Player Matchup

Cerberus
Cerberus
AccentCrew
Cerberus
Level 17
God Stats
2W - 8L
1,302 SR
Queue Stats
8W - 20L
1,212 Elo+
Solo
Cthulhu
Cthulhu
WeepyMercury0
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
dxblack120707
Susano
Level 17
God Stats
11W - 16L
1,136 SR
Queue Stats
92W - 105L
1,172 Elo+
Solo
Yemoja
Yemoja
iglu-surdo
Yemoja
Level 7
God Stats
2W - 7L
1,402 SR
Queue Stats
12W - 26L
1,272 Elo+
Solo
Bellona
Bellona
onefam-beats
Bellona
Level 7
God Stats
5W - 17L
1,383 SR
Queue Stats
11W - 31L
1,259 Elo+
Solo
Team Averages
Level 10
1,345 SR
1,283 Elo+

VS

Team Averages
Level 26
1,475 SR
1,249 Elo+
Artio
Artio
 
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gelidoreon
Chernobog
Level 23
God Stats
22W - 42L
1,427 SR
Queue Stats
98W - 144L
1,271 Elo+
Solo
Neith
Neith
Nacru
Neith
Level 26
God Stats
14W - 16L
1,450 SR
Queue Stats
90W - 96L
1,342 Elo+
Solo
Medusa
Medusa
The_jokesterr
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,102 Elo+
Solo
Da Ji
Da Ji
Wantis GAMER BR
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AccentCrew
Cerberus
6
0 / 7 / 1
6,152
293
1,677
8,615
2,356
Cthulhu
13
2 / 15 / 4
8,772
418
15,270
24,225
21,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 12 / 1
7,930
378
4,977
18,072
6,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
iglu-surdo
Yemoja
12
0 / 9 / 2
7,519
358
2,695
14,468
10,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
onefam-beats
Bellona
14
4 / 14 / 0
10,032
478
11,298
24,136
16,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 4 / 12
9,642
459
4,186
17,224
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Gelidoreon
Chernobog
16
9 / 1 / 28
11,733
559
16,871
13,814
6,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Nacru
Neith
17
22 / 3 / 11
12,215
582
24,231
15,805
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
16 / 3 / 11
11,640
554
22,417
21,958
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 7
10,202
486
2,977
7,319
4,633
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
124
8
Kills
55
57
Deaths
11
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
4
12
2.5
L
Cerberus
AccentCrew
Cerberus
0
7
1
0.07
W
Chernobog
Gelidoreon
Chernobog
9
1
28
23
W
Neith
Nacru
Neith
22
3
11
9.17
W
16
3
11
7.17
W
4
0
7
7.5
L
Cthulhu
2
15
4
0.27
L
2
12
1
0.21
L
Yemoja
iglu-surdo
Yemoja
0
9
2
0.11
L
Bellona
onefam-beats
Bellona
4
14
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
70,682
89,516
Taken
76,120
56,024
Mitigated
43,153
8,734
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,186
971
149
1,621
17,224
16,256
815
2,870
14,129
20,897
0
L
Cerberus
AccentCrew
Cerberus
1,677
115
0
599
8,615
2,356
0
26
8,589
7,552
0
W
Chernobog
Gelidoreon
Chernobog
16,871
14,495
0
6,419
13,814
6,102
3,478
5,164
8,400
117
68,122
W
Neith
Nacru
Neith
24,231
15,062
0
6,199
15,805
6,289
3,909
4,934
10,571
0
66,244
W
22,417
11,775
0
11,849
21,958
9,873
2,436
4,565
17,243
0
80,353
W
2,977
910
0
0
7,319
4,633
766
1,159
6,135
0
26,054
L
Cthulhu
15,270
1,182
294
1,926
24,225
21,084
131
1,813
22,412
36,781
0
L
4,977
952
92
1,101
18,072
6,173
18
621
17,451
0
24,686
L
Yemoja
iglu-surdo
Yemoja
2,695
888
1,363
176
14,468
10,222
125
456
14,012
17,613
0
L
Bellona
onefam-beats
Bellona
11,298
4,406
0
3,183
24,136
16,189
35
1,367
22,769
0
47,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,405
Gold Earned
55,432
191
Minions Killed
354
0
Camps Cleared
0
1,521,528
Distance Traveled
1,708,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,642
459
24
1
0
340,382
0
L
Cerberus
6,152
293
15
1
0
188,568
0
W
Chernobog
11,733
559
92
4
0
329,655
0
W
Neith
12,215
582
73
3
0
321,616
0
W
Medusa
11,640
554
115
5
0
333,513
0
W
Da Ji
10,202
486
50
2
0
383,311
0
L
Cthulhu
8,772
418
44
2
0
380,179
0
L
Susano
7,930
378
35
2
0
321,447
0
L
Yemoja
7,519
358
26
1
0
270,418
0
L
Bellona
10,032
478
71
3
0
360,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role