Player Matchup

Chaac
Chaac
Blacklayer
Chaac
Level 43
God Stats
21W - 9L
2,007 SR
Queue Stats
130W - 183L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Dentist76ale
Nu Wa
Level 100
God Stats
2W - 2L
1,430 SR
Queue Stats
124W - 139L
1,438 Elo+
Party 1
Loki
Loki
felix98
Loki
Level 114
God Stats
2W - 2L
1,217 SR
Queue Stats
43W - 54L
1,177 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,340 Elo+

VS

Team Averages
Level 88
1,654 SR
1,574 Elo+
Kukulkan
Kukulkan
Allstar14
Kukulkan
Level 84
God Stats
1W - 3L
1,266 SR
Queue Stats
8W - 18L
1,351 Elo+
Solo
Ymir
Ymir
LickaDahLoot
Ymir
Level 113
God Stats
4W - 1L
1,789 SR
Queue Stats
24W - 16L
1,765 Elo+
Party 2
Arachne
Arachne
kingofkiller
Arachne
Level 66
God Stats
4W - 1L
1,907 SR
Queue Stats
31W - 27L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
2
0 / 0 / 0
7,586
379
0
0
0
19
1 / 2 / 5
12,832
642
23,673
10,169
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
felix98
Loki
16
5 / 6 / 1
12,329
616
6,596
17,846
11,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Allstar14
Kukulkan
16
3 / 3 / 1
12,842
642
9,852
10,785
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 4
12,807
640
5,866
16,032
20,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
kingofkiller
Arachne
15
3 / 2 / 4
13,141
657
9,183
16,022
9,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Allstar14
Kukulkan
3
3
1
1.17
L
Chaac
0
0
0
0
L
1
2
5
1.75
W
2
1
4
4
L
Loki
felix98
Loki
5
6
1
0.92
W
Arachne
kingofkiller
Arachne
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
24,901
28,015
Taken
42,839
15,046
Mitigated
33,880
4,108
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Allstar14
Kukulkan
9,852
1,173
0
1,888
10,785
3,594
1,082
6,826
3,641
113,198
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
23,673
7,334
133
2,361
10,169
3,979
0
7,206
2,963
97,010
0
W
5,866
206
0
3,632
16,032
20,877
558
9,289
6,168
67,759
0
L
Loki
felix98
Loki
6,596
1,878
0
1,614
17,846
11,067
0
8,542
9,304
0
41,095
W
Arachne
kingofkiller
Arachne
9,183
7,309
0
2,664
16,022
9,409
1,644
6,644
9,015
0
48,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
38,790
205
Minions Killed
286
0
Camps Cleared
0
754,207
Distance Traveled
1,110,041
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,842
642
154
8
0
339,648
0
L
Chaac
7,586
379
0
0
0
0
0
L
Nu Wa
12,832
642
152
8
0
348,850
5
W
Ymir
12,807
640
77
4
0
386,820
3
L
Loki
12,329
616
53
3
0
405,357
4
W
Arachne
13,141
657
55
3
0
383,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role