Player Matchup

Baron Samedi
Baron Samedi
OGTOEFUNK
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo
Anhur
Anhur
PoffDaddy26
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 3
Cupid
Cupid
SayOneMore-
Cupid
Level 26
God Stats
2W - 2L
1,316 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 3
Danzaburou
Danzaburou
ZachAttack79
Danzaburou
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,628 Elo+
Party 3
Scylla
Scylla
j2--smooth
Scylla
Level 26
God Stats
4W - 2L
1,649 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 3
Team Averages
Level 18
1,493 SR
1,538 Elo+

VS

Team Averages
Level 19
1,475 SR
1,381 Elo+
Tiamat
Tiamat
Colac_9806
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,381 Elo+
Party 2
Hera
Hera
JankVibe
Hera
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
38W - 29L
1,472 Elo+
Solo
Kali
Kali
X_DragoX_
Kali
Level 28
God Stats
7W - 5L
1,688 SR
Queue Stats
89W - 106L
1,393 Elo+
Party 2
Mulan
Mulan
corvo002
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
senpai_kun_Samaa
Heimdallr
Level 12
God Stats
4W - 10L
1,187 SR
Queue Stats
44W - 90L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OGTOEFUNK
Baron Samedi
3
0 / 2 / 0
6,543
297
120
1,245
425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 10 / 4
8,683
395
5,387
18,355
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
14 / 4 / 3
12,790
581
11,348
15,200
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ZachAttack79
Danzaburou
17
10 / 2 / 4
11,978
544
11,269
12,730
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
j2--smooth
Scylla
17
4 / 9 / 7
11,250
511
11,357
15,260
5,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colac_9806
Tiamat
17
10 / 8 / 1
11,460
521
17,574
16,598
10,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
11 / 2 / 3
11,323
515
14,645
10,169
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
5 / 3 / 2
11,870
540
7,385
15,419
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
corvo002
Mulan
15
1 / 9 / 2
9,379
426
5,328
18,364
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
9
0 / 8 / 1
7,527
342
1,530
8,785
2,942
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
28
Kills
27
27
Deaths
30
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Colac_9806
Tiamat
10
8
1
1.31
L
Hera
11
2
3
6.25
W
Baron Samedi
OGTOEFUNK
Baron Samedi
0
2
0
0
W
0
10
4
0.2
W
14
4
3
3.88
L
Kali
5
3
2
2
W
Danzaburou
ZachAttack79
Danzaburou
10
2
4
6
L
Mulan
corvo002
Mulan
1
9
2
0.22
W
Scylla
j2--smooth
Scylla
4
9
7
0.83
L
Heimdallr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
46,462
62,790
Taken
69,335
22,389
Mitigated
36,054
14,005
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Colac_9806
Tiamat
17,574
2,648
0
5,894
16,598
10,638
1,674
3,199
13,399
51,622
0
L
Hera
14,645
4,123
0
2,993
10,169
3,789
751
3,333
6,836
57,349
0
W
Baron Samedi
OGTOEFUNK
Baron Samedi
120
120
0
59
1,245
425
0
433
812
2,330
0
W
5,387
2,774
0
3,396
18,355
5,685
2,437
7,491
10,414
0
28,354
W
11,348
8,801
1,788
5,706
15,200
5,668
3,222
7,558
7,514
0
52,356
L
Kali
7,385
4,416
0
3,546
15,419
6,290
2,869
2,963
12,456
0
81,113
W
Danzaburou
ZachAttack79
Danzaburou
11,269
5,278
0
1,434
12,730
5,108
1,767
6,962
5,557
0
48,478
L
Mulan
corvo002
Mulan
5,328
709
0
1,855
18,364
12,395
281
1,751
16,613
0
49,971
W
Scylla
j2--smooth
Scylla
11,357
3,023
0
1,622
15,260
5,503
1,312
9,075
5,899
67,733
0
L
Heimdallr
1,530
955
0
666
8,785
2,942
895
231
8,554
0
17,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,244
Gold Earned
51,559
312
Minions Killed
453
0
Camps Cleared
0
1,521,965
Distance Traveled
1,720,764
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,460
521
72
3
0
344,144
0
L
Hera
11,323
515
121
6
0
337,854
7
W
Baron Samedi
6,543
297
3
0
0
57,792
0
W
Anhur
8,683
395
45
2
0
332,868
0
W
Cupid
12,790
581
78
4
0
386,875
0
L
Kali
11,870
540
121
6
0
435,601
1
W
Danzaburou
11,978
544
82
4
0
408,694
1
L
Mulan
9,379
426
106
5
0
349,989
0
W
Scylla
11,250
511
104
5
0
335,736
0
L
Heimdallr
7,527
342
33
2
0
253,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role