Player Matchup

Osiris
Osiris
Me Harmony
Osiris
Level 149
God Stats
2W - 1L
1,620 SR
Queue Stats
43W - 24L
1,285 Elo+
Party 2
Bacchus
Bacchus
RockCrasheride
Bacchus
Level 144
God Stats
6W - 3L
1,549 SR
Queue Stats
117W - 77L
1,557 Elo+
Party 2
Vulcan
Vulcan
TORRETEO
Vulcan
Level 103
God Stats
1W - 0L
1,752 SR
Queue Stats
23W - 17L
1,747 Elo+
Party 2
Ra
Ra
tvmdcarmine
Ra
Level 147
God Stats
1W - 2L
1,622 SR
Queue Stats
64W - 24L
1,806 Elo+
Party 2
Team Averages
Level 136
1,636 SR
1,599 Elo+

VS

Team Averages
Level 82
1,559 SR
1,747 Elo+
Scylla
Scylla
HandjobBob
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Bacchus
Bacchus
KohiKumaDPB
Bacchus
Level 97
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Erlang Shen
Erlang Shen
deathbringer509
Erlang Shen
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Hou Yi
Hou Yi
xBubbs
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Me Harmony
Osiris
15
5 / 2 / 8
9,988
832
8,640
14,622
9,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 0 / 5
10,807
901
8,265
7,133
5,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
TORRETEO
Vulcan
14
1 / 2 / 5
8,953
746
3,696
5,325
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 8
10,498
875
13,320
10,248
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HandjobBob
Scylla
14
2 / 4 / 4
8,415
701
8,550
8,100
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
KohiKumaDPB
Bacchus
12
0 / 6 / 4
7,404
617
3,648
10,931
10,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
deathbringer509
Erlang Shen
14
3 / 7 / 2
8,568
714
5,617
11,250
6,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
xBubbs
Hou Yi
13
1 / 1 / 2
8,010
668
6,190
8,119
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
6
6
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
HandjobBob
Scylla
2
4
4
1
L
Bacchus
KohiKumaDPB
Bacchus
0
6
4
0.33
W
Osiris
Me Harmony
Osiris
5
2
8
4.5
W
7
0
5
9.5
W
Vulcan
TORRETEO
Vulcan
1
2
5
1.75
L
Erlang Shen
deathbringer509
Erlang Shen
3
7
2
0.57
W
5
2
8
4.5
L
Hou Yi
xBubbs
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
24,005
37,328
Taken
38,400
24,328
Mitigated
23,680
16,805
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HandjobBob
Scylla
8,550
368
0
791
8,100
2,835
0
7,290
734
28,215
0
L
Bacchus
KohiKumaDPB
Bacchus
3,648
396
0
100
10,931
10,779
0
4,737
6,171
12,096
0
W
Osiris
Me Harmony
Osiris
8,640
3,562
0
4,645
14,622
9,230
215
4,033
10,455
0
26,263
W
8,265
1,850
0
2,608
7,133
5,119
1,105
1,466
5,611
34,925
0
W
Vulcan
TORRETEO
Vulcan
3,696
746
326
957
5,325
2,419
768
2,365
2,844
22,890
0
L
Erlang Shen
deathbringer509
Erlang Shen
5,617
1,881
0
538
11,250
6,910
0
7,645
3,485
0
14,693
W
13,320
879
3,313
4,956
10,248
7,560
1,408
4,494
5,636
41,189
0
L
Hou Yi
xBubbs
Hou Yi
6,190
3,284
0
0
8,119
3,156
0
5,882
2,191
0
32,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
32,397
218
Minions Killed
143
13
Camps Cleared
8
993,821
Distance Traveled
796,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,415
701
51
4
3
203,440
2
L
Bacchus
7,404
617
14
1
1
188,204
0
W
Osiris
9,988
832
33
3
5
228,983
1
W
Bacchus
10,807
901
66
6
4
295,209
4
W
Vulcan
8,953
746
50
4
1
231,943
1
L
Erlang Shen
8,568
714
19
2
1
183,114
3
W
Ra
10,498
875
69
6
3
237,686
1
L
Hou Yi
8,010
668
59
5
3
221,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role