Player Matchup

Fenrir
Fenrir
HeadachyImp49
Fenrir
Level 11
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 7L
1,071 Elo+
Party 2
Anubis
Anubis
MaradonaMRG
Anubis
Level 25
God Stats
38W - 38L
1,405 SR
Queue Stats
74W - 91L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
WizardKodiak
Sun Wukong
Level 16
God Stats
9W - 9L
1,537 SR
Queue Stats
668W - 638L
1,260 Elo+
Solo
Cthulhu
Cthulhu
gagey007
Cthulhu
Level 27
God Stats
1W - 2L
1,714 SR
Queue Stats
14W - 26L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
seanGiMlI
Danzaburou
Level 11
God Stats
6W - 2L
1,258 SR
Queue Stats
11W - 10L
1,297 Elo+
Party 2
Team Averages
Level 18
1,497 SR
1,241 Elo+

VS

Team Averages
Level 16
1,480 SR
1,308 Elo+
Nike
Nike
OpticalSpider47
Nike
Level 24
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 1
Nemesis
Nemesis
VampyrE RoseS
Nemesis
Level 16
God Stats
7W - 3L
1,810 SR
Queue Stats
10W - 9L
1,211 Elo+
Party 1
Ares
Ares
iEternalFires
Ares
Level 6
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,366 Elo+
Party 1
Hera
Hera
leagueofethan
Hera
Level 28
God Stats
0W - 1L
1,386 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo
Ymir
Ymir
simon_mara
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,610
506
4,154
12,413
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
18
7 / 0 / 6
11,338
597
12,638
9,056
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WizardKodiak
Sun Wukong
16
7 / 1 / 5
10,335
544
15,163
19,298
12,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
gagey007
Cthulhu
14
5 / 2 / 6
9,089
478
6,100
10,048
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
seanGiMlI
Danzaburou
16
9 / 1 / 0
10,786
568
13,029
12,432
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,342
386
9,302
13,665
7,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
13
1 / 8 / 0
7,841
413
5,997
15,664
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
2 / 5 / 0
7,340
386
3,789
14,009
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 1
7,455
392
8,466
10,056
2,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 1
6,327
333
796
13,901
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
33
Kills
5
5
Deaths
34
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Anubis
7
0
6
10
L
1
6
1
0.25
L
Nemesis
1
8
0
0.13
W
Sun Wukong
WizardKodiak
Sun Wukong
7
1
5
9.5
W
Cthulhu
gagey007
Cthulhu
5
2
6
4
L
2
5
0
0.4
L
1
7
1
0.21
W
Danzaburou
seanGiMlI
Danzaburou
9
1
0
9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
28,350
63,247
Taken
67,295
33,736
Mitigated
30,775
32,708
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,154
2,490
0
8,403
12,413
4,830
0
156
12,257
0
63,636
W
Anubis
12,638
430
0
7,461
9,056
4,435
1,289
3,095
5,961
77,494
0
L
9,302
3,296
0
250
13,665
7,436
329
687
12,976
0
44,843
L
Nemesis
5,997
2,717
0
2,160
15,664
4,482
0
863
14,679
0
27,545
W
Sun Wukong
WizardKodiak
Sun Wukong
15,163
4,312
0
8,051
19,298
12,616
98
2,423
16,875
0
69,777
W
Cthulhu
gagey007
Cthulhu
6,100
118
101
4,029
10,048
6,091
929
4,839
5,104
30,159
0
L
3,789
888
0
1,971
14,009
7,660
361
3,334
10,372
11,022
0
L
8,466
1,662
0
1,475
10,056
2,525
0
5,625
3,899
42,015
0
W
Danzaburou
seanGiMlI
Danzaburou
13,029
5,955
0
4,663
12,432
5,764
4,263
2,433
9,999
0
59,747
L
796
128
0
125
13,901
8,672
0
6,797
6,631
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
36,305
495
Minions Killed
236
0
Camps Cleared
0
1,595,033
Distance Traveled
1,537,431
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,610
506
108
6
0
351,855
2
W
Anubis
11,338
597
140
7
0
330,672
9
L
Nike
7,342
386
70
4
0
300,553
5
L
Nemesis
7,841
413
47
2
0
288,515
1
W
Sun Wukong
10,335
544
116
6
0
329,923
2
W
Cthulhu
9,089
478
50
3
0
298,573
3
L
Ares
7,340
386
15
1
0
318,461
3
L
Hera
7,455
392
68
4
0
332,615
3
W
Danzaburou
10,786
568
81
4
0
284,010
0
L
Ymir
6,327
333
36
2
0
297,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role