
5
0
227,319
0
W
Hun Batz
6,128
557
62
6
0
230,231
0
L
Ratatoskr
4,404
400
21
2
0
221,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role