Player Matchup

Izanami
Izanami
Gold II
Bunker14
Izanami
Gold II
Level 128
God Stats
3W - 2L
1,756 SR
Queue Stats
152W - 142L
1,537 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
ButterFingurs
Erlang Shen
Gold III
Level 136
God Stats
32W - 20L
1,541 SR
Queue Stats
280W - 275L
1,566 MMR
Solo
Janus
Janus
Gold I
NekoCeratops
Janus
Gold I
Level 138
God Stats
4W - 12L
1,551 SR
Queue Stats
404W - 393L
1,512 MMR
Solo
Ymir
Ymir
Gold III
SandGrade
Ymir
Gold III
Level 138
God Stats
8W - 3L
1,808 SR
Queue Stats
178W - 169L
1,631 MMR
Party 2
Apollo
Apollo
Silver I
lorebrox
Apollo
Silver I
Level 86
God Stats
9W - 3L
1,701 SR
Queue Stats
49W - 37L
1,388 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,671 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,548 SR
1,527 MMR
Agni
Agni
Bronze III
BaalHammon
Agni
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,534 MMR
Solo
Xbalanque
Xbalanque
Gold III
Draemich
Xbalanque
Gold III
Level 129
God Stats
15W - 10L
1,651 SR
Queue Stats
299W - 300L
1,495 MMR
Solo
Guan Yu
Guan Yu
Gold III
ShRooR
Guan Yu
Gold III
Level 129
God Stats
16W - 13L
1,647 SR
Queue Stats
86W - 81L
1,479 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Theepotjje
Cthulhu
Bronze III
Level 35
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kali
Kali
Platinum V
repercarlo
Kali
Platinum V
Level 127
God Stats
11W - 13L
1,464 SR
Queue Stats
221W - 229L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunker14
Izanami
10
4 / 0 / 1
5,530
553
3,157
6,036
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Erlang Shen
ButterFingurs
Erlang Shen
11
2 / 1 / 0
6,023
602
5,446
8,692
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 4
6,042
604
4,346
3,023
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
1 / 0 / 7
5,706
571
3,493
5,575
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
lorebrox
Apollo
10
6 / 2 / 5
6,573
657
6,018
6,606
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneTsukuyomiAphroditeAo KuangThe Morrigan

VS

Bans
SetCerberusTyrAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,710
471
2,206
5,667
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Draemich
Xbalanque
8
0 / 3 / 1
4,706
471
2,953
4,849
1,188
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ShRooR
Guan Yu
10
0 / 2 / 0
5,385
539
5,350
9,051
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Theepotjje
Cthulhu
5
0 / 4 / 0
3,947
395
1,368
4,622
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 3 / 0
5,962
596
2,716
8,921
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Izanami
Bunker14
Izanami
4
0
1
4.5
W
Erlang Shen
ButterFingurs
Erlang Shen
2
1
0
2
L
Xbalanque
Draemich
Xbalanque
0
3
1
0.17
W
3
0
4
5
W
Ymir
1
0
7
4.5
L
Guan Yu
ShRooR
Guan Yu
0
2
0
0
L
Cthulhu
Theepotjje
Cthulhu
0
4
0
0
W
Apollo
lorebrox
Apollo
6
2
5
4.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
14,593
29,932
Taken
33,110
11,718
Mitigated
14,111
12,406
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,206
451
0
1,758
5,667
1,574
0
2,510
2,875
18,456
0
W
Izanami
Bunker14
Izanami
3,157
1,943
0
3,496
6,036
1,556
1,717
530
5,506
0
36,513
W
Erlang Shen
ButterFingurs
Erlang Shen
5,446
2,651
0
5,724
8,692
3,673
571
0
8,370
0
34,835
L
Xbalanque
Draemich
Xbalanque
2,953
1,052
0
1,317
4,849
1,188
0
1,634
3,135
0
20,411
W
4,346
337
0
750
3,023
910
19
1,424
1,599
24,547
0
W
Ymir
3,493
994
0
1,796
5,575
3,244
442
782
4,793
8,927
0
L
Guan Yu
ShRooR
Guan Yu
5,350
997
0
4,399
9,051
6,719
0
401
8,608
0
28,752
L
Cthulhu
Theepotjje
Cthulhu
1,368
0
0
288
4,622
1,758
0
1,527
3,053
5,140
0
W
Apollo
lorebrox
Apollo
6,018
4,061
0
640
6,606
2,335
32
838
5,768
0
38,798
L
2,716
1,130
0
3,586
8,921
2,872
0
1,293
7,600
0
23,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
24,710
289
Minions Killed
205
0
Camps Cleared
0
930,689
Distance Traveled
908,169
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,710
471
38
4
0
190,056
0
W
Izanami
5,530
553
75
8
0
154,400
3
W
Erlang Shen
6,023
602
69
7
0
176,773
3
L
Xbalanque
4,706
471
37
4
0
181,038
2
W
Janus
6,042
604
62
6
0
200,337
3
W
Ymir
5,706
571
11
1
0
204,626
2
L
Guan Yu
5,385
539
63
6
0
189,870
0
L
Cthulhu
3,947
395
7
1
0
152,103
8
W
Apollo
6,573
657
72
7
0
194,553
3
L
Kali
5,962
596
60
6
0
195,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role