Player Matchup

King Arthur
King Arthur
CosmoSlaya
King Arthur
Level 67
God Stats
8W - 13L
1,322 SR
Queue Stats
386W - 426L
1,260 Elo+
Party 2
Janus
Janus
Persephone gods
Janus
Level 71
God Stats
33W - 23L
1,566 SR
Queue Stats
138W - 126L
1,592 Elo+
Party 3
Aphrodite
Aphrodite
everything_epic_
Aphrodite
Level 29
God Stats
26W - 34L
1,434 SR
Queue Stats
32W - 51L
1,255 Elo+
Party 2
Medusa
Medusa
feral_ghoul_4E
Medusa
Level 66
God Stats
12W - 11L
1,500 SR
Queue Stats
327W - 375L
1,328 Elo+
Party 2
Set
Set
iMainDimples
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,576 Elo+
Party 3
Team Averages
Level 54
1,464 SR
1,402 Elo+

VS

Team Averages
Level 83
1,619 SR
1,604 Elo+
Olorun
Olorun
Dangleballs
Olorun
Level 87
God Stats
21W - 13L
1,904 SR
Queue Stats
291W - 267L
1,609 Elo+
Party 1
Mercury
Mercury
LitJit9509
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,692 Elo+
Party 1
Tiamat
Tiamat
SeniorFrenchFry
Tiamat
Level 145
God Stats
9W - 11L
1,550 SR
Queue Stats
203W - 200L
1,603 Elo+
Party 4
Sol
Sol
The Emperor8762
Sol
Level 131
God Stats
4W - 3L
1,500 SR
Queue Stats
266W - 274L
1,563 Elo+
Party 4
Bacchus
Bacchus
lalawert21
Bacchus
Level 22
God Stats
7W - 2L
1,638 SR
Queue Stats
10W - 3L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmoSlaya
King Arthur
6
0 / 6 / 0
4,293
429
682
6,402
2,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 0
5,842
584
5,004
5,066
1,613
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
6
0 / 2 / 0
4,213
421
242
2,702
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,235
424
2,255
3,091
705
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
4,595
460
1,328
5,824
1,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 1 / 1
5,706
571
2,259
4,792
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
LitJit9509
Mercury
10
3 / 1 / 0
6,117
612
2,001
6,623
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 2
6,591
659
2,847
2,929
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 4
5,839
584
2,670
4,319
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
lalawert21
Bacchus
8
2 / 0 / 4
5,607
561
2,178
3,745
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CosmoSlaya
King Arthur
0
6
0
0
W
Olorun
1
1
1
1.5
W
Mercury
LitJit9509
Mercury
3
1
0
3
L
1
2
0
0.5
W
4
0
2
5
W
2
0
4
4
L
Aphrodite
0
2
0
0
L
0
1
0
0
L
0
3
0
0
W
Bacchus
lalawert21
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
11,955
23,085
Taken
22,408
7,129
Mitigated
8,891
5,403
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CosmoSlaya
King Arthur
682
136
0
679
6,402
2,280
0
3,436
2,741
0
14,698
W
Olorun
2,259
610
117
1,895
4,792
2,119
1,140
3,961
831
23,040
1,415
W
Mercury
LitJit9509
Mercury
2,001
1,287
0
1,920
6,623
1,800
0
397
6,226
0
36,119
L
5,004
620
0
1,250
5,066
1,613
520
2,574
2,467
35,436
0
W
2,847
687
0
2,149
2,929
1,867
172
646
2,283
32,068
0
W
2,670
610
0
3,487
4,319
997
0
99
4,192
36,527
0
L
Aphrodite
242
0
1,003
1,132
2,702
819
0
1,713
989
10,639
0
L
2,255
713
0
549
3,091
705
0
1,555
1,536
0
15,836
L
1,328
446
0
790
5,824
1,712
0
307
5,517
0
19,662
W
Bacchus
lalawert21
Bacchus
2,178
253
0
1,315
3,745
2,108
0
90
3,630
5,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
29,860
208
Minions Killed
275
0
Camps Cleared
0
896,060
Distance Traveled
937,832
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,293
429
31
3
0
156,974
0
W
Olorun
5,706
571
58
6
0
172,086
2
W
Mercury
6,117
612
69
7
0
212,842
3
L
Janus
5,842
584
73
7
0
169,328
2
W
Tiamat
6,591
659
65
7
0
182,168
2
W
Sol
5,839
584
74
7
0
169,406
1
L
Aphrodite
4,213
421
29
3
0
178,584
0
L
Medusa
4,235
424
30
3
0
196,601
1
L
Set
4,595
460
45
5
0
194,573
5
W
Bacchus
5,607
561
9
1
0
201,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role