Player Matchup

Tiamat
Tiamat
Hatecaster
Tiamat
Level 23
God Stats
6W - 5L
1,763 SR
Queue Stats
17W - 20L
1,516 Elo+
Solo
Fenrir
Fenrir
inpuk
Fenrir
Level 26
God Stats
2W - 5L
1,286 SR
Queue Stats
78W - 73L
1,382 Elo+
Solo
Sylvanus
Sylvanus
jeresit0
Sylvanus
Level 17
God Stats
37W - 30L
1,454 SR
Queue Stats
64W - 75L
1,342 Elo+
Party 3
Zeus
Zeus
mattTHATSwho
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,354 Elo+
Solo
Ah Puch
Ah Puch
slavkomcoy
Ah Puch
Level 16
God Stats
21W - 13L
1,450 SR
Queue Stats
35W - 31L
1,369 Elo+
Party 3
Team Averages
Level 21
1,491 SR
1,393 Elo+

VS

Team Averages
Level 20
1,467 SR
1,319 Elo+
Jing Wei
Jing Wei
Hussayn
Jing Wei
Level 29
God Stats
2W - 5L
1,300 SR
Queue Stats
26W - 18L
1,397 Elo+
Solo
Cthulhu
Cthulhu
PinkBee92
Cthulhu
Level 29
God Stats
36W - 26L
1,551 SR
Queue Stats
167W - 177L
1,435 Elo+
Party 1
Achilles
Achilles
beardotehwise
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,253 Elo+
Party 2
Fenrir
Fenrir
captainspyno
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,115 Elo+
Party 2
Ymir
Ymir
loertsy
Ymir
Level 29
God Stats
11W - 12L
1,485 SR
Queue Stats
98W - 91L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hatecaster
Tiamat
20
2 / 3 / 23
13,041
932
19,822
9,182
11,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
inpuk
Fenrir
20
13 / 5 / 13
15,255
1,090
17,620
16,605
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
jeresit0
Sylvanus
20
3 / 9 / 21
14,246
1,018
19,363
39,209
31,813
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
12 / 4 / 17
15,454
1,104
34,855
13,755
6,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
slavkomcoy
Ah Puch
20
8 / 0 / 19
14,387
1,028
29,510
11,456
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hussayn
Jing Wei
20
7 / 4 / 10
14,641
1,046
20,376
17,286
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PinkBee92
Cthulhu
20
6 / 5 / 11
14,015
1,001
26,073
22,917
9,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
beardotehwise
Achilles
19
2 / 12 / 13
12,791
914
13,213
33,062
27,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
0 / 14 / 10
11,564
826
8,464
26,875
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
loertsy
Ymir
20
6 / 3 / 11
15,053
1,075
16,394
28,265
28,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
76
38
Kills
21
21
Deaths
38
93
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Hatecaster
Tiamat
2
3
23
4.5
L
Jing Wei
Hussayn
Jing Wei
7
4
10
3
L
Cthulhu
PinkBee92
Cthulhu
6
5
11
2.3
L
Achilles
beardotehwise
Achilles
2
12
13
0.71
L
Fenrir
0
14
10
0.36
W
Fenrir
inpuk
Fenrir
13
5
13
3.9
W
Sylvanus
jeresit0
Sylvanus
3
9
21
1.5
L
Ymir
loertsy
Ymir
6
3
11
3.83
W
12
4
17
5.13
W
Ah Puch
slavkomcoy
Ah Puch
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,170
Damage
84,520
90,207
Taken
128,405
63,653
Mitigated
83,324
26,552
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Hatecaster
Tiamat
19,822
2,491
0
1,377
9,182
11,300
0
3,548
5,554
32,004
0
L
Jing Wei
Hussayn
Jing Wei
20,376
13,558
715
7,345
17,286
6,530
0
13,953
3,333
0
60,448
L
Cthulhu
PinkBee92
Cthulhu
26,073
1,187
1,231
1,344
22,917
9,494
0
18,278
4,639
43,813
0
L
Achilles
beardotehwise
Achilles
13,213
5,324
0
816
33,062
27,417
0
28,319
4,743
0
32,153
L
Fenrir
8,464
3,100
0
777
26,875
11,127
0
19,236
7,639
0
16,200
W
Fenrir
inpuk
Fenrir
17,620
5,295
0
2,215
16,605
8,690
0
8,443
8,087
0
30,537
W
Sylvanus
jeresit0
Sylvanus
19,363
4,735
6,276
12,293
39,209
31,813
0
16,911
21,873
28,584
0
L
Ymir
loertsy
Ymir
16,394
4,179
0
0
28,265
28,756
0
23,764
4,501
43,590
0
W
34,855
7,947
0
3,634
13,755
6,223
0
6,492
7,193
88,580
0
W
Ah Puch
slavkomcoy
Ah Puch
29,510
3,629
0
757
11,456
5,627
0
7,073
4,308
61,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,383
Gold Earned
68,064
269
Minions Killed
288
12
Camps Cleared
5
1,170,464
Distance Traveled
1,268,830
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,041
932
29
2
1
261,451
0
L
Jing Wei
14,641
1,046
106
8
3
224,100
0
L
Cthulhu
14,015
1,001
42
3
0
294,067
0
L
Achilles
12,791
914
43
3
1
261,039
0
L
Fenrir
11,564
826
19
1
1
218,853
0
W
Fenrir
15,255
1,090
27
2
7
243,313
0
W
Sylvanus
14,246
1,018
23
2
1
179,930
0
L
Ymir
15,053
1,075
78
6
0
270,771
0
W
Zeus
15,454
1,104
103
7
3
208,850
0
W
Ah Puch
14,387
1,028
87
6
0
276,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role