Player Matchup

Tiamat
Tiamat
BigOlDingus
Tiamat
Level 67
God Stats
13W - 14L
1,560 SR
Queue Stats
228W - 231L
1,530 Elo+
Party 2
Neith
Neith
RagedUnicorn
Neith
Level 16
God Stats
38W - 37L
1,512 SR
Queue Stats
49W - 49L
1,567 Elo+
Party 2
Achilles
Achilles
Slamtown
Achilles
Level 107
God Stats
5W - 5L
1,654 SR
Queue Stats
399W - 361L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
ThiccPeachy
Cthulhu
Level 78
God Stats
5W - 7L
1,405 SR
Queue Stats
244W - 218L
1,607 Elo+
Party 2
Vamana
Vamana
Thicchardt
Vamana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 88L
1,656 Elo+
Party 2
Team Averages
Level 65
1,526 SR
1,595 Elo+

VS

Team Averages
Level 65
1,598 SR
1,570 Elo+
Nu Wa
Nu Wa
DRDhe
Nu Wa
Level 122
God Stats
3W - 4L
1,624 SR
Queue Stats
79W - 89L
1,455 Elo+
Party 3
Freya
Freya
DrMcAwesome
Freya
Level 125
God Stats
2W - 2L
1,675 SR
Queue Stats
112W - 64L
1,761 Elo+
Party 1
Neith
Neith
REKARY
Neith
Level 19
God Stats
62W - 73L
1,445 SR
Queue Stats
77W - 95L
1,446 Elo+
Party 3
Skadi
Skadi
Sairebear
Skadi
Level 18
God Stats
16W - 8L
1,748 SR
Queue Stats
62W - 33L
1,686 Elo+
Party 1
Mercury
Mercury
lotsofwine
Mercury
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 1 / 5
11,058
922
12,230
9,812
7,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 0 / 9
10,657
888
5,771
4,354
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Slamtown
Achilles
18
4 / 0 / 10
11,122
927
11,324
10,028
12,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ThiccPeachy
Cthulhu
17
2 / 0 / 10
10,794
900
9,011
5,680
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Thicchardt
Vamana
17
3 / 3 / 10
10,742
895
10,552
16,644
11,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

243

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRDhe
Nu Wa
16
2 / 2 / 1
10,408
867
8,026
9,031
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 2
10,831
903
15,858
11,786
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
REKARY
Neith
16
0 / 3 / 1
9,708
809
7,405
8,463
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Sairebear
Skadi
15
0 / 7 / 1
9,577
798
3,983
13,033
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
lotsofwine
Mercury
16
0 / 3 / 3
10,028
836
7,473
10,516
5,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
15
Kills
4
4
Deaths
15
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
5
8.5
L
Nu Wa
DRDhe
Nu Wa
2
2
1
1.25
L
2
0
2
3
L
Neith
REKARY
Neith
0
3
1
0.17
W
0
0
9
4.5
L
Skadi
Sairebear
Skadi
0
7
1
0.07
W
Achilles
Slamtown
Achilles
4
0
10
9
W
Cthulhu
ThiccPeachy
Cthulhu
2
0
10
7
W
Vamana
Thicchardt
Vamana
3
3
10
2.67
L
Mercury
lotsofwine
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
42,745
46,518
Taken
52,829
37,762
Mitigated
23,090
9,707
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,230
650
0
1,842
9,812
7,331
0
6,508
3,196
37,097
0
L
Nu Wa
DRDhe
Nu Wa
8,026
4,581
148
526
9,031
3,709
0
4,425
4,606
23,579
0
L
15,858
4,934
0
6,765
11,786
5,231
0
4,895
6,891
35,335
0
L
Neith
REKARY
Neith
7,405
4,010
0
1,030
8,463
3,681
0
2,679
5,784
0
34,216
W
5,771
2,235
0
2,355
4,354
1,493
0
1,725
2,487
0
46,490
L
Skadi
Sairebear
Skadi
3,983
842
0
689
13,033
5,357
0
4,351
8,682
0
17,853
W
Achilles
Slamtown
Achilles
11,324
2,257
0
1,398
10,028
12,100
0
3,623
6,303
0
27,833
W
Cthulhu
ThiccPeachy
Cthulhu
9,011
59
298
0
5,680
5,386
0
3,660
1,918
36,552
0
W
Vamana
Thicchardt
Vamana
10,552
4,987
0
3,814
16,644
11,452
0
7,780
8,730
0
31,857
L
Mercury
lotsofwine
Mercury
7,473
3,296
0
0
10,516
5,112
0
4,891
5,625
0
30,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
50,552
296
Minions Killed
234
7
Camps Cleared
11
1,207,441
Distance Traveled
1,087,240
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,058
922
56
5
0
218,442
0
L
Nu Wa
10,408
867
38
3
0
197,003
0
L
Freya
10,831
903
40
3
7
209,640
2
L
Neith
9,708
809
74
6
1
204,296
0
W
Neith
10,657
888
113
9
2
220,085
0
L
Skadi
9,577
798
30
3
1
168,133
0
W
Achilles
11,122
927
41
3
3
266,984
3
W
Cthulhu
10,794
900
54
5
0
251,894
0
W
Vamana
10,742
895
32
3
2
250,036
0
L
Mercury
10,028
836
52
4
2
308,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role