Player Matchup

Thor
Thor
Kingheath
Thor
Level 4
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 17L
1,594 Elo+
Party 2
Neith
Neith
Luasauriam
Neith
Level 28
God Stats
83W - 69L
1,614 SR
Queue Stats
192W - 176L
1,566 Elo+
Solo
Mulan
Mulan
MrSpectacular-_
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Fenrir
Fenrir
RKGZulthar
Fenrir
Level 28
God Stats
10W - 6L
1,420 SR
Queue Stats
106W - 109L
1,456 Elo+
Solo
Anubis
Anubis
Ssjae123344
Anubis
Level 26
God Stats
31W - 28L
1,548 SR
Queue Stats
91W - 110L
1,463 Elo+
Solo
Team Averages
Level 18
1,556 SR
1,516 Elo+

VS

Team Averages
Level 17
1,526 SR
1,430 Elo+
Mulan
Mulan
Alath2
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,442 Elo+
Solo
Cthulhu
Cthulhu
DezNutz_254
Cthulhu
Level 5
God Stats
3W - 3L
1,743 SR
Queue Stats
3W - 4L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
IamDragonKing1
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,379 Elo+
Solo
Skadi
Skadi
PokerPhasee
Skadi
Level 40
God Stats
20W - 19L
1,577 SR
Queue Stats
118W - 134L
1,536 Elo+
Party 1
Tiamat
Tiamat
ZL__tropic
Tiamat
Level 3
God Stats
0W - 4L
1,308 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
1 / 10 / 17
13,145
939
8,165
20,135
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
20
10 / 1 / 15
16,128
1,152
25,243
14,688
6,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 9 / 15
13,934
995
12,207
20,894
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
RKGZulthar
Fenrir
20
25 / 9 / 6
19,060
1,361
38,060
28,099
13,310
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
20
5 / 10 / 25
16,799
1,200
37,020
34,226
18,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alath2
Mulan
18
1 / 10 / 13
12,368
883
11,464
16,724
10,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
DezNutz_254
Cthulhu
20
3 / 9 / 19
14,696
1,050
12,195
29,316
25,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
IamDragonKing1
Cu Chulainn
20
9 / 9 / 16
15,142
1,082
23,287
41,626
21,183
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 7 / 12
18,254
1,304
44,854
21,147
7,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ZL__tropic
Tiamat
20
5 / 8 / 16
14,400
1,029
14,535
21,478
11,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
115
43
Kills
39
39
Deaths
43
78
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alath2
Mulan
1
10
13
0.75
L
Cthulhu
DezNutz_254
Cthulhu
3
9
19
1.39
L
Cu Chulainn
IamDragonKing1
Cu Chulainn
9
9
16
1.89
W
Thor
1
10
17
0.95
W
Neith
10
1
15
17.5
W
2
9
15
1.06
L
21
7
12
3.86
W
Fenrir
RKGZulthar
Fenrir
25
9
6
3.11
W
Anubis
5
10
25
1.75
L
Tiamat
ZL__tropic
Tiamat
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,695
Damage
106,335
118,042
Taken
130,291
64,099
Mitigated
75,714
20,588
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alath2
Mulan
11,464
5,146
0
328
16,724
10,625
0
3,556
13,093
0
20,736
L
Cthulhu
DezNutz_254
Cthulhu
12,195
1,687
952
675
29,316
25,162
0
6,731
22,315
30,541
0
L
Cu Chulainn
IamDragonKing1
Cu Chulainn
23,287
12,196
0
5,885
41,626
21,183
0
11,610
29,791
0
53,009
W
Thor
8,165
4,998
0
610
20,135
8,809
0
3,521
16,389
0
11,997
W
Neith
25,243
19,166
0
874
14,688
6,459
0
3,924
10,539
0
68,403
W
12,207
7,941
0
2,892
20,894
16,899
0
6,065
14,401
0
24,178
L
44,854
28,545
0
0
21,147
7,538
0
8,390
12,732
0
69,933
W
Fenrir
RKGZulthar
Fenrir
38,060
14,250
0
3,214
28,099
13,310
0
5,725
22,149
0
47,923
W
Anubis
37,020
1,398
692
12,306
34,226
18,622
0
6,767
27,109
80,346
0
L
Tiamat
ZL__tropic
Tiamat
14,535
1,736
0
1,376
21,478
11,206
0
6,733
14,670
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,066
Gold Earned
74,860
241
Minions Killed
237
9
Camps Cleared
0
1,174,269
Distance Traveled
1,113,513
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,368
883
24
2
0
150,382
0
L
Cthulhu
14,696
1,050
60
4
0
218,821
1
L
Cu Chulainn
15,142
1,082
60
4
0
248,048
0
W
Thor
13,145
939
4
0
0
199,121
0
W
Neith
16,128
1,152
93
7
5
228,584
0
W
Mulan
13,934
995
22
2
3
249,328
0
L
Skadi
18,254
1,304
59
4
0
263,254
1
W
Fenrir
19,060
1,361
18
1
0
296,497
0
W
Anubis
16,799
1,200
104
7
1
200,739
0
L
Tiamat
14,400
1,029
34
2
0
233,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role