Player Matchup

Heimdallr
Heimdallr
JovaScotia
Heimdallr
Level 98
God Stats
12W - 14L
1,432 SR
Queue Stats
216W - 178L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Raynac224
Tsukuyomi
Level 62
God Stats
1W - 6L
1,590 SR
Queue Stats
112W - 109L
1,519 Elo+
Party 2
Ares
Ares
UserAvailable
Ares
Level 95
God Stats
5W - 4L
1,446 SR
Queue Stats
129W - 115L
1,462 Elo+
Party 2
Yemoja
Yemoja
Viterbi
Yemoja
Level 142
God Stats
59W - 32L
1,522 SR
Queue Stats
195W - 174L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
mijiwiji
Kukulkan
Level 18
God Stats
1W - 2L
1,599 SR
Queue Stats
8W - 15L
1,359 Elo+
Party 2
Team Averages
Level 83
1,518 SR
1,474 Elo+

VS

Team Averages
Level 59
1,485 SR
1,473 Elo+
Bacchus
Bacchus
Mabman
Bacchus
Level 48
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Anubis
Anubis
REMIT5770
Anubis
Level 70
God Stats
9W - 11L
1,622 SR
Queue Stats
16W - 19L
1,286 Elo+
Party 3
Fenrir
Fenrir
RITZY69
Fenrir
Level 129
God Stats
0W - 2L
1,392 SR
Queue Stats
35W - 41L
1,454 Elo+
Party 1
Neith
Neith
Wizle92
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 134L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
xXsourshotXx
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JovaScotia
Heimdallr
20
9 / 3 / 10
16,484
868
26,453
16,144
8,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Raynac224
Tsukuyomi
20
7 / 7 / 10
15,025
791
24,506
18,900
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 4 / 14
13,881
731
8,872
22,230
29,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Yemoja
Viterbi
Yemoja
19
3 / 4 / 14
13,333
702
7,327
15,446
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
mijiwiji
Kukulkan
19
1 / 6 / 14
12,261
645
7,378
15,090
6,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mabman
Bacchus
17
0 / 6 / 16
12,218
643
6,761
23,471
31,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
REMIT5770
Anubis
19
3 / 4 / 14
12,544
660
15,177
13,589
7,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RITZY69
Fenrir
20
10 / 5 / 7
14,069
740
13,069
22,684
15,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Wizle92
Neith
20
9 / 3 / 10
15,623
822
22,907
17,502
9,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xXsourshotXx
Baron Samedi
18
2 / 4 / 13
12,197
642
12,126
16,280
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
84
22
Kills
24
24
Deaths
22
62
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JovaScotia
Heimdallr
9
3
10
4.67
L
Bacchus
Mabman
Bacchus
0
6
16
1.33
L
Anubis
REMIT5770
Anubis
3
4
14
2.5
L
Fenrir
RITZY69
Fenrir
10
5
7
2.7
W
Tsukuyomi
Raynac224
Tsukuyomi
7
7
10
1.71
W
2
4
14
2.25
W
Yemoja
Viterbi
Yemoja
3
4
14
2.5
L
Neith
Wizle92
Neith
9
3
10
4.67
W
Kukulkan
mijiwiji
Kukulkan
1
6
14
1.33
L
Baron Samedi
xXsourshotXx
Baron Samedi
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,536
Damage
70,040
87,810
Taken
93,526
61,761
Mitigated
72,226
24,652
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JovaScotia
Heimdallr
26,453
10,025
0
618
16,144
8,403
4,164
4,901
10,929
0
90,405
L
Bacchus
Mabman
Bacchus
6,761
404
0
1,456
23,471
31,302
210
5,998
17,133
20,205
0
L
Anubis
REMIT5770
Anubis
15,177
279
0
3,734
13,589
7,379
691
3,324
10,065
44,712
0
L
Fenrir
RITZY69
Fenrir
13,069
3,025
205
4,253
22,684
15,248
315
3,839
18,394
0
25,865
W
Tsukuyomi
Raynac224
Tsukuyomi
24,506
4,803
0
4,186
18,900
9,003
1,943
4,690
14,001
0
58,456
W
8,872
161
0
1,730
22,230
29,672
71
9,581
12,162
31,405
0
W
Yemoja
Viterbi
Yemoja
7,327
646
13,491
4,083
15,446
8,574
192
8,150
6,979
24,355
0
L
Neith
Wizle92
Neith
22,907
11,724
0
4,810
17,502
9,075
2,546
3,885
13,457
0
91,413
W
Kukulkan
mijiwiji
Kukulkan
7,378
929
0
544
15,090
6,109
186
6,877
7,962
32,271
0
L
Baron Samedi
xXsourshotXx
Baron Samedi
12,126
500
2,001
2,589
16,280
9,222
820
5,699
10,146
47,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,984
Gold Earned
66,651
353
Minions Killed
409
7
Camps Cleared
8
1,713,432
Distance Traveled
1,745,419
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,484
868
135
7
1
337,468
3
L
Bacchus
12,218
643
21
1
1
370,079
0
L
Anubis
12,544
660
96
5
0
320,839
2
L
Fenrir
14,069
740
30
2
1
413,885
3
W
Tsukuyomi
15,025
791
84
4
6
354,824
4
W
Ares
13,881
731
32
2
0
363,423
1
W
Yemoja
13,333
702
35
2
0
338,696
4
L
Neith
15,623
822
176
9
4
314,510
1
W
Kukulkan
12,261
645
67
4
0
319,021
1
L
Baron Samedi
12,197
642
86
5
2
326,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role