Player Matchup

Guan Yu
Guan Yu
Bronze I
AVintageMess
Guan Yu
Bronze I
Level 109
God Stats
18W - 18L
1,402 SR
Queue Stats
586W - 583L
951 MMR
Solo
Artemis
Artemis
Silver II
Allen TSD
Artemis
Silver II
Level 90
God Stats
22W - 16L
1,604 SR
Queue Stats
289W - 301L
1,032 MMR
Solo
Mercury
Mercury
Silver II
Ghost Exdras
Mercury
Silver II
Level 103
God Stats
16W - 19L
1,466 SR
Queue Stats
634W - 637L
951 MMR
Solo
Geb
Geb
Bronze I
MetalJypsy
Geb
Bronze I
Level 114
God Stats
2W - 5L
1,168 SR
Queue Stats
71W - 88L
951 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
komadri
Baron Samedi
Silver II
Level 125
God Stats
0W - 3L
1,328 SR
Queue Stats
150W - 172L
945 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,394 SR
966 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,606 SR
966 MMR
Apollo
Apollo
Silver II
Bk1bryan
Apollo
Silver II
Level 89
God Stats
7W - 9L
1,727 SR
Queue Stats
342W - 351L
1,028 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
UngodliestLoads
Sun Wukong
Silver II
Level 45
God Stats
16W - 10L
1,598 SR
Queue Stats
51W - 57L
1,013 MMR
Solo
Aphrodite
Aphrodite
Silver III
Xhenyek
Aphrodite
Silver III
Level 125
God Stats
7W - 10L
1,420 SR
Queue Stats
512W - 544L
880 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
blackkahn
Ao Kuang
Silver IV
Level 47
God Stats
55W - 41L
1,670 SR
Queue Stats
197W - 210L
948 MMR
Solo
Agni
Agni
Silver III
xXDaniJebuzXx
Agni
Silver III
Level 139
God Stats
3W - 5L
1,614 SR
Queue Stats
447W - 470L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AVintageMess
Guan Yu
16
4 / 7 / 5
10,513
404
7,703
24,678
22,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Allen TSD
Artemis
18
4 / 6 / 12
11,962
460
11,613
22,913
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Ghost Exdras
Mercury
18
2 / 7 / 7
11,092
427
14,594
25,800
10,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 7 / 13
10,746
413
13,314
33,616
32,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
komadri
Baron Samedi
19
9 / 10 / 7
13,037
501
28,710
28,772
14,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ArachneSetBakasuraDanzaburouCthulhu

VS

Bans
Cu ChulainnScyllaHadesNemesisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bk1bryan
Apollo
20
8 / 5 / 6
14,342
552
14,762
22,321
11,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
UngodliestLoads
Sun Wukong
20
9 / 0 / 14
14,463
556
30,067
24,915
25,940
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Xhenyek
Aphrodite
18
5 / 5 / 13
13,432
517
16,199
22,496
21,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
blackkahn
Ao Kuang
20
11 / 4 / 8
14,367
553
18,040
24,675
10,820
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 7 / 8
12,654
487
22,268
18,066
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
21
Kills
37
37
Deaths
21
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AVintageMess
Guan Yu
4
7
5
0.93
L
Artemis
Allen TSD
Artemis
4
6
12
1.67
W
Apollo
Bk1bryan
Apollo
8
5
6
2.2
L
Mercury
Ghost Exdras
Mercury
2
7
7
0.79
L
2
7
13
1.21
W
Sun Wukong
UngodliestLoads
Sun Wukong
9
0
14
16
W
Aphrodite
Xhenyek
Aphrodite
5
5
13
2.3
W
Ao Kuang
blackkahn
Ao Kuang
11
4
8
3.75
L
Baron Samedi
komadri
Baron Samedi
9
10
7
1.25
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,934
Damage
101,336
135,779
Taken
112,473
89,432
Mitigated
76,158
47,547
Healing
55,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AVintageMess
Guan Yu
7,703
1,136
6,651
8,578
24,678
22,638
209
9,362
15,316
0
33,148
L
Artemis
Allen TSD
Artemis
11,613
3,094
0
9,005
22,913
9,181
727
7,895
15,018
0
58,242
W
Apollo
Bk1bryan
Apollo
14,762
8,375
0
6,752
22,321
11,597
6,184
8,022
14,093
0
111,853
L
Mercury
Ghost Exdras
Mercury
14,594
9,171
0
7,026
25,800
10,279
1,546
10,436
15,364
0
79,508
L
13,314
1,332
0
5,606
33,616
32,837
178
13,401
20,215
33,213
0
W
Sun Wukong
UngodliestLoads
Sun Wukong
30,067
7,888
0
10,801
24,915
25,940
1,732
8,530
16,135
0
109,315
W
Aphrodite
Xhenyek
Aphrodite
16,199
2,632
7,234
12,661
22,496
21,005
1,095
9,725
12,557
53,115
0
W
Ao Kuang
blackkahn
Ao Kuang
18,040
3,281
0
13,253
24,675
10,820
2,446
7,249
17,200
79,573
0
L
Baron Samedi
komadri
Baron Samedi
28,710
2,313
3,216
7,465
28,772
14,497
70
15,413
13,359
89,510
0
W
22,268
1,410
423
4,283
18,066
6,796
694
7,155
10,464
86,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
69,258
445
Minions Killed
603
0
Camps Cleared
0
2,315,268
Distance Traveled
2,331,905
36
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,513
404
63
2
0
432,556
5
L
Artemis
11,962
460
100
4
0
399,073
3
W
Apollo
14,342
552
154
6
0
450,575
4
L
Mercury
11,092
427
132
5
0
551,450
4
L
Geb
10,746
413
15
1
0
508,406
22
W
Sun Wukong
14,463
556
168
6
0
538,066
8
W
Aphrodite
13,432
517
72
3
0
418,381
1
W
Ao Kuang
14,367
553
95
4
0
493,746
0
L
Baron Samedi
13,037
501
135
5
0
423,783
2
W
Agni
12,654
487
114
4
0
431,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role