Player Matchup

Pele
Pele
DebaucherousH
Pele
Level 17
God Stats
2W - 0L
1,771 SR
Queue Stats
48W - 33L
1,726 Elo+
Solo
Kukulkan
Kukulkan
DynamicDuckling
Kukulkan
Level 28
God Stats
4W - 3L
1,641 SR
Queue Stats
97W - 66L
1,692 Elo+
Solo
Cupid
Cupid
ToCloseToTouch
Cupid
Level 13
God Stats
21W - 10L
1,604 SR
Queue Stats
21W - 17L
1,608 Elo+
Solo
Nox
Nox
TouchMyDinker
Nox
Level 29
God Stats
12W - 7L
1,620 SR
Queue Stats
173W - 155L
1,714 Elo+
Solo
Serqet
Serqet
Ultron23
Serqet
Level 29
God Stats
9W - 9L
1,574 SR
Queue Stats
41W - 43L
1,744 Elo+
Solo
Team Averages
Level 23
1,642 SR
1,697 Elo+

VS

Team Averages
Level 21
1,512 SR
1,410 Elo+
Ymir
Ymir
CptBopngWeed
Ymir
Level 18
God Stats
14W - 12L
1,544 SR
Queue Stats
35W - 43L
1,397 Elo+
Party 1
Anubis
Anubis
LLamansilver
Anubis
Level 19
God Stats
23W - 24L
1,547 SR
Queue Stats
45W - 55L
1,403 Elo+
Party 1
Ravana
Ravana
SundaeD
Ravana
Level 22
God Stats
1W - 5L
1,453 SR
Queue Stats
146W - 152L
1,421 Elo+
Party 1
Odin
Odin
ThekidisBk
Odin
Level 17
God Stats
31W - 32L
1,517 SR
Queue Stats
35W - 35L
1,443 Elo+
Party 1
Apollo
Apollo
tiltedbitties
Apollo
Level 27
God Stats
23W - 29L
1,498 SR
Queue Stats
164W - 185L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,498
625
5,296
7,598
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
3 / 0 / 2
6,877
573
6,193
2,604
873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 3
6,661
555
4,817
5,674
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 7
7,213
601
7,828
6,175
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Ultron23
Serqet
12
2 / 1 / 1
6,790
566
2,951
6,478
2,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,031
419
1,355
8,026
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
8
0 / 5 / 0
5,358
447
1,843
6,889
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
SundaeD
Ravana
11
4 / 3 / 0
6,712
559
3,351
6,630
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
6,202
517
4,414
7,798
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 2
5,500
458
3,447
8,453
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
3
6.5
W
Kukulkan
3
0
2
4
L
Anubis
0
5
0
0
L
Ravana
SundaeD
Ravana
4
3
0
1.33
L
0
2
2
0.5
W
2
1
3
3.5
W
5
1
7
8.5
W
Serqet
Ultron23
Serqet
2
1
1
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
14,410
28,529
Taken
37,796
10,684
Mitigated
16,484
12,890
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,355
470
0
458
8,026
3,028
64
3,991
4,035
13,168
0
W
5,296
1,746
0
4,454
7,598
2,419
0
1,284
6,264
0
56,303
W
Kukulkan
6,193
349
0
750
2,604
873
0
138
2,466
43,857
0
L
Anubis
1,843
0
0
1,443
6,889
3,475
369
3,066
3,823
24,144
0
L
Ravana
SundaeD
Ravana
3,351
418
0
2,254
6,630
2,193
0
2,786
3,697
0
28,682
L
4,414
2,032
0
250
7,798
5,406
0
537
6,671
0
27,577
W
4,817
2,266
169
2,839
5,674
1,571
63
735
4,939
0
35,966
W
7,828
578
0
2,237
6,175
3,455
0
1,041
5,134
20,225
0
W
Serqet
Ultron23
Serqet
2,951
812
0
2,441
6,478
2,366
0
0
6,175
0
28,946
L
3,447
1,677
0
3,305
8,453
2,382
602
3,641
4,812
0
31,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
28,803
371
Minions Killed
252
0
Camps Cleared
0
1,134,101
Distance Traveled
1,148,459
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,031
419
23
2
0
224,444
2
W
Pele
7,498
625
111
9
0
256,113
2
W
Kukulkan
6,877
573
92
8
0
224,632
3
L
Anubis
5,358
447
48
4
0
207,587
1
L
Ravana
6,712
559
59
5
0
234,566
2
L
Odin
6,202
517
63
5
0
254,472
3
W
Cupid
6,661
555
81
7
0
218,941
2
W
Nox
7,213
601
22
2
0
207,991
3
W
Serqet
6,790
566
65
5
0
226,424
1
L
Apollo
5,500
458
59
5
0
227,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role