Player Matchup

Anubis
Anubis
GreNinja_2302
Anubis
Level 28
God Stats
83W - 51L
1,630 SR
Queue Stats
301W - 280L
1,437 Elo+
Solo
Danzaburou
Danzaburou
KurRoo40
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,215 Elo+
Party 2
Aphrodite
Aphrodite
Seranwrap0402033
Aphrodite
Level 29
God Stats
5W - 2L
1,827 SR
Queue Stats
60W - 63L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
Ure4ard
Sun Wukong
Level 16
God Stats
4W - 2L
1,596 SR
Queue Stats
29W - 23L
1,486 Elo+
Party 2
Nemesis
Nemesis
Xanxiety22
Nemesis
Level 12
God Stats
8W - 11L
1,500 SR
Queue Stats
54W - 36L
1,500 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,381 Elo+

VS

Team Averages
Level 8
1,341 SR
1,240 Elo+
Jormungandr
Jormungandr
AloneOdin301456
Jormungandr
Level 14
God Stats
0W - 1L
1,363 SR
Queue Stats
7W - 14L
1,291 Elo+
Solo
Hachiman
Hachiman
Casualexe
Hachiman
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Da Ji
Da Ji
Defalt_hey
Da Ji
Level 4
God Stats
0W - 4L
1,095 SR
Queue Stats
6W - 11L
1,204 Elo+
Party 1
Artemis
Artemis
FiercestDust767
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,204 Elo+
Party 1
Xbalanque
Xbalanque
ThomasGuy
Xbalanque
Level 11
God Stats
5W - 10L
1,471 SR
Queue Stats
10W - 16L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 21
14,354
1,104
22,257
21,891
21,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
KurRoo40
Danzaburou
19
5 / 2 / 20
13,676
1,052
14,185
14,886
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
20
10 / 1 / 21
14,780
1,137
22,665
16,563
14,481
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Ure4ard
Sun Wukong
20
12 / 6 / 20
14,144
1,088
21,711
22,741
14,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Xanxiety22
Nemesis
20
10 / 5 / 20
14,419
1,109
11,776
16,760
15,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AloneOdin301456
Jormungandr
19
2 / 4 / 11
12,844
988
17,813
24,137
26,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Casualexe
Hachiman
19
1 / 8 / 9
11,859
912
14,647
16,162
5,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
19
12 / 15 / 3
15,265
1,174
24,828
27,984
12,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 11 / 6
12,842
988
14,076
15,981
5,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
ThomasGuy
Xbalanque
19
0 / 12 / 9
12,070
928
16,046
18,127
6,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
57
49
Kills
19
19
Deaths
50
102
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AloneOdin301456
Jormungandr
2
4
11
1.88
L
Hachiman
Casualexe
Hachiman
1
8
9
0.69
L
Da Ji
12
15
3
0.9
L
4
11
6
0.64
W
12
5
21
4.5
W
Danzaburou
KurRoo40
Danzaburou
5
2
20
7.5
W
Aphrodite
10
1
21
20.5
L
Xbalanque
ThomasGuy
Xbalanque
0
12
9
0.38
W
Sun Wukong
Ure4ard
Sun Wukong
12
6
20
3.67
W
Nemesis
Xanxiety22
Nemesis
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,594
Damage
87,410
92,841
Taken
102,391
72,639
Mitigated
56,701
41,119
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AloneOdin301456
Jormungandr
17,813
3,478
0
580
24,137
26,372
0
10,486
13,651
43,543
0
L
Hachiman
Casualexe
Hachiman
14,647
9,875
0
4,706
16,162
5,570
0
6,983
9,179
0
36,205
L
Da Ji
24,828
7,211
0
1,157
27,984
12,637
0
11,687
16,297
0
43,267
L
14,076
9,744
0
0
15,981
5,972
0
6,393
9,588
0
29,105
W
22,257
2,268
0
7,107
21,891
21,361
0
3,484
18,307
63,481
0
W
Danzaburou
KurRoo40
Danzaburou
14,185
6,507
0
2,782
14,886
7,137
0
4,322
10,564
0
26,222
W
Aphrodite
22,665
3,721
13,461
12,290
16,563
14,481
0
3,628
12,935
36,772
0
L
Xbalanque
ThomasGuy
Xbalanque
16,046
9,066
0
0
18,127
6,150
0
9,373
8,754
0
54,194
W
Sun Wukong
Ure4ard
Sun Wukong
21,711
8,175
0
1,716
22,741
14,554
0
2,866
19,875
0
34,238
W
Nemesis
Xanxiety22
Nemesis
11,776
5,389
0
3,763
16,760
15,106
0
3,388
13,347
0
22,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,373
Gold Earned
64,880
230
Minions Killed
238
2
Camps Cleared
8
1,040,632
Distance Traveled
994,871
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,844
988
58
4
0
228,689
0
L
Hachiman
11,859
912
32
2
0
186,756
3
L
Da Ji
15,265
1,174
44
3
3
243,544
0
L
Artemis
12,842
988
27
2
3
180,538
0
W
Anubis
14,354
1,104
115
9
1
177,461
2
W
Danzaburou
13,676
1,052
27
2
0
189,452
0
W
Aphrodite
14,780
1,137
38
3
0
221,373
0
L
Xbalanque
12,070
928
77
6
2
155,344
0
W
Sun Wukong
14,144
1,088
27
2
0
219,792
0
W
Nemesis
14,419
1,109
23
2
1
232,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role