Player Matchup

Bacchus
Bacchus
GirthyKoreanBoy
Bacchus
Level 18
God Stats
5W - 6L
1,914 SR
Queue Stats
187W - 201L
1,546 Elo+
Solo
Heimdallr
Heimdallr
KLUTCHED34
Heimdallr
Level 4
God Stats
1W - 5L
1,345 SR
Queue Stats
6W - 8L
1,579 Elo+
Solo
Ymir
Ymir
LegLipsLeg
Ymir
Level 24
God Stats
9W - 14L
1,652 SR
Queue Stats
130W - 143L
1,551 Elo+
Solo
Ra
Ra
jorgelgm75
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 36L
1,591 Elo+
Solo
King Arthur
King Arthur
nght12fal
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,644 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,582 Elo+

VS

Team Averages
Level 23
1,529 SR
1,566 Elo+
Hou Yi
Hou Yi
AMOSC-Jaylyn2320
Hou Yi
Level 15
God Stats
1W - 2L
1,301 SR
Queue Stats
41W - 25L
1,637 Elo+
Solo
Janus
Janus
ArchangelGarrus
Janus
Level 27
God Stats
15W - 20L
1,507 SR
Queue Stats
31W - 45L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
B1g K1nG 4L3x
Sylvanus
Level 28
God Stats
4W - 6L
1,859 SR
Queue Stats
144W - 148L
1,568 Elo+
Party 1
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 17
God Stats
81W - 67L
1,638 SR
Queue Stats
101W - 84L
1,600 Elo+
Solo
Ne Zha
Ne Zha
vrmjeanti
Ne Zha
Level 28
God Stats
3W - 13L
1,340 SR
Queue Stats
82W - 89L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,390
411
6,583
14,416
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
KLUTCHED34
Heimdallr
10
0 / 10 / 3
6,404
356
3,393
11,641
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 3
7,288
405
2,464
11,272
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 1
8,480
471
13,692
12,953
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
nght12fal
King Arthur
12
1 / 4 / 0
7,569
421
2,947
14,350
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
8,913
495
11,824
12,742
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 6
9,070
504
12,484
6,182
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
B1g K1nG 4L3x
Sylvanus
13
2 / 1 / 10
8,990
499
5,205
10,354
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 2 / 14
9,178
510
13,942
13,575
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
vrmjeanti
Ne Zha
16
5 / 3 / 3
9,280
516
6,480
15,862
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
26
27
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
6
1
6
9
W
Sylvanus
B1g K1nG 4L3x
Sylvanus
2
1
10
7
L
2
6
1
0.42
L
Heimdallr
KLUTCHED34
Heimdallr
0
10
3
0.15
L
1
2
3
1.25
W
8
2
14
7.5
L
4
5
1
0.9
L
King Arthur
nght12fal
King Arthur
1
4
0
0.25
W
Ne Zha
vrmjeanti
Ne Zha
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
49,935
64,632
Taken
58,715
37,892
Mitigated
29,875
13,031
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,824
5,890
0
4,762
12,742
5,457
297
7,698
4,748
0
51,582
W
12,484
499
0
1,034
6,182
2,131
540
2,480
3,617
50,340
0
W
Sylvanus
B1g K1nG 4L3x
Sylvanus
5,205
2,331
2,753
3,653
10,354
8,250
356
4,184
5,825
24,342
0
L
6,583
366
159
2,770
14,416
12,564
0
3,082
11,169
36,441
0
L
Heimdallr
KLUTCHED34
Heimdallr
3,393
2,265
0
856
11,641
2,662
0
2,961
8,572
0
14,973
L
2,464
623
696
1,272
11,272
9,140
0
4,261
6,897
17,609
0
W
13,942
6,904
789
6,103
13,575
8,421
635
4,189
9,062
0
39,315
L
13,692
791
833
3,357
12,953
4,677
90
1,480
11,357
56,905
0
L
King Arthur
nght12fal
King Arthur
2,947
148
0
3,088
14,350
8,849
210
5,173
8,948
0
38,031
W
Ne Zha
vrmjeanti
Ne Zha
6,480
2,458
0
5,618
15,862
5,616
903
3,248
12,424
0
76,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
45,431
269
Minions Killed
335
0
Camps Cleared
0
1,596,591
Distance Traveled
1,823,021
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,913
495
74
4
0
322,062
5
W
Janus
9,070
504
77
4
0
365,566
0
W
Sylvanus
8,990
499
40
2
0
351,255
4
L
Bacchus
7,390
411
52
3
0
348,462
2
L
Heimdallr
6,404
356
33
2
0
265,473
0
L
Ymir
7,288
405
26
1
0
299,295
1
W
Bellona
9,178
510
49
3
0
434,686
0
L
Ra
8,480
471
93
5
0
348,102
4
L
King Arthur
7,569
421
65
4
0
335,259
0
W
Ne Zha
9,280
516
95
5
0
349,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role