Player Matchup

Vulcan
Vulcan
JorgenTheHitter
Vulcan
Level 17
God Stats
39W - 28L
1,602 SR
Queue Stats
46W - 39L
1,560 Elo+
Party 1
Arachne
Arachne
MotoRabo
Arachne
Level 17
God Stats
5W - 3L
1,679 SR
Queue Stats
33W - 23L
1,628 Elo+
Party 1
Ymir
Ymir
Muwsie
Ymir
Level 28
God Stats
11W - 9L
1,570 SR
Queue Stats
53W - 57L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
NucciWasImposor
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,716 Elo+
Solo
King Arthur
King Arthur
TeamMate18
King Arthur
Level 27
God Stats
76W - 80L
1,525 SR
Queue Stats
127W - 127L
1,558 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,584 Elo+

VS

Team Averages
Level 23
1,583 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
IplayDareDevil
Tsukuyomi
Level 28
God Stats
6W - 6L
1,527 SR
Queue Stats
85W - 75L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Lesnaa
Danzaburou
Level 25
God Stats
4W - 6L
1,314 SR
Queue Stats
84W - 75L
1,516 Elo+
Party 2
Athena
Athena
Vettel23
Athena
Level 15
God Stats
7W - 9L
1,771 SR
Queue Stats
52W - 47L
1,544 Elo+
Party 2
Merlin
Merlin
persu12
Merlin
Level 18
God Stats
5W - 3L
1,800 SR
Queue Stats
65W - 56L
1,533 Elo+
Party 2
Osiris
Osiris
yBMBy
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,017
502
886
2,281
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
MotoRabo
Arachne
8
3 / 2 / 0
5,372
537
2,566
5,521
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Muwsie
Ymir
10
2 / 2 / 5
5,665
567
2,367
4,514
1,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
NucciWasImposor
Erlang Shen
6
0 / 4 / 0
4,081
408
2,153
5,136
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
TeamMate18
King Arthur
9
5 / 2 / 2
5,600
560
5,704
7,811
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IplayDareDevil
Tsukuyomi
10
5 / 0 / 2
6,151
615
4,204
4,348
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Lesnaa
Danzaburou
8
1 / 3 / 2
5,378
538
1,856
3,616
669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Vettel23
Athena
7
0 / 4 / 2
4,732
473
2,145
6,245
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
persu12
Merlin
10
1 / 2 / 2
5,577
558
1,742
3,453
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
yBMBy
Osiris
12
6 / 1 / 1
7,068
707
6,329
8,500
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
13
13
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IplayDareDevil
Tsukuyomi
5
0
2
6
L
0
3
0
0
W
Danzaburou
Lesnaa
Danzaburou
1
3
2
0.67
L
Arachne
MotoRabo
Arachne
3
2
0
1.5
L
Ymir
Muwsie
Ymir
2
2
5
2.25
L
Erlang Shen
NucciWasImposor
Erlang Shen
0
4
0
0
L
King Arthur
TeamMate18
King Arthur
5
2
2
3
W
Athena
Vettel23
Athena
0
4
2
0.25
W
Merlin
persu12
Merlin
1
2
2
1
W
Osiris
yBMBy
Osiris
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,676
Damage
16,276
25,263
Taken
26,162
9,977
Mitigated
9,417
5,985
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IplayDareDevil
Tsukuyomi
4,204
1,193
0
1,976
4,348
1,136
0
145
4,183
0
26,064
L
886
232
0
50
2,281
590
29
534
1,633
23,566
0
W
Danzaburou
Lesnaa
Danzaburou
1,856
927
0
874
3,616
669
0
822
2,794
0
18,244
L
Arachne
MotoRabo
Arachne
2,566
1,517
0
1,090
5,521
3,025
0
460
4,989
0
20,870
L
Ymir
Muwsie
Ymir
2,367
829
114
1,240
4,514
1,954
217
1,209
3,305
23,405
0
L
Erlang Shen
NucciWasImposor
Erlang Shen
2,153
1,243
0
1,051
5,136
1,728
0
0
5,136
0
9,191
L
King Arthur
TeamMate18
King Arthur
5,704
1,202
0
2,440
7,811
2,680
0
1,424
6,313
0
27,396
W
Athena
Vettel23
Athena
2,145
1,187
0
482
6,245
2,154
0
1,545
4,700
14,029
0
W
Merlin
persu12
Merlin
1,742
312
0
860
3,453
890
0
625
2,732
27,760
0
W
Osiris
yBMBy
Osiris
6,329
2,985
0
5,649
8,500
4,568
260
0
8,500
0
38,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
28,906
200
Minions Killed
262
0
Camps Cleared
0
858,178
Distance Traveled
971,634
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,151
615
50
5
0
226,930
3
L
Vulcan
5,017
502
38
4
0
191,306
6
W
Danzaburou
5,378
538
44
4
0
174,902
3
L
Arachne
5,372
537
46
5
0
176,475
1
L
Ymir
5,665
567
58
6
0
174,244
2
L
Erlang Shen
4,081
408
17
2
0
114,572
0
L
King Arthur
5,600
560
41
4
0
201,581
1
W
Athena
4,732
473
18
2
0
200,309
3
W
Merlin
5,577
558
68
7
0
173,275
0
W
Osiris
7,068
707
82
8
0
196,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role