Player Matchup

Neith
Neith
ALTAIR_93MGS
Neith
Level 33
God Stats
62W - 59L
1,536 SR
Queue Stats
370W - 350L
1,510 Elo+
Party 2
Da Ji
Da Ji
EddyRz13
Da Ji
Level 89
God Stats
10W - 6L
1,851 SR
Queue Stats
159W - 158L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
FaZe_joaco2309
Kukulkan
Level 58
God Stats
1W - 0L
1,692 SR
Queue Stats
58W - 64L
1,498 Elo+
Party 2
King Arthur
King Arthur
Juan Swolo
King Arthur
Level 49
God Stats
3W - 3L
1,292 SR
Queue Stats
16W - 21L
1,397 Elo+
Solo
Tyr
Tyr
fraglad26_Yt
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 43L
1,597 Elo+
Party 2
Team Averages
Level 58
1,574 SR
1,506 Elo+

VS

Team Averages
Level 51
1,602 SR
1,451 Elo+
Nu Wa
Nu Wa
B Marsh 92
Nu Wa
Level 96
God Stats
8W - 8L
1,901 SR
Queue Stats
480W - 456L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
In a bizzal 101
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 198L
1,429 Elo+
Party 3
Tiamat
Tiamat
Inkedbendy
Tiamat
Level 83
God Stats
6W - 8L
1,565 SR
Queue Stats
80W - 68L
1,524 Elo+
Party 1
Ares
Ares
ShangTiger
Ares
Level 17
God Stats
1W - 3L
1,543 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 1
Nemesis
Nemesis
ThatOneKing
Nemesis
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 120L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
8,846
466
5,758
8,151
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
EddyRz13
Da Ji
17
11 / 2 / 9
10,533
554
12,774
16,496
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
4 / 1 / 2
8,909
469
4,243
4,762
1,725
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Juan Swolo
King Arthur
17
6 / 1 / 4
10,170
535
12,608
16,828
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 13
9,359
493
7,963
20,157
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 7 / 3
9,528
501
13,958
9,679
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
7,578
399
4,416
11,983
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Inkedbendy
Tiamat
13
1 / 5 / 2
7,767
409
12,833
11,254
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 2
8,303
437
7,980
16,232
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
ThatOneKing
Nemesis
14
1 / 4 / 2
8,848
466
3,811
11,560
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
7
7
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Nu Wa
4
7
3
0.79
W
Da Ji
EddyRz13
Da Ji
11
2
9
7.75
W
Kukulkan
4
1
2
5
L
0
4
2
0.25
L
Tiamat
Inkedbendy
Tiamat
1
5
2
0.4
W
King Arthur
Juan Swolo
King Arthur
6
1
4
8
L
1
5
2
0.4
L
Nemesis
ThatOneKing
Nemesis
1
4
2
0.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
42,998
66,394
Taken
60,708
31,634
Mitigated
44,905
29,167
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,758
2,102
0
5,765
8,151
2,704
812
4,447
3,198
0
53,450
L
Nu Wa
13,958
2,736
0
733
9,679
3,525
0
2,773
6,856
47,808
0
W
Da Ji
EddyRz13
Da Ji
12,774
4,399
0
5,145
16,496
5,997
256
6,347
9,739
0
64,085
W
Kukulkan
4,243
74
0
647
4,762
1,725
445
2,403
2,125
46,964
0
L
4,416
850
765
1,339
11,983
10,777
0
98
11,523
0
27,055
L
Tiamat
Inkedbendy
Tiamat
12,833
950
0
2,744
11,254
7,318
562
0
11,048
48,550
0
W
King Arthur
Juan Swolo
King Arthur
12,608
781
0
7,922
16,828
12,629
323
6,298
9,764
0
65,074
L
7,980
895
0
3,568
16,232
15,439
811
44
16,088
28,646
0
L
Nemesis
ThatOneKing
Nemesis
3,811
943
0
3,246
11,560
7,846
0
1,470
10,024
0
59,366
W
7,963
765
0
9,688
20,157
8,579
220
12,976
6,405
142
52,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
42,024
494
Minions Killed
358
0
Camps Cleared
0
1,842,841
Distance Traveled
1,647,657
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,846
466
104
5
0
331,765
8
L
Nu Wa
9,528
501
89
5
0
295,953
4
W
Da Ji
10,533
554
95
5
0
373,947
2
W
Kukulkan
8,909
469
104
5
0
397,775
3
L
Guan Yu
7,578
399
53
3
0
331,528
0
L
Tiamat
7,767
409
80
4
0
332,755
0
W
King Arthur
10,170
535
121
6
0
337,995
5
L
Ares
8,303
437
39
2
0
331,238
3
L
Nemesis
8,848
466
97
5
0
356,183
0
W
Tyr
9,359
493
70
4
0
401,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role