Player Matchup

Nemesis
Nemesis
Aurcko
Nemesis
Level 24
God Stats
15W - 6L
1,453 SR
Queue Stats
113W - 88L
1,431 Elo+
Solo
Osiris
Osiris
MermaidMaynee
Osiris
Level 14
God Stats
5W - 5L
1,361 SR
Queue Stats
108W - 73L
1,375 Elo+
Party 1
Zeus
Zeus
MunchyQ
Zeus
Level 17
God Stats
33W - 25L
1,546 SR
Queue Stats
99W - 74L
1,391 Elo+
Party 1
Set
Set
patto-ninja
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,138 Elo+
Solo
Ares
Ares
redman0903
Ares
Level 15
God Stats
27W - 15L
1,612 SR
Queue Stats
59W - 38L
1,370 Elo+
Party 1
Team Averages
Level 17
1,494 SR
1,341 Elo+

VS

Team Averages
Level 18
1,567 SR
1,317 Elo+
Loki
Loki
FULLSENDGiNG
Loki
Level 22
God Stats
28W - 41L
1,410 SR
Queue Stats
219W - 291L
1,332 Elo+
Solo
King Arthur
King Arthur
Ogxloex182
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,115 Elo+
Solo
Aphrodite
Aphrodite
Two Paper Bags
Aphrodite
Level 24
God Stats
25W - 20L
1,552 SR
Queue Stats
71W - 62L
1,434 Elo+
Solo
Tiamat
Tiamat
gardiandown74
Tiamat
Level 29
God Stats
7W - 3L
1,888 SR
Queue Stats
61W - 54L
1,387 Elo+
Solo
Neith
Neith
uma_querida7
Neith
Level 12
God Stats
5W - 9L
1,483 SR
Queue Stats
9W - 30L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aurcko
Nemesis
11
6 / 3 / 4
6,677
668
5,194
7,065
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
10 / 0 / 5
7,128
713
5,878
5,495
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
MunchyQ
Zeus
9
0 / 3 / 8
5,404
540
4,485
4,843
1,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
5,331
533
2,748
5,729
1,993
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,855
486
1,726
6,115
2,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,212
521
1,470
7,694
1,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ogxloex182
King Arthur
5
0 / 9 / 1
4,193
419
1,236
9,655
3,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Two Paper Bags
Aphrodite
9
1 / 3 / 1
5,166
517
2,060
4,963
1,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 2 / 0
4,998
500
2,169
4,011
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 0
5,732
573
5,997
6,555
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
6
10
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aurcko
Nemesis
6
3
4
2.67
L
1
5
3
0.5
W
10
0
5
12.5
W
Zeus
MunchyQ
Zeus
0
3
8
1.33
L
King Arthur
Ogxloex182
King Arthur
0
9
1
0.06
L
Aphrodite
Two Paper Bags
Aphrodite
1
3
1
0.5
L
2
2
0
1
W
2
1
0
2
W
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
12,932
29,247
Taken
32,878
12,279
Mitigated
10,805
4,074
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aurcko
Nemesis
5,194
2,846
0
916
7,065
2,442
1,430
1,438
5,627
0
30,619
L
1,470
66
0
2,391
7,694
1,899
0
2,235
5,309
0
14,504
W
5,878
2,617
0
409
5,495
3,671
1,809
1,578
3,917
0
26,473
W
Zeus
MunchyQ
Zeus
4,485
308
465
762
4,843
1,311
941
1,213
3,630
23,834
0
L
King Arthur
Ogxloex182
King Arthur
1,236
433
0
160
9,655
3,470
0
648
8,860
0
9,810
L
Aphrodite
Two Paper Bags
Aphrodite
2,060
241
142
1,930
4,963
1,451
782
374
4,464
20,082
0
L
2,169
352
0
1,332
4,011
2,128
238
1,228
2,758
16,266
0
W
2,748
843
176
855
5,729
1,993
51
0
5,729
0
17,256
W
1,726
85
0
491
6,115
2,862
36
0
6,115
13,318
0
L
5,997
3,029
0
2,530
6,555
1,857
0
1,726
4,829
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
25,301
190
Minions Killed
169
0
Camps Cleared
0
1,003,443
Distance Traveled
807,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,677
668
61
6
0
225,411
0
L
Loki
5,212
521
27
3
0
204,728
0
W
Osiris
7,128
713
51
5
0
215,285
0
W
Zeus
5,404
540
39
4
0
199,681
0
L
King Arthur
4,193
419
15
2
0
210,740
1
L
Aphrodite
5,166
517
36
4
0
135,771
1
L
Tiamat
4,998
500
33
3
0
114,776
1
W
Set
5,331
533
23
2
0
185,336
1
W
Ares
4,855
486
16
2
0
177,730
2
L
Neith
5,732
573
58
6
0
141,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role