Player Matchup

Danzaburou
Danzaburou
Disable IPv4
Danzaburou
Level 15
God Stats
4W - 1L
1,560 SR
Queue Stats
4W - 7L
1,388 Elo+
Party 1
Bellona
Bellona
Ganman10
Bellona
Level 149
God Stats
1W - 1L
1,613 SR
Queue Stats
254W - 253L
1,531 Elo+
Party 1
Persephone
Persephone
JoeyFatNuts
Persephone
Level 143
God Stats
4W - 1L
1,858 SR
Queue Stats
16W - 14L
1,601 Elo+
Party 1
Ares
Ares
ST4Y HYP3
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 1
Chaac
Chaac
Shockeee
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,606 SR
1,508 Elo+

VS

Team Averages
Level 70
1,488 SR
1,481 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SEEKNDSTROY_VG
Heimdallr
Level 18
God Stats
12W - 13L
1,477 SR
Queue Stats
14W - 15L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
flamingcacti
Hun Batz
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 219L
1,579 Elo+
Party 2
Tiamat
Tiamat
soldiergst49
Tiamat
Level 47
God Stats
47W - 51L
1,411 SR
Queue Stats
97W - 119L
1,313 Elo+
Solo
Ymir
Ymir
wraithing101
Ymir
Level 28
God Stats
6W - 6L
1,553 SR
Queue Stats
114W - 128L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Disable IPv4
Danzaburou
11
4 / 1 / 4
6,611
509
3,587
4,534
1,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ganman10
Bellona
15
15 / 2 / 4
9,359
720
10,925
9,832
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
JoeyFatNuts
Persephone
12
3 / 2 / 10
7,846
604
6,028
5,446
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 2 / 4
5,265
405
1,342
6,927
4,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Shockeee
Chaac
14
3 / 0 / 4
7,733
595
6,708
9,991
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 7 / 2
6,813
524
4,262
8,406
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SEEKNDSTROY_VG
Heimdallr
9
0 / 4 / 0
5,374
413
4,346
6,162
2,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
flamingcacti
Hun Batz
12
2 / 6 / 2
7,077
544
5,658
10,413
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
2 / 6 / 3
6,353
489
6,284
7,912
3,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,480
422
1,561
6,133
4,370
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
6
7
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
2
0.43
W
Danzaburou
Disable IPv4
Danzaburou
4
1
4
6
W
Bellona
Ganman10
Bellona
15
2
4
8.5
W
Persephone
JoeyFatNuts
Persephone
3
2
10
4
L
Heimdallr
SEEKNDSTROY_VG
Heimdallr
0
4
0
0
W
Ares
0
2
4
1
W
Chaac
Shockeee
Chaac
3
0
4
5
L
Hun Batz
flamingcacti
Hun Batz
2
6
2
0.5
L
Tiamat
2
6
3
0.58
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
22,111
36,730
Taken
39,026
21,443
Mitigated
16,494
10,438
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,262
412
0
1,542
8,406
2,549
0
1,882
6,306
31,571
0
W
Danzaburou
Disable IPv4
Danzaburou
3,587
1,434
0
1,109
4,534
1,555
0
2,015
2,479
0
22,648
W
Bellona
Ganman10
Bellona
10,925
4,887
0
1,204
9,832
7,736
1,002
3,248
6,377
0
50,857
W
Persephone
JoeyFatNuts
Persephone
6,028
362
0
1,187
5,446
1,527
0
1,884
3,456
35,461
0
L
Heimdallr
SEEKNDSTROY_VG
Heimdallr
4,346
2,400
0
0
6,162
2,277
177
597
5,525
0
21,200
W
Ares
1,342
90
111
516
6,927
4,637
96
4,134
2,793
14,123
0
W
Chaac
Shockeee
Chaac
6,708
1,642
0
6,311
9,991
5,988
107
473
9,518
0
45,185
L
Hun Batz
flamingcacti
Hun Batz
5,658
1,918
0
2,640
10,413
3,582
0
2,493
7,713
0
39,633
L
Tiamat
6,284
1,096
0
2,233
7,912
3,716
0
1,229
6,645
32,641
0
L
1,561
185
0
217
6,133
4,370
0
626
5,467
20,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
31,097
337
Minions Killed
284
0
Camps Cleared
0
1,247,751
Distance Traveled
1,038,594
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,813
524
71
5
0
195,952
4
W
Danzaburou
6,611
509
34
3
0
220,433
1
W
Bellona
9,359
720
101
8
0
253,127
0
W
Persephone
7,846
604
82
6
0
257,141
6
L
Heimdallr
5,374
413
40
3
0
209,118
0
W
Ares
5,265
405
25
2
0
242,853
3
W
Chaac
7,733
595
95
7
0
274,197
2
L
Hun Batz
7,077
544
81
6
0
226,130
2
L
Tiamat
6,353
489
53
4
0
181,342
1
L
Ymir
5,480
422
39
3
0
226,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role