Player Matchup

Horus
Horus
Crashovride91
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Anhur
Anhur
DATOUCAI
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Majora258
Pele
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 157L
1,379 Elo+
Party 2
Hachiman
Hachiman
bub319
Hachiman
Level 10
God Stats
3W - 5L
1,691 SR
Queue Stats
107W - 120L
1,300 Elo+
Party 2
Scylla
Scylla
wawacai
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,538 SR
1,371 Elo+

VS

Team Averages
Level 19
1,497 SR
1,370 Elo+
Nu Wa
Nu Wa
DoomDragon4
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,525 Elo+
Solo
Ares
Ares
Ledisi
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 231L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
RcAlan89
Sun Wukong
Level 22
God Stats
16W - 14L
1,691 SR
Queue Stats
103W - 99L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
Thorkil33
Ratatoskr
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 129L
1,389 Elo+
Solo
Artemis
Artemis
qiyansang
Artemis
Level 11
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 13L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,208
414
3,761
10,091
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
DATOUCAI
Anhur
9
0 / 4 / 0
5,632
375
2,808
7,202
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
5 / 3 / 0
7,628
509
7,769
11,563
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
bub319
Hachiman
10
2 / 6 / 2
6,429
429
7,527
11,067
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
wawacai
Scylla
10
1 / 6 / 0
6,448
430
4,015
7,299
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
7,930
529
9,288
8,301
2,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Ledisi
Ares
10
1 / 1 / 5
6,744
450
1,274
7,080
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RcAlan89
Sun Wukong
15
8 / 0 / 4
9,252
617
6,307
10,396
5,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Thorkil33
Ratatoskr
16
5 / 1 / 1
8,922
595
5,056
9,604
3,207
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
qiyansang
Artemis
11
4 / 4 / 5
7,430
495
10,522
9,260
3,099
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
25
25
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Anhur
DATOUCAI
Anhur
0
4
0
0
W
7
3
2
2.67
W
Ares
Ledisi
Ares
1
1
5
3.5
L
Pele
5
3
0
1.67
W
Sun Wukong
RcAlan89
Sun Wukong
8
0
4
10
W
Ratatoskr
Thorkil33
Ratatoskr
5
1
1
5.5
L
Hachiman
bub319
Hachiman
2
6
2
0.5
W
Artemis
qiyansang
Artemis
4
4
5
1.63
L
Scylla
wawacai
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
32,447
47,222
Taken
44,641
18,340
Mitigated
18,884
9,417
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,761
1,516
414
858
10,091
7,128
184
2,055
7,946
0
17,880
L
Anhur
DATOUCAI
Anhur
2,808
1,450
0
1,614
7,202
1,562
78
1,402
5,698
0
15,797
W
9,288
3,221
0
2,905
8,301
2,417
1,916
2,895
5,406
30,648
0
W
Ares
Ledisi
Ares
1,274
66
0
2,712
7,080
5,063
93
394
6,636
11,825
0
L
Pele
7,769
1,238
0
3,703
11,563
3,328
0
1,737
9,648
0
41,909
W
Sun Wukong
RcAlan89
Sun Wukong
6,307
933
0
2,530
10,396
5,098
2,886
94
10,202
0
48,299
W
Ratatoskr
Thorkil33
Ratatoskr
5,056
1,736
0
4,199
9,604
3,207
957
34
9,470
0
56,485
L
Hachiman
bub319
Hachiman
7,527
3,417
0
2,465
11,067
4,724
408
1,025
9,980
0
24,102
W
Artemis
qiyansang
Artemis
10,522
4,480
0
0
9,260
3,099
495
598
8,594
0
31,554
L
Scylla
wawacai
Scylla
4,015
294
0
363
7,299
1,598
204
3,607
3,388
33,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
40,278
206
Minions Killed
308
0
Camps Cleared
0
1,244,828
Distance Traveled
1,260,240
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,208
414
30
2
0
226,668
1
L
Anhur
5,632
375
30
2
0
248,608
1
W
Nu Wa
7,930
529
43
3
0
220,977
4
W
Ares
6,744
450
14
1
0
201,195
0
L
Pele
7,628
509
56
4
0
287,570
4
W
Sun Wukong
9,252
617
97
6
0
290,928
1
W
Ratatoskr
8,922
595
109
7
0
294,409
5
L
Hachiman
6,429
429
35
2
0
212,370
1
W
Artemis
7,430
495
45
3
0
252,731
2
L
Scylla
6,448
430
55
4
0
269,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role