Player Matchup

Geb
Geb
Alphomega81
Geb
Level 29
God Stats
6W - 2L
1,770 SR
Queue Stats
108W - 132L
1,441 Elo+
Party 2
Bellona
Bellona
Azurelanz
Bellona
Level 18
God Stats
37W - 32L
1,352 SR
Queue Stats
121W - 128L
1,339 Elo+
Party 2
Ravana
Ravana
EvenMoreNutz
Ravana
Level 27
God Stats
17W - 9L
1,575 SR
Queue Stats
417W - 367L
1,462 Elo+
Solo
Chernobog
Chernobog
Nuzy7
Chernobog
Level 25
God Stats
1W - 3L
1,262 SR
Queue Stats
49W - 45L
1,413 Elo+
Party 2
Olorun
Olorun
dylanr77
Olorun
Level 24
God Stats
10W - 14L
1,554 SR
Queue Stats
801W - 890L
1,373 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,405 Elo+

VS

Team Averages
Level 18
1,473 SR
1,456 Elo+
Merlin
Merlin
BasikMethodz
Merlin
Level 25
God Stats
9W - 8L
1,530 SR
Queue Stats
14W - 10L
1,483 Elo+
Solo
Neith
Neith
DoreEstTrash
Neith
Level 4
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nike
Nike
Paul32
Nike
Level 16
God Stats
5W - 5L
1,434 SR
Queue Stats
26W - 37L
1,333 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 29
God Stats
56W - 38L
1,594 SR
Queue Stats
84W - 76L
1,465 Elo+
Solo
Ymir
Ymir
Wamow
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 11
8,506
425
5,263
20,200
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Azurelanz
Bellona
16
8 / 3 / 2
10,538
527
10,025
12,714
10,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
15
5 / 3 / 7
9,528
476
11,239
10,824
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Nuzy7
Chernobog
13
4 / 8 / 6
8,749
437
6,670
14,748
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
dylanr77
Olorun
15
2 / 7 / 5
9,381
469
6,949
16,861
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 3 / 6
11,586
579
21,791
9,808
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 8 / 9
9,390
470
14,528
12,812
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Paul32
Nike
15
4 / 5 / 8
9,473
474
5,434
17,234
11,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
18
6 / 1 / 1
11,177
559
5,030
11,269
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Wamow
Ymir
14
4 / 4 / 6
8,892
445
11,147
16,291
12,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
21
Kills
28
28
Deaths
21
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
L
Bellona
Azurelanz
Bellona
8
3
2
3
W
Merlin
9
3
6
4
W
5
8
9
1.19
L
Ravana
5
3
7
2.83
L
Chernobog
Nuzy7
Chernobog
4
8
6
0.88
W
Nike
Paul32
Nike
4
5
8
1.6
W
Awilix
6
1
1
6.5
W
Ymir
Wamow
Ymir
4
4
6
1.75
L
Olorun
dylanr77
Olorun
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
57,930
75,347
Taken
67,414
45,228
Mitigated
36,251
17,485
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
523
0
1,214
20,200
16,482
0
8,459
11,688
22,855
0
L
Bellona
Azurelanz
Bellona
10,025
3,256
0
4,899
12,714
10,422
424
4,168
8,396
331
56,295
W
Merlin
21,791
1,078
0
2,676
9,808
3,826
884
2,548
7,260
82,172
0
W
14,528
8,745
0
3,045
12,812
4,357
2,395
2,572
10,240
0
52,523
L
Ravana
11,239
2,897
0
3,662
10,824
6,392
0
4,795
5,979
0
59,321
L
Chernobog
Nuzy7
Chernobog
6,670
3,681
0
2,541
14,748
5,151
0
4,506
10,242
0
45,451
W
Nike
Paul32
Nike
5,434
1,009
0
1,300
17,234
11,344
986
3,652
13,582
0
35,910
W
Awilix
5,030
2,068
0
6,794
11,269
4,287
0
142
11,127
0
77,260
W
Ymir
Wamow
Ymir
11,147
1,947
0
1,300
16,291
12,437
49
3,605
12,686
27,899
0
L
Olorun
dylanr77
Olorun
6,949
5,113
0
5,169
16,861
6,781
348
11,010
5,801
57,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
50,518
410
Minions Killed
441
0
Camps Cleared
0
1,753,154
Distance Traveled
1,646,493
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,506
425
26
1
0
366,938
1
L
Bellona
10,538
527
113
6
0
376,519
0
W
Merlin
11,586
579
125
6
0
367,246
2
W
Neith
9,390
470
93
5
0
298,208
4
L
Ravana
9,528
476
100
5
0
388,950
5
L
Chernobog
8,749
437
76
4
0
350,701
0
W
Nike
9,473
474
64
3
0
331,910
0
W
Awilix
11,177
559
119
6
0
305,972
0
W
Ymir
8,892
445
40
2
0
343,157
2
L
Olorun
9,381
469
95
5
0
270,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role