Player Matchup

Merlin
Merlin
DrGoodTouch28
Merlin
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 24L
1,314 Elo+
Party 2
Neith
Neith
KorpseKitten
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RandomText
Anhur
Level 89
God Stats
21W - 18L
1,728 SR
Queue Stats
557W - 536L
1,454 Elo+
Solo
Sol
Sol
Vasariah98
Sol
Level 65
God Stats
2W - 5L
1,195 SR
Queue Stats
169W - 178L
1,439 Elo+
Solo
Guan Yu
Guan Yu
supremevibe
Guan Yu
Level 85
God Stats
1W - 0L
1,433 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 2
Team Averages
Level 78
1,471 SR
1,438 Elo+

VS

Team Averages
Level 52
1,446 SR
1,366 Elo+
Skadi
Skadi
CRIMSONREAPER122
Skadi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 69L
1,237 Elo+
Party 1
Horus
Horus
Hurtzsprung
Horus
Level 69
God Stats
1W - 1L
1,839 SR
Queue Stats
104W - 116L
1,516 Elo+
Solo
Ares
Ares
KarmicOverflow
Ares
Level 62
God Stats
2W - 6L
1,100 SR
Queue Stats
167W - 231L
1,294 Elo+
Party 1
Fenrir
Fenrir
MsDestroyer
Fenrir
Level 46
God Stats
9W - 20L
1,293 SR
Queue Stats
156W - 202L
1,267 Elo+
Party 1
Tiamat
Tiamat
SquatchyDude
Tiamat
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 144L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 29
10,198
1,133
14,160
5,572
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
18 / 0 / 16
12,844
1,427
25,206
7,974
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
18
14 / 2 / 20
12,412
1,379
26,088
9,478
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 23
10,423
1,158
10,746
8,635
3,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
supremevibe
Guan Yu
16
6 / 1 / 19
10,543
1,171
9,308
11,571
11,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

286

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,869
985
10,601
15,777
10,917
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 8 / 4
8,695
966
7,852
22,178
25,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 10 / 3
8,877
986
4,871
22,152
11,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
14
2 / 12 / 3
9,009
1,001
8,492
20,195
7,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
0 / 5 / 3
8,269
919
6,937
11,250
8,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
22
43
Kills
5
5
Deaths
43
107
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
2
2
29
8.25
L
1
8
4
0.38
L
1
10
3
0.25
W
18
0
16
26
L
Fenrir
2
12
3
0.29
W
Anhur
14
2
20
12
L
Tiamat
0
5
3
0.3
W
3
0
23
14.5
W
Guan Yu
supremevibe
Guan Yu
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,508
Damage
38,753
43,230
Taken
91,552
23,480
Mitigated
64,504
14,602
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,601
5,641
913
1,561
15,777
10,917
0
2,670
13,003
0
32,894
W
14,160
1,867
0
256
5,572
2,164
0
1,577
3,970
20,080
0
L
7,852
4,258
2,638
3,330
22,178
25,973
0
6,382
15,390
45
15,199
L
4,871
153
0
0
22,152
11,857
0
6,455
15,443
28,491
0
W
25,206
15,174
0
1,568
7,974
3,437
0
2,659
5,240
0
39,531
L
Fenrir
8,492
2,571
0
1,474
20,195
7,457
0
6,531
13,282
0
21,451
W
Anhur
26,088
13,961
0
4,179
9,478
3,699
0
2,319
7,159
0
45,664
L
Tiamat
6,937
964
0
1,578
11,250
8,300
0
1,483
9,528
23,863
0
W
10,746
2,432
546
2,788
8,635
3,019
0
1,665
6,970
34,455
0
W
Guan Yu
supremevibe
Guan Yu
9,308
942
2,643
2,622
11,571
11,161
0
3,533
8,038
0
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,420
Gold Earned
43,719
170
Minions Killed
163
7
Camps Cleared
3
879,167
Distance Traveled
745,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,869
985
49
5
0
133,027
0
W
Merlin
10,198
1,133
10
1
1
151,669
0
L
Horus
8,695
966
15
2
1
174,327
0
L
Ares
8,877
986
56
6
2
161,261
1
W
Neith
12,844
1,427
39
4
0
178,445
0
L
Fenrir
9,009
1,001
22
2
0
145,565
3
W
Anhur
12,412
1,379
42
5
4
176,456
1
L
Tiamat
8,269
919
21
2
0
131,078
0
W
Sol
10,423
1,158
73
8
1
183,600
0
W
Guan Yu
10,543
1,171
6
1
1
188,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role