Player Matchup

Baron Samedi
Baron Samedi
DerpySky
Baron Samedi
Level 23
God Stats
2W - 4L
1,553 SR
Queue Stats
83W - 85L
1,428 Elo+
Party 1
Mulan
Mulan
Sirstarfall
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,451 Elo+
Party 1
Ganesha
Ganesha
audrus
Ganesha
Level 16
God Stats
29W - 18L
1,685 SR
Queue Stats
45W - 41L
1,447 Elo+
Party 1
Ravana
Ravana
sanji3vinsmoke
Ravana
Level 27
God Stats
7W - 7L
1,509 SR
Queue Stats
42W - 55L
1,475 Elo+
Solo
Chiron
Chiron
xSharpFin
Chiron
Level 28
God Stats
3W - 8L
1,492 SR
Queue Stats
53W - 55L
1,460 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,452 Elo+

VS

Team Averages
Level 39
1,630 SR
1,543 Elo+
Ymir
Ymir
CoronaSlays
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 2
Pele
Pele
McDaddyo
Pele
Level 29
God Stats
5W - 1L
1,843 SR
Queue Stats
165W - 157L
1,491 Elo+
Solo
Neith
Neith
MisterZman
Neith
Level 26
God Stats
35W - 31L
1,560 SR
Queue Stats
156W - 150L
1,509 Elo+
Solo
Mulan
Mulan
Reborn_Dragon58
Mulan
Level 118
God Stats
12W - 6L
1,657 SR
Queue Stats
232W - 180L
1,526 Elo+
Party 2
Discordia
Discordia
Tideflow
Discordia
Level 17
God Stats
3W - 3L
1,592 SR
Queue Stats
66W - 65L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpySky
Baron Samedi
17
2 / 4 / 7
10,972
499
12,503
16,272
10,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 3
9,338
424
7,245
19,307
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
audrus
Ganesha
15
1 / 4 / 9
10,394
472
6,118
19,193
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 8 / 4
10,363
471
10,005
17,535
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
xSharpFin
Chiron
18
9 / 5 / 1
11,533
524
16,579
18,557
9,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 15
10,263
467
5,250
15,196
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
17
7 / 6 / 11
11,780
535
13,261
17,696
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
6 / 3 / 12
12,026
547
15,515
12,337
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 4 / 7
13,542
616
22,358
23,441
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Tideflow
Discordia
18
2 / 1 / 12
11,076
503
13,639
10,097
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
20
Kills
29
29
Deaths
20
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
6
15
1.25
L
Baron Samedi
DerpySky
Baron Samedi
2
4
7
1.38
W
Pele
7
6
11
2.08
W
Neith
6
3
12
4
W
14
4
7
4.38
L
1
8
3
0.31
W
Discordia
Tideflow
Discordia
2
1
12
8
L
Ganesha
audrus
Ganesha
1
4
9
1.38
L
7
8
4
1.13
L
Chiron
xSharpFin
Chiron
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,450
Damage
70,023
90,864
Taken
78,767
67,313
Mitigated
51,502
15,716
Healing
26,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,250
1,133
0
979
15,196
12,395
1,019
4,913
10,213
20,735
0
L
Baron Samedi
DerpySky
Baron Samedi
12,503
2,167
698
4,742
16,272
10,857
642
6,265
9,261
76,049
0
W
Pele
13,261
3,925
0
6,690
17,696
7,180
1,710
4,283
13,313
0
67,423
W
Neith
15,515
6,137
0
4,965
12,337
4,479
2,367
2,093
10,244
0
88,989
W
22,358
4,346
0
12,195
23,441
23,644
2,266
3,889
19,352
0
80,903
L
7,245
1,362
0
1,115
19,307
14,958
0
1,957
17,002
0
37,745
W
Discordia
Tideflow
Discordia
13,639
565
0
1,666
10,097
3,804
302
3,443
6,603
68,861
0
L
Ganesha
audrus
Ganesha
6,118
603
0
1,248
19,193
21,077
0
3,700
15,269
26,928
0
L
10,005
2,498
0
1,110
17,535
11,354
0
3,690
13,478
0
56,361
L
Chiron
xSharpFin
Chiron
16,579
8,583
329
6,474
18,557
9,067
2,188
2,166
16,219
0
92,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
58,687
481
Minions Killed
510
0
Camps Cleared
0
1,982,694
Distance Traveled
2,122,446
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,263
467
32
1
0
419,411
1
L
Baron Samedi
10,972
499
140
6
0
363,073
3
W
Pele
11,780
535
97
4
0
447,128
0
W
Neith
12,026
547
139
6
0
414,205
8
W
Mulan
13,542
616
140
6
0
426,118
5
L
Mulan
9,338
424
86
4
0
376,268
0
W
Discordia
11,076
503
102
5
0
415,584
7
L
Ganesha
10,394
472
13
1
0
433,116
2
L
Ravana
10,363
471
77
4
0
404,078
4
L
Chiron
11,533
524
165
8
0
406,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role