Player Matchup

Skadi
Skadi
God izWindes
Skadi
Level 20
God Stats
49W - 56L
1,569 SR
Queue Stats
105W - 110L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Leon151216
Tsukuyomi
Level 57
God Stats
6W - 4L
1,716 SR
Queue Stats
549W - 540L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
NF_raymond
Jing Wei
Level 16
God Stats
3W - 3L
1,575 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 1
Merlin
Merlin
ShadowBlade2929
Merlin
Level 15
God Stats
1W - 1L
1,616 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Bellona
Bellona
Tekio25
Bellona
Level 5
God Stats
10W - 3L
1,809 SR
Queue Stats
12W - 14L
1,561 Elo+
Party 2
Team Averages
Level 23
1,657 SR
1,585 Elo+

VS

Team Averages
Level 15
1,426 SR
1,531 Elo+
Hachiman
Hachiman
Impact-Sledge
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
PuzzledStorm55
Erlang Shen
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
284W - 271L
1,526 Elo+
Solo
Cerberus
Cerberus
Yefonse
Cerberus
Level 28
God Stats
6W - 10L
1,295 SR
Queue Stats
195W - 191L
1,523 Elo+
Solo
King Arthur
King Arthur
hailski
King Arthur
Level 16
God Stats
0W - 3L
1,334 SR
Queue Stats
129W - 157L
1,412 Elo+
Solo
Ra
Ra
rngenerator
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,676
548
2,723
4,236
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Leon151216
Tsukuyomi
17
11 / 1 / 3
9,601
686
12,941
10,026
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
NF_raymond
Jing Wei
11
0 / 0 / 4
6,891
492
2,929
7,239
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 3 / 5
7,312
522
5,821
5,714
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tekio25
Bellona
13
3 / 1 / 3
8,050
575
9,289
6,833
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Impact-Sledge
Hachiman
12
0 / 1 / 0
6,769
484
4,256
7,043
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
PuzzledStorm55
Erlang Shen
9
1 / 6 / 0
6,202
443
4,804
10,786
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Yefonse
Cerberus
13
0 / 3 / 1
7,464
533
2,989
15,054
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
hailski
King Arthur
7
0 / 11 / 0
5,095
364
1,782
13,002
5,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 3 / 0
8,053
575
3,616
7,651
3,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
22
Kills
5
5
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Hachiman
Impact-Sledge
Hachiman
0
1
0
0
W
Tsukuyomi
Leon151216
Tsukuyomi
11
1
3
12.5
W
Jing Wei
NF_raymond
Jing Wei
0
0
4
2
L
Erlang Shen
PuzzledStorm55
Erlang Shen
1
6
0
0.17
W
5
3
5
2.5
W
Bellona
Tekio25
Bellona
3
1
3
4.5
L
Cerberus
Yefonse
Cerberus
0
3
1
0.17
L
King Arthur
hailski
King Arthur
0
11
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
17,447
34,048
Taken
53,536
13,414
Mitigated
25,117
8,179
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,723
1,672
258
258
4,236
1,157
2,753
0
4,236
0
41,202
L
Hachiman
Impact-Sledge
Hachiman
4,256
1,217
0
3,709
7,043
2,311
794
284
6,759
0
35,132
W
Tsukuyomi
Leon151216
Tsukuyomi
12,941
4,781
0
1,978
10,026
3,857
462
1,215
8,811
0
74,809
W
Jing Wei
NF_raymond
Jing Wei
2,929
1,863
0
4,049
7,239
1,816
515
0
7,239
0
29,742
L
Erlang Shen
PuzzledStorm55
Erlang Shen
4,804
2,453
0
1,253
10,786
4,808
0
807
9,929
0
28,219
W
5,821
951
0
325
5,714
1,909
233
2,447
3,267
22,069
0
W
Bellona
Tekio25
Bellona
9,289
2,299
0
1,311
6,833
4,675
504
2,943
3,890
0
37,365
L
Cerberus
Yefonse
Cerberus
2,989
360
0
4,475
15,054
8,636
0
0
14,429
44,571
0
L
King Arthur
hailski
King Arthur
1,782
765
102
1,695
13,002
5,761
187
2,708
10,294
0
13,619
L
3,616
474
115
3,378
7,651
3,601
0
2,022
5,604
54,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
33,583
361
Minions Killed
388
0
Camps Cleared
0
1,442,588
Distance Traveled
1,323,946
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,676
548
75
5
0
269,787
3
L
Hachiman
6,769
484
70
5
0
216,193
3
W
Tsukuyomi
9,601
686
130
9
0
324,717
4
W
Jing Wei
6,891
492
56
4
0
276,321
1
L
Erlang Shen
6,202
443
48
3
0
293,133
0
W
Merlin
7,312
522
31
2
0
259,552
0
W
Bellona
8,050
575
69
5
0
312,211
0
L
Cerberus
7,464
533
147
11
0
257,912
1
L
King Arthur
5,095
364
16
1
0
262,293
0
L
Ra
8,053
575
107
8
0
294,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role